%------------------------------------------------------------------------------ % File : Toma---0.7 % Problem : NLP025-10 : TPTP v9.0.0. Released v7.5.0. % Transfm : none % Format : tptp:raw % Command : run_Leo-III %s %d THM % Computer : n007.cluster.edu % Model : x86_64 x86_64 % CPU : Intel(R) Xeon(R) CPU E5-2620 v4 2.10GHz % Memory : 8042.1875MB % OS : Linux 3.10.0-693.el7.x86_64 % CPULimit : 300s % WCLimit : 300s % DateTime : Tue Jul 15 07:23:33 AM UTC 2025 % Result : Satisfiable 87.41s 87.58s % Output : Assurance 0s % Verified : % SZS Type : - % Comments : %------------------------------------------------------------------------------ %----No solution output by system %------------------------------------------------------------------------------ %----ORIGINAL SYSTEM OUTPUT % 0.12/0.12 % Problem : NLP025-10 : TPTP v9.0.0. Released v7.5.0. % 0.12/0.12 % Command : run_Leo-III %s %d THM % 0.12/0.32 % Computer : n007.cluster.edu % 0.12/0.32 % Model : x86_64 x86_64 % 0.12/0.32 % CPU : Intel(R) Xeon(R) CPU E5-2620 v4 @ 2.10GHz % 0.12/0.32 % Memory : 8042.1875MB % 0.12/0.32 % OS : Linux 3.10.0-693.el7.x86_64 % 0.12/0.32 % CPULimit : 300 % 0.12/0.32 % WCLimit : 300 % 0.12/0.32 % DateTime : Mon Jul 14 14:10:49 EDT 2025 % 0.12/0.33 % CPUTime : % 87.41/87.58 % SZS status Satisfiable % 87.41/87.58 The following TRS is a complete presentation of the axioms, but the goal is not joinable. % 87.41/87.58 1: actual_world(skc6) -> true % 87.41/87.58 2: event(skc8, skc11) -> true % 87.41/87.58 3: woman(skc6, skc10) -> true % 87.41/87.58 4: present(skc8, skc11) -> true % 87.41/87.58 5: dance(skc8, skc11) -> true % 87.41/87.58 6: forename(skc6, skc9) -> true % 87.41/87.58 7: mia_forename(skc6, skc9) -> true % 87.41/87.58 8: proposition(skc6, skc8) -> true % 87.41/87.58 9: accessible_world(skc6, skc8) -> true % 87.41/87.58 10: desire_want(skc6, skc7) -> true % 87.41/87.58 11: present(skc6, skc7) -> true % 87.41/87.58 12: of(skc6, skc9, skc10) -> true % 87.41/87.58 13: agent(skc6, skc7, skc10) -> true % 87.41/87.58 14: agent(skc8, skc11, skc10) -> true % 87.41/87.58 15: theme(skc6, skc7, skc8) -> true % 87.41/87.58 16: ifeq3(X, X, Y, Z) -> Y % 87.41/87.58 17: ifeq(X, X, Y, Z) -> Y % 87.41/87.58 18: ifeq2(X, X, Y, Z) -> Y % 87.41/87.58 19: ifeq2(dance(X, Y), true, event(X, Y), true) -> true % 87.41/87.58 20: ifeq2(event(X, Y), true, eventuality(X, Y), true) -> true % 87.41/87.58 21: eventuality(skc8, skc11) -> true % 87.41/87.58 22: ifeq2(thing(X, Y), true, singleton(X, Y), true) -> true % 87.41/87.58 23: ifeq2(eventuality(X, Y), true, thing(X, Y), true) -> true % 87.41/87.58 24: thing(skc8, skc11) -> true % 87.41/87.58 25: singleton(skc8, skc11) -> true % 87.41/87.58 26: ifeq2(eventuality(X, Y), true, specific(X, Y), true) -> true % 87.41/87.58 27: specific(skc8, skc11) -> true % 87.41/87.58 28: ifeq2(eventuality(X, Y), true, nonexistent(X, Y), true) -> true % 87.41/87.58 29: nonexistent(skc8, skc11) -> true % 87.41/87.58 30: ifeq2(abstraction(X, Y), true, thing(X, Y), true) -> true % 87.41/87.58 31: ifeq2(desire_want(X, Y), true, event(X, Y), true) -> true % 87.41/87.58 32: event(skc6, skc7) -> true % 87.41/87.58 33: eventuality(skc6, skc7) -> true % 87.41/87.58 34: nonexistent(skc6, skc7) -> true % 87.41/87.58 35: specific(skc6, skc7) -> true % 87.41/87.58 36: thing(skc6, skc7) -> true % 87.41/87.58 37: singleton(skc6, skc7) -> true % 87.41/87.58 38: ifeq2(desire_want(skc8, skc11), true, true, true) -> true % 87.41/87.58 39: ifeq2(dance(skc6, skc7), true, true, true) -> true % 87.41/87.58 40: ifeq2(relation(X, Y), true, abstraction(X, Y), true) -> true % 87.41/87.58 41: ifeq2(eventuality(X, Y), true, unisex(X, Y), true) -> true % 87.41/87.58 42: unisex(skc8, skc11) -> true % 87.41/87.58 43: unisex(skc6, skc7) -> true % 87.41/87.58 44: ifeq2(proposition(X, Y), true, relation(X, Y), true) -> true % 87.41/87.58 45: relation(skc6, skc8) -> true % 87.41/87.58 46: abstraction(skc6, skc8) -> true % 87.41/87.58 47: thing(skc6, skc8) -> true % 87.41/87.58 48: singleton(skc6, skc8) -> true % 87.41/87.58 49: ifeq2(abstraction(X, Y), true, nonhuman(X, Y), true) -> true % 87.41/87.58 50: nonhuman(skc6, skc8) -> true % 87.41/87.58 51: ifeq2(abstraction(X, Y), true, unisex(X, Y), true) -> true % 87.41/87.58 52: unisex(skc6, skc8) -> true % 87.41/87.58 53: ifeq2(abstraction(X, Y), true, general(X, Y), true) -> true % 87.41/87.58 54: general(skc6, skc8) -> true % 87.41/87.58 55: ifeq2(forename(X, Y), true, relname(X, Y), true) -> true % 87.41/87.58 56: relname(skc6, skc9) -> true % 87.41/87.58 57: ifeq2(woman(X, Y), true, human_person(X, Y), true) -> true % 87.41/87.58 58: human_person(skc6, skc10) -> true % 87.41/87.58 59: ifeq2(mia_forename(X, Y), true, forename(X, Y), true) -> true % 87.41/87.58 60: ifeq2(relname(X, Y), true, relation(X, Y), true) -> true % 87.41/87.58 61: relation(skc6, skc9) -> true % 87.41/87.58 62: abstraction(skc6, skc9) -> true % 87.41/87.58 63: general(skc6, skc9) -> true % 87.41/87.58 64: unisex(skc6, skc9) -> true % 87.41/87.58 65: nonhuman(skc6, skc9) -> true % 87.41/87.58 66: thing(skc6, skc9) -> true % 87.41/87.58 67: singleton(skc6, skc9) -> true % 87.41/87.58 68: ifeq2(relname(skc6, skc8), true, true, true) -> true % 87.41/87.58 69: ifeq2(human_person(X, Y), true, organism(X, Y), true) -> true % 87.41/87.58 70: organism(skc6, skc10) -> true % 87.41/87.58 71: ifeq2(entity(X, Y), true, thing(X, Y), true) -> true % 87.41/87.58 72: ifeq2(organism(X, Y), true, entity(X, Y), true) -> true % 87.41/87.58 73: entity(skc6, skc10) -> true % 87.41/87.58 74: thing(skc6, skc10) -> true % 87.41/87.58 75: singleton(skc6, skc10) -> true % 87.41/87.58 76: ifeq2(entity(X, Y), true, specific(X, Y), true) -> true % 87.41/87.58 77: specific(skc6, skc10) -> true % 87.41/87.58 78: ifeq2(human_person(X, Y), true, human(X, Y), true) -> true % 87.41/87.58 79: human(skc6, skc10) -> true % 87.41/87.58 80: ifeq2(organism(X, Y), true, living(X, Y), true) -> true % 87.41/87.58 81: living(skc6, skc10) -> true % 87.41/87.58 82: ifeq2(entity(X, Y), true, existent(X, Y), true) -> true % 87.41/87.58 83: existent(skc6, skc10) -> true % 87.41/87.58 84: ifeq2(organism(X, Y), true, impartial(X, Y), true) -> true % 87.41/87.58 85: impartial(skc6, skc10) -> true % 87.41/87.58 86: ifeq2(human_person(X, Y), true, animate(X, Y), true) -> true % 87.41/87.58 87: animate(skc6, skc10) -> true % 87.41/87.58 88: ifeq2(vincent_forename(X, Y), true, forename(X, Y), true) -> true % 87.41/87.58 89: ifeq2(vincent_forename(skc6, skc9), true, true, true) -> true % 87.41/87.58 90: ifeq2(woman(X, Y), true, female(X, Y), true) -> true % 87.41/87.58 91: female(skc6, skc10) -> true % 87.41/87.58 92: ifeq2(man(X, Y), true, human_person(X, Y), true) -> true % 87.41/87.58 93: ifeq2(man(skc6, skc10), true, true, true) -> true % 87.41/87.58 94: ifeq2(man(X, Y), true, male(X, Y), true) -> true % 87.41/87.58 95: ifeq2(entity(skc8, skc11), true, true, true) -> true % 87.41/87.58 96: ifeq2(abstraction(skc8, skc11), true, true, true) -> true % 87.41/87.58 97: ifeq2(proposition(skc6, skc9), true, true, true) -> true % 87.41/87.58 98: ifeq2(abstraction(skc6, skc7), true, true, true) -> true % 87.41/87.58 99: ifeq2(eventuality(skc6, skc8), true, true, true) -> true % 87.41/87.58 100: ifeq2(entity(skc6, skc7), true, true, true) -> true % 87.41/87.58 101: ifeq2(entity(skc6, skc8), true, true, true) -> true % 87.41/87.58 102: ifeq2(eventuality(skc6, skc10), true, true, true) -> true % 87.41/87.58 103: ifeq2(abstraction(skc6, skc10), true, true, true) -> true % 87.41/87.58 104: ifeq2(entity(skc6, skc9), true, true, true) -> true % 87.41/87.58 105: ifeq2(eventuality(skc6, skc9), true, true, true) -> true % 87.41/87.58 106: ifeq(tuple(unisex(X, Y), male(X, Y)), tuple(true, true), a, b) -> b % 87.41/87.58 107: ifeq(tuple(unisex(X, Y), female(X, Y)), tuple(true, true), a, b) -> b % 87.41/87.58 108: ifeq(tuple(unisex(skc6, skc10), true), tuple(true, true), a, b) -> b % 87.41/87.58 109: ifeq(tuple(specific(X, Y), general(X, Y)), tuple(true, true), a, b) -> b % 87.41/87.58 110: ifeq(tuple(nonhuman(X, Y), human(X, Y)), tuple(true, true), a, b) -> b % 87.41/87.58 111: ifeq(tuple(female(X, Y), male(X, Y)), tuple(true, true), a, b) -> b % 87.41/87.58 112: ifeq(tuple(true, male(skc6, skc10)), tuple(true, true), a, b) -> b % 87.41/87.58 113: ifeq(tuple(nonexistent(X, Y), existent(X, Y)), tuple(true, true), a, b) -> b % 87.41/87.58 114: ifeq(tuple(true, existent(skc8, skc11)), tuple(true, true), a, b) -> b % 87.41/87.58 115: ifeq(tuple(true, general(skc8, skc11)), tuple(true, true), a, b) -> b % 87.41/87.58 116: ifeq(tuple(true, male(skc8, skc11)), tuple(true, true), a, b) -> b % 87.41/87.58 117: ifeq(tuple(true, female(skc8, skc11)), tuple(true, true), a, b) -> b % 87.41/87.58 118: ifeq(tuple(nonhuman(skc6, skc10), true), tuple(true, true), a, b) -> b % 87.41/87.58 119: ifeq(tuple(true, human(skc6, skc8)), tuple(true, true), a, b) -> b % 87.41/87.58 120: ifeq(tuple(true, general(skc6, skc7)), tuple(true, true), a, b) -> b % 87.41/87.58 121: ifeq(tuple(specific(skc6, skc8), true), tuple(true, true), a, b) -> b % 87.41/87.58 122: ifeq(tuple(true, male(skc6, skc8)), tuple(true, true), a, b) -> b % 87.41/87.58 123: ifeq(tuple(true, existent(skc6, skc7)), tuple(true, true), a, b) -> b % 87.41/87.58 124: ifeq(tuple(true, female(skc6, skc7)), tuple(true, true), a, b) -> b % 87.41/87.58 125: ifeq(tuple(true, female(skc6, skc8)), tuple(true, true), a, b) -> b % 87.41/87.58 126: ifeq(tuple(true, male(skc6, skc7)), tuple(true, true), a, b) -> b % 87.41/87.58 127: ifeq(tuple(true, male(skc6, skc9)), tuple(true, true), a, b) -> b % 87.41/87.58 128: ifeq(tuple(true, female(skc6, skc9)), tuple(true, true), a, b) -> b % 87.41/87.58 129: ifeq(tuple(specific(skc6, skc9), true), tuple(true, true), a, b) -> b % 87.41/87.58 130: ifeq(tuple(true, general(skc6, skc10)), tuple(true, true), a, b) -> b % 87.41/87.58 131: ifeq(tuple(nonexistent(skc6, skc10), true), tuple(true, true), a, b) -> b % 87.41/87.58 132: ifeq(tuple(true, human(skc6, skc9)), tuple(true, true), a, b) -> b % 87.41/87.58 133: ifeq2(accessible_world(X, Y), true, ifeq2(event(X, Z), true, event(Y, Z), true), true) -> true % 87.41/87.58 134: ifeq2(event(skc6, X), true, event(skc8, X), true) -> true % 87.41/87.58 135: event(skc8, skc7) -> true % 87.41/87.58 136: eventuality(skc8, skc7) -> true % 87.41/87.58 137: unisex(skc8, skc7) -> true % 87.41/87.58 138: nonexistent(skc8, skc7) -> true % 87.41/87.58 139: specific(skc8, skc7) -> true % 87.41/87.58 140: thing(skc8, skc7) -> true % 87.41/87.58 141: singleton(skc8, skc7) -> true % 87.41/87.58 142: ifeq2(event(skc6, skc11), true, true, true) -> true % 87.41/87.58 143: ifeq2(desire_want(skc8, skc7), true, true, true) -> true % 87.41/87.58 144: ifeq2(dance(skc8, skc7), true, true, true) -> true % 87.41/87.58 145: ifeq2(accessible_world(skc8, X), true, event(X, skc11), true) -> true % 87.41/87.58 146: ifeq2(accessible_world(skc8, skc8), true, true, true) -> true % 87.41/87.58 147: ifeq2(accessible_world(skc6, X), true, event(X, skc7), true) -> true % 87.41/87.58 148: ifeq2(accessible_world(skc6, skc6), true, true, true) -> true % 87.41/87.58 149: ifeq2(abstraction(skc8, skc7), true, true, true) -> true % 87.41/87.58 150: ifeq2(entity(skc8, skc7), true, true, true) -> true % 87.41/87.58 151: ifeq2(accessible_world(skc8, X), true, event(X, skc7), true) -> true % 87.41/87.58 152: ifeq2(accessible_world(skc8, skc6), true, true, true) -> true % 87.41/87.58 153: ifeq2(accessible_world(X, skc8), true, ifeq2(event(X, skc11), true, true, true), true) -> true % 87.41/87.58 154: ifeq(tuple(true, general(skc8, skc7)), tuple(true, true), a, b) -> b % 87.41/87.58 155: ifeq2(accessible_world(X, skc6), true, ifeq2(event(X, skc7), true, true, true), true) -> true % 87.41/87.58 156: ifeq(tuple(true, existent(skc8, skc7)), tuple(true, true), a, b) -> b % 87.41/87.58 157: ifeq(tuple(true, female(skc8, skc7)), tuple(true, true), a, b) -> b % 87.41/87.58 158: ifeq(tuple(true, male(skc8, skc7)), tuple(true, true), a, b) -> b % 87.41/87.58 159: ifeq2(accessible_world(X, Y), true, ifeq2(dance(X, Z), true, dance(Y, Z), true), true) -> true % 87.41/87.58 160: ifeq2(dance(skc6, X), true, dance(skc8, X), true) -> true % 87.41/87.58 161: ifeq2(dance(skc6, skc11), true, true, true) -> true % 87.41/87.58 162: ifeq2(accessible_world(skc8, X), true, dance(X, skc11), true) -> true % 87.41/87.58 163: ifeq2(accessible_world(X, skc8), true, ifeq2(dance(X, skc11), true, true, true), true) -> true % 87.41/87.58 164: ifeq2(accessible_world(X, Y), true, ifeq2(eventuality(X, Z), true, eventuality(Y, Z), true), true) -> true % 87.41/87.58 165: ifeq2(eventuality(skc6, X), true, eventuality(skc8, X), true) -> true % 87.41/87.58 166: ifeq2(eventuality(skc6, skc11), true, true, true) -> true % 87.41/87.58 167: ifeq2(accessible_world(skc8, X), true, eventuality(X, skc11), true) -> true % 87.41/87.58 168: ifeq2(accessible_world(skc6, X), true, eventuality(X, skc7), true) -> true % 87.41/87.58 169: ifeq2(accessible_world(skc8, X), true, eventuality(X, skc7), true) -> true % 87.41/87.58 170: ifeq2(accessible_world(X, skc8), true, ifeq2(eventuality(X, skc11), true, true, true), true) -> true % 87.41/87.58 171: ifeq2(accessible_world(X, Y), true, ifeq2(singleton(X, Z), true, singleton(Y, Z), true), true) -> true % 87.41/87.58 172: ifeq2(singleton(skc6, X), true, singleton(skc8, X), true) -> true % 87.41/87.58 173: singleton(skc8, skc8) -> true % 87.41/87.58 174: singleton(skc8, skc10) -> true % 87.41/87.58 175: singleton(skc8, skc9) -> true % 87.41/87.58 176: ifeq2(singleton(skc6, skc11), true, true, true) -> true % 87.41/87.58 177: ifeq2(thing(skc8, skc8), true, true, true) -> true % 87.41/87.58 178: ifeq2(thing(skc8, skc9), true, true, true) -> true % 87.41/87.58 179: ifeq2(accessible_world(skc8, X), true, singleton(X, skc11), true) -> true % 87.41/87.58 180: ifeq2(thing(skc8, skc10), true, true, true) -> true % 87.41/87.58 181: ifeq2(accessible_world(skc6, X), true, singleton(X, skc7), true) -> true % 87.41/87.58 182: ifeq2(accessible_world(skc6, X), true, singleton(X, skc8), true) -> true % 87.41/87.58 183: ifeq2(accessible_world(skc6, X), true, singleton(X, skc9), true) -> true % 87.41/87.58 184: ifeq2(accessible_world(skc8, X), true, singleton(X, skc7), true) -> true % 87.41/87.58 185: ifeq2(accessible_world(skc6, X), true, singleton(X, skc10), true) -> true % 87.41/87.58 186: ifeq2(accessible_world(skc8, X), true, singleton(X, skc8), true) -> true % 87.41/87.58 187: ifeq2(accessible_world(skc8, X), true, singleton(X, skc10), true) -> true % 87.41/87.58 188: ifeq2(accessible_world(skc8, X), true, singleton(X, skc9), true) -> true % 87.41/87.58 189: ifeq2(accessible_world(X, Y), true, ifeq2(thing(X, Z), true, thing(Y, Z), true), true) -> true % 87.41/87.58 190: ifeq2(thing(skc6, X), true, thing(skc8, X), true) -> true % 87.41/87.58 191: thing(skc8, skc8) -> true % 87.41/87.58 192: thing(skc8, skc10) -> true % 87.41/87.58 193: thing(skc8, skc9) -> true % 87.41/87.58 194: ifeq2(thing(skc6, skc11), true, true, true) -> true % 87.41/87.58 195: ifeq2(eventuality(skc8, skc8), true, true, true) -> true % 87.41/87.58 196: ifeq2(entity(skc8, skc8), true, true, true) -> true % 87.41/87.58 197: ifeq2(abstraction(skc8, skc8), true, true, true) -> true % 87.41/87.58 198: ifeq2(abstraction(skc8, skc10), true, true, true) -> true % 87.41/87.58 199: ifeq2(eventuality(skc8, skc10), true, true, true) -> true % 87.41/87.58 200: ifeq2(entity(skc8, skc10), true, true, true) -> true % 87.41/87.58 201: ifeq2(eventuality(skc8, skc9), true, true, true) -> true % 87.41/87.58 202: ifeq2(entity(skc8, skc9), true, true, true) -> true % 87.41/87.58 203: ifeq2(abstraction(skc8, skc9), true, true, true) -> true % 87.41/87.58 204: ifeq2(accessible_world(skc8, X), true, thing(X, skc11), true) -> true % 87.41/87.58 205: ifeq2(accessible_world(skc6, X), true, thing(X, skc7), true) -> true % 87.41/87.58 206: ifeq2(accessible_world(skc6, X), true, thing(X, skc8), true) -> true % 87.41/87.58 207: ifeq2(accessible_world(skc6, X), true, thing(X, skc9), true) -> true % 87.41/87.58 208: ifeq2(accessible_world(skc8, X), true, thing(X, skc7), true) -> true % 87.41/87.58 209: ifeq2(accessible_world(skc6, X), true, thing(X, skc10), true) -> true % 87.41/87.58 210: ifeq2(accessible_world(skc8, X), true, thing(X, skc8), true) -> true % 87.41/87.58 211: ifeq2(accessible_world(skc8, X), true, thing(X, skc10), true) -> true % 87.41/87.58 212: ifeq2(accessible_world(skc8, X), true, thing(X, skc9), true) -> true % 87.41/87.58 213: ifeq2(accessible_world(X, Y), true, ifeq2(specific(X, Z), true, specific(Y, Z), true), true) -> true % 87.41/87.58 214: ifeq2(specific(skc6, X), true, specific(skc8, X), true) -> true % 87.41/87.58 215: specific(skc8, skc10) -> true % 87.41/87.58 216: ifeq2(specific(skc6, skc11), true, true, true) -> true % 87.41/87.58 217: ifeq2(accessible_world(skc8, X), true, specific(X, skc11), true) -> true % 87.41/87.58 218: ifeq2(accessible_world(skc6, X), true, specific(X, skc7), true) -> true % 87.41/87.58 219: ifeq2(accessible_world(skc6, X), true, specific(X, skc10), true) -> true % 87.41/87.58 220: ifeq2(accessible_world(skc8, X), true, specific(X, skc7), true) -> true % 87.41/87.58 221: ifeq2(accessible_world(skc8, X), true, specific(X, skc10), true) -> true % 87.41/87.58 222: ifeq2(accessible_world(X, Y), true, ifeq2(male(X, Z), true, male(Y, Z), true), true) -> true % 87.41/87.58 223: ifeq2(male(skc6, X), true, male(skc8, X), true) -> true % 87.41/87.58 224: ifeq2(accessible_world(X, Y), true, ifeq2(existent(X, Z), true, existent(Y, Z), true), true) -> true % 87.41/87.58 225: ifeq2(existent(skc6, X), true, existent(skc8, X), true) -> true % 87.41/87.58 226: existent(skc8, skc10) -> true % 87.41/87.58 227: ifeq2(accessible_world(skc6, X), true, existent(X, skc10), true) -> true % 87.41/87.58 228: ifeq2(accessible_world(skc8, X), true, existent(X, skc10), true) -> true % 87.41/87.58 229: ifeq2(accessible_world(X, Y), true, ifeq2(nonexistent(X, Z), true, nonexistent(Y, Z), true), true) -> true % 87.41/87.58 230: ifeq2(nonexistent(skc6, X), true, nonexistent(skc8, X), true) -> true % 87.41/87.58 231: ifeq2(nonexistent(skc6, skc11), true, true, true) -> true % 87.41/87.58 232: ifeq2(accessible_world(skc8, X), true, nonexistent(X, skc11), true) -> true % 87.41/87.58 233: ifeq2(accessible_world(skc6, X), true, nonexistent(X, skc7), true) -> true % 87.41/87.58 234: ifeq2(accessible_world(skc8, X), true, nonexistent(X, skc7), true) -> true % 87.41/87.58 235: ifeq2(accessible_world(X, Y), true, ifeq2(human(X, Z), true, human(Y, Z), true), true) -> true % 87.41/87.58 236: ifeq2(human(skc6, X), true, human(skc8, X), true) -> true % 87.41/87.58 237: human(skc8, skc10) -> true % 87.41/87.58 238: ifeq2(human_person(skc8, skc10), true, true, true) -> true % 87.41/87.58 239: ifeq2(accessible_world(skc6, X), true, human(X, skc10), true) -> true % 87.41/87.58 240: ifeq2(accessible_world(skc8, X), true, human(X, skc10), true) -> true % 87.41/87.58 241: ifeq(tuple(nonhuman(skc8, skc10), true), tuple(true, true), a, b) -> b % 87.41/87.58 242: ifeq2(accessible_world(X, Y), true, ifeq2(impartial(X, Z), true, impartial(Y, Z), true), true) -> true % 87.41/87.58 243: ifeq2(impartial(skc6, X), true, impartial(skc8, X), true) -> true % 87.41/87.58 244: impartial(skc8, skc10) -> true % 87.41/87.58 245: ifeq2(organism(skc8, skc10), true, true, true) -> true % 87.41/87.58 246: ifeq2(accessible_world(skc6, X), true, impartial(X, skc10), true) -> true % 87.41/87.58 247: ifeq2(accessible_world(skc8, X), true, impartial(X, skc10), true) -> true % 87.41/87.58 248: ifeq2(accessible_world(X, Y), true, ifeq2(animate(X, Z), true, animate(Y, Z), true), true) -> true % 87.41/87.58 249: ifeq2(animate(skc6, X), true, animate(skc8, X), true) -> true % 87.41/87.58 250: animate(skc8, skc10) -> true % 87.41/87.58 251: ifeq2(accessible_world(skc6, X), true, animate(X, skc10), true) -> true % 87.41/87.58 252: ifeq2(accessible_world(skc8, X), true, animate(X, skc10), true) -> true % 87.41/87.58 253: ifeq2(accessible_world(X, Y), true, ifeq2(living(X, Z), true, living(Y, Z), true), true) -> true % 87.41/87.58 254: ifeq2(living(skc6, X), true, living(skc8, X), true) -> true % 87.41/87.58 255: living(skc8, skc10) -> true % 87.41/87.58 256: ifeq2(accessible_world(skc6, X), true, living(X, skc10), true) -> true % 87.41/87.58 257: ifeq2(accessible_world(skc8, X), true, living(X, skc10), true) -> true % 87.41/87.58 258: ifeq2(accessible_world(X, Y), true, ifeq2(vincent_forename(X, Z), true, vincent_forename(Y, Z), true), true) -> true % 87.41/87.58 259: ifeq2(vincent_forename(skc6, X), true, vincent_forename(skc8, X), true) -> true % 87.41/87.58 260: ifeq2(accessible_world(X, Y), true, ifeq2(female(X, Z), true, female(Y, Z), true), true) -> true % 87.41/87.58 261: ifeq2(female(skc6, X), true, female(skc8, X), true) -> true % 87.41/87.58 262: female(skc8, skc10) -> true % 87.41/87.58 263: ifeq2(woman(skc8, skc10), true, true, true) -> true % 87.41/87.58 264: ifeq2(accessible_world(skc6, X), true, female(X, skc10), true) -> true % 87.41/87.58 265: ifeq2(accessible_world(skc8, X), true, female(X, skc10), true) -> true % 87.41/87.58 266: ifeq(tuple(true, male(skc8, skc10)), tuple(true, true), a, b) -> b % 87.41/87.58 267: ifeq(tuple(unisex(skc8, skc10), true), tuple(true, true), a, b) -> b % 87.41/87.58 268: ifeq2(accessible_world(X, skc6), true, ifeq2(female(X, skc10), true, true, true), true) -> true % 87.41/87.58 269: ifeq2(accessible_world(X, Y), true, ifeq2(man(X, Z), true, man(Y, Z), true), true) -> true % 87.41/87.58 270: ifeq2(man(skc6, X), true, man(skc8, X), true) -> true % 87.41/87.58 271: ifeq2(accessible_world(X, Y), true, ifeq2(proposition(X, Z), true, proposition(Y, Z), true), true) -> true % 87.41/87.58 272: ifeq2(proposition(skc6, X), true, proposition(skc8, X), true) -> true % 87.41/87.58 273: proposition(skc8, skc8) -> true % 87.41/87.58 274: relation(skc8, skc8) -> true % 87.41/87.58 275: abstraction(skc8, skc8) -> true % 87.41/87.58 276: general(skc8, skc8) -> true % 87.41/87.58 277: unisex(skc8, skc8) -> true % 87.41/87.58 278: nonhuman(skc8, skc8) -> true % 87.41/87.58 279: ifeq2(relname(skc8, skc8), true, true, true) -> true % 87.41/87.58 280: ifeq2(accessible_world(skc6, X), true, proposition(X, skc8), true) -> true % 87.41/87.58 281: ifeq2(accessible_world(skc8, X), true, proposition(X, skc8), true) -> true % 87.41/87.58 282: ifeq2(accessible_world(X, skc6), true, ifeq2(proposition(X, skc8), true, true, true), true) -> true % 87.41/87.58 283: ifeq2(accessible_world(X, Y), true, ifeq2(unisex(X, Z), true, unisex(Y, Z), true), true) -> true % 87.41/87.58 284: ifeq2(unisex(skc6, X), true, unisex(skc8, X), true) -> true % 87.41/87.58 285: unisex(skc8, skc9) -> true % 87.41/87.58 286: ifeq2(unisex(skc6, skc11), true, true, true) -> true % 87.41/87.58 287: ifeq2(accessible_world(skc8, X), true, unisex(X, skc11), true) -> true % 87.41/87.58 288: ifeq2(accessible_world(skc6, X), true, unisex(X, skc7), true) -> true % 87.41/87.58 289: ifeq2(accessible_world(skc6, X), true, unisex(X, skc8), true) -> true % 87.41/87.58 290: ifeq2(accessible_world(skc6, X), true, unisex(X, skc9), true) -> true % 87.41/87.58 291: ifeq2(accessible_world(skc8, X), true, unisex(X, skc7), true) -> true % 87.41/87.58 292: ifeq2(accessible_world(skc8, X), true, unisex(X, skc8), true) -> true % 87.41/87.58 293: ifeq2(accessible_world(skc8, X), true, unisex(X, skc9), true) -> true % 87.41/87.58 294: ifeq2(accessible_world(X, Y), true, ifeq2(desire_want(X, Z), true, desire_want(Y, Z), true), true) -> true % 87.41/87.58 295: ifeq2(desire_want(skc6, X), true, desire_want(skc8, X), true) -> true % 87.41/87.58 296: desire_want(skc8, skc7) -> true % 87.41/87.58 297: ifeq2(accessible_world(skc6, X), true, desire_want(X, skc7), true) -> true % 87.41/87.58 298: ifeq2(accessible_world(skc8, X), true, desire_want(X, skc7), true) -> true % 87.41/87.58 299: ifeq2(accessible_world(X, skc6), true, ifeq2(desire_want(X, skc7), true, true, true), true) -> true % 87.41/87.58 300: ifeq2(present(X, Y), true, ifeq2(accessible_world(X, Z), true, present(Z, Y), true), true) -> true % 87.41/87.58 301: ifeq2(accessible_world(skc6, X), true, present(X, skc7), true) -> true % 87.41/87.58 302: present(skc8, skc7) -> true % 87.41/87.58 303: ifeq2(accessible_world(skc8, X), true, present(X, skc11), true) -> true % 87.41/87.58 304: ifeq2(present(skc6, X), true, present(skc8, X), true) -> true % 87.41/87.58 305: ifeq2(present(skc6, skc11), true, true, true) -> true % 87.41/87.58 306: ifeq2(accessible_world(skc8, X), true, present(X, skc7), true) -> true % 87.41/87.58 307: ifeq2(present(X, skc7), true, ifeq2(accessible_world(X, skc6), true, true, true), true) -> true % 87.41/87.58 308: ifeq2(present(X, skc11), true, ifeq2(accessible_world(X, skc8), true, true, true), true) -> true % 87.41/87.58 309: ifeq2(accessible_world(X, Y), true, ifeq2(relation(X, Z), true, relation(Y, Z), true), true) -> true % 87.41/87.58 310: ifeq2(relation(skc6, X), true, relation(skc8, X), true) -> true % 87.41/87.58 311: relation(skc8, skc9) -> true % 87.41/87.58 312: abstraction(skc8, skc9) -> true % 87.41/87.58 313: general(skc8, skc9) -> true % 87.41/87.58 314: nonhuman(skc8, skc9) -> true % 87.41/87.58 315: ifeq2(proposition(skc8, skc9), true, true, true) -> true % 87.41/87.58 316: ifeq2(relname(skc8, skc9), true, true, true) -> true % 87.41/87.58 317: ifeq2(accessible_world(skc6, X), true, relation(X, skc8), true) -> true % 87.41/87.58 318: ifeq2(accessible_world(skc6, X), true, relation(X, skc9), true) -> true % 87.41/87.58 319: ifeq2(accessible_world(skc8, X), true, relation(X, skc8), true) -> true % 87.41/87.58 320: ifeq2(accessible_world(skc8, X), true, relation(X, skc9), true) -> true % 87.41/87.58 321: ifeq2(accessible_world(X, skc6), true, ifeq2(relation(X, skc8), true, true, true), true) -> true % 87.41/87.58 322: ifeq2(accessible_world(X, Y), true, ifeq2(nonhuman(X, Z), true, nonhuman(Y, Z), true), true) -> true % 87.41/87.58 323: ifeq2(nonhuman(skc6, X), true, nonhuman(skc8, X), true) -> true % 87.41/87.58 324: ifeq2(accessible_world(skc6, X), true, nonhuman(X, skc8), true) -> true % 87.41/87.58 325: ifeq2(accessible_world(skc6, X), true, nonhuman(X, skc9), true) -> true % 87.41/87.58 326: ifeq2(accessible_world(skc8, X), true, nonhuman(X, skc8), true) -> true % 87.41/87.58 327: ifeq2(accessible_world(skc8, X), true, nonhuman(X, skc9), true) -> true % 87.41/87.58 328: ifeq2(accessible_world(X, Y), true, ifeq2(abstraction(X, Z), true, abstraction(Y, Z), true), true) -> true % 87.41/87.58 329: ifeq2(abstraction(skc6, X), true, abstraction(skc8, X), true) -> true % 87.41/87.58 330: ifeq2(accessible_world(skc6, X), true, abstraction(X, skc8), true) -> true % 87.41/87.58 331: ifeq2(accessible_world(skc6, X), true, abstraction(X, skc9), true) -> true % 87.41/87.58 332: ifeq2(accessible_world(skc8, X), true, abstraction(X, skc8), true) -> true % 87.41/87.58 333: ifeq2(accessible_world(skc8, X), true, abstraction(X, skc9), true) -> true % 87.41/87.58 334: ifeq2(accessible_world(X, Y), true, ifeq2(general(X, Z), true, general(Y, Z), true), true) -> true % 87.41/87.58 335: ifeq2(general(skc6, X), true, general(skc8, X), true) -> true % 87.41/87.58 336: ifeq2(accessible_world(skc6, X), true, general(X, skc8), true) -> true % 87.41/87.58 337: ifeq2(accessible_world(skc6, X), true, general(X, skc9), true) -> true % 87.41/87.58 338: ifeq2(accessible_world(skc8, X), true, general(X, skc8), true) -> true % 87.41/87.58 339: ifeq2(accessible_world(skc8, X), true, general(X, skc9), true) -> true % 87.41/87.58 340: ifeq2(accessible_world(X, Y), true, ifeq2(mia_forename(X, Z), true, mia_forename(Y, Z), true), true) -> true % 87.41/87.58 341: ifeq2(mia_forename(skc6, X), true, mia_forename(skc8, X), true) -> true % 87.41/87.58 342: mia_forename(skc8, skc9) -> true % 87.41/87.58 343: forename(skc8, skc9) -> true % 87.41/87.58 344: relname(skc8, skc9) -> true % 87.41/87.58 345: ifeq2(vincent_forename(skc8, skc9), true, true, true) -> true % 87.41/87.58 346: ifeq2(accessible_world(skc6, X), true, mia_forename(X, skc9), true) -> true % 87.41/87.58 347: ifeq2(accessible_world(skc8, X), true, mia_forename(X, skc9), true) -> true % 87.41/87.58 348: ifeq2(accessible_world(X, skc6), true, ifeq2(mia_forename(X, skc9), true, true, true), true) -> true % 87.41/87.58 349: ifeq2(accessible_world(X, Y), true, ifeq2(relname(X, Z), true, relname(Y, Z), true), true) -> true % 87.41/87.58 350: ifeq2(relname(skc6, X), true, relname(skc8, X), true) -> true % 87.41/87.58 351: ifeq2(accessible_world(skc6, X), true, relname(X, skc9), true) -> true % 87.41/87.58 352: ifeq2(accessible_world(skc8, X), true, relname(X, skc9), true) -> true % 87.41/87.58 353: ifeq2(accessible_world(X, skc6), true, ifeq2(relname(X, skc9), true, true, true), true) -> true % 87.41/87.58 354: ifeq2(accessible_world(X, Y), true, ifeq2(forename(X, Z), true, forename(Y, Z), true), true) -> true % 87.41/87.58 355: ifeq2(forename(skc6, X), true, forename(skc8, X), true) -> true % 87.41/87.58 356: ifeq2(accessible_world(skc6, X), true, forename(X, skc9), true) -> true % 87.41/87.58 357: ifeq2(accessible_world(skc8, X), true, forename(X, skc9), true) -> true % 87.41/87.58 358: ifeq2(accessible_world(X, skc6), true, ifeq2(forename(X, skc9), true, true, true), true) -> true % 87.41/87.58 359: ifeq2(accessible_world(X, Y), true, ifeq2(woman(X, Z), true, woman(Y, Z), true), true) -> true % 87.41/87.58 360: ifeq2(woman(skc6, X), true, woman(skc8, X), true) -> true % 87.41/87.58 361: woman(skc8, skc10) -> true % 87.41/87.58 362: human_person(skc8, skc10) -> true % 87.41/87.58 363: organism(skc8, skc10) -> true % 87.41/87.58 364: entity(skc8, skc10) -> true % 87.41/87.58 365: ifeq2(man(skc8, skc10), true, true, true) -> true % 87.41/87.58 366: ifeq2(accessible_world(skc6, X), true, woman(X, skc10), true) -> true % 87.41/87.58 367: ifeq2(accessible_world(skc8, X), true, woman(X, skc10), true) -> true % 87.41/87.58 368: ifeq2(accessible_world(X, skc6), true, ifeq2(woman(X, skc10), true, true, true), true) -> true % 87.41/87.58 369: ifeq2(accessible_world(X, Y), true, ifeq2(organism(X, Z), true, organism(Y, Z), true), true) -> true % 87.41/87.58 370: ifeq2(organism(skc6, X), true, organism(skc8, X), true) -> true % 87.41/87.58 371: ifeq2(accessible_world(skc6, X), true, organism(X, skc10), true) -> true % 87.41/87.58 372: ifeq2(accessible_world(skc8, X), true, organism(X, skc10), true) -> true % 87.41/87.58 373: ifeq2(accessible_world(X, Y), true, ifeq2(human_person(X, Z), true, human_person(Y, Z), true), true) -> true % 87.41/87.58 374: ifeq2(human_person(skc6, X), true, human_person(skc8, X), true) -> true % 87.41/87.58 375: ifeq2(accessible_world(skc6, X), true, human_person(X, skc10), true) -> true % 87.41/87.58 376: ifeq2(accessible_world(skc8, X), true, human_person(X, skc10), true) -> true % 87.41/87.58 377: ifeq2(accessible_world(X, skc6), true, ifeq2(human_person(X, skc10), true, true, true), true) -> true % 87.41/87.58 378: ifeq2(accessible_world(X, Y), true, ifeq2(entity(X, Z), true, entity(Y, Z), true), true) -> true % 87.41/87.58 379: ifeq2(entity(skc6, X), true, entity(skc8, X), true) -> true % 87.41/87.58 380: ifeq2(accessible_world(skc6, X), true, entity(X, skc10), true) -> true % 87.41/87.58 381: ifeq2(accessible_world(skc8, X), true, entity(X, skc10), true) -> true % 87.41/87.58 382: ifeq2(accessible_world(X, skc6), true, ifeq2(abstraction(X, skc8), true, true, true), true) -> true % 87.41/87.58 383: ifeq2(accessible_world(X, skc8), true, ifeq2(woman(X, skc10), true, true, true), true) -> true % 87.41/87.58 384: ifeq2(accessible_world(X, skc6), true, ifeq2(organism(X, skc10), true, true, true), true) -> true % 87.41/87.58 385: ifeq2(accessible_world(X, skc8), true, ifeq2(mia_forename(X, skc9), true, true, true), true) -> true % 87.41/87.58 386: ifeq(tuple(true, female(skc8, skc8)), tuple(true, true), a, b) -> b % 87.41/87.58 387: ifeq(tuple(true, male(skc8, skc8)), tuple(true, true), a, b) -> b % 87.41/87.58 388: ifeq(tuple(specific(skc8, skc8), true), tuple(true, true), a, b) -> b % 87.41/87.58 389: ifeq(tuple(true, human(skc8, skc8)), tuple(true, true), a, b) -> b % 87.41/87.58 390: ifeq2(present(X, skc7), true, ifeq2(accessible_world(X, skc8), true, true, true), true) -> true % 87.41/87.58 391: ifeq2(accessible_world(X, skc8), true, ifeq2(proposition(X, skc8), true, true, true), true) -> true % 87.41/87.58 392: ifeq2(accessible_world(X, skc8), true, ifeq2(desire_want(X, skc7), true, true, true), true) -> true % 87.41/87.58 393: ifeq2(accessible_world(X, skc8), true, ifeq2(unisex(X, skc11), true, true, true), true) -> true % 87.41/87.58 394: ifeq(tuple(true, male(skc8, skc9)), tuple(true, true), a, b) -> b % 87.41/87.58 395: ifeq(tuple(true, female(skc8, skc9)), tuple(true, true), a, b) -> b % 87.41/87.58 396: ifeq(tuple(true, human(skc8, skc9)), tuple(true, true), a, b) -> b % 87.41/87.58 397: ifeq(tuple(specific(skc8, skc9), true), tuple(true, true), a, b) -> b % 87.41/87.58 398: ifeq2(accessible_world(X, skc6), true, ifeq2(relation(X, skc9), true, true, true), true) -> true % 87.41/87.58 399: ifeq2(accessible_world(X, skc8), true, ifeq2(female(X, skc10), true, true, true), true) -> true % 87.41/87.58 400: ifeq2(accessible_world(X, skc6), true, ifeq2(animate(X, skc10), true, true, true), true) -> true % 87.41/87.58 401: ifeq2(accessible_world(X, skc6), true, ifeq2(eventuality(X, skc7), true, true, true), true) -> true % 87.41/87.58 402: ifeq2(accessible_world(X, skc8), true, ifeq2(event(X, skc7), true, true, true), true) -> true % 87.41/87.59 403: ifeq2(accessible_world(X, skc8), true, ifeq2(thing(X, skc11), true, true, true), true) -> true % 87.41/87.59 404: ifeq2(accessible_world(X, skc8), true, ifeq2(specific(X, skc11), true, true, true), true) -> true % 87.41/87.59 405: ifeq(tuple(true, general(skc8, skc10)), tuple(true, true), a, b) -> b % 87.41/87.59 406: ifeq2(accessible_world(X, skc6), true, ifeq2(human(X, skc10), true, true, true), true) -> true % 87.41/87.59 407: ifeq2(accessible_world(X, skc8), true, ifeq2(nonexistent(X, skc11), true, true, true), true) -> true % 87.41/87.59 408: ifeq(tuple(nonexistent(skc8, skc10), true), tuple(true, true), a, b) -> b % 87.41/87.59 409: ifeq2(accessible_world(X, skc6), true, ifeq2(impartial(X, skc10), true, true, true), true) -> true % 87.41/87.59 410: ifeq2(accessible_world(X, skc6), true, ifeq2(specific(X, skc7), true, true, true), true) -> true % 87.41/87.59 411: ifeq2(accessible_world(X, skc6), true, ifeq2(thing(X, skc8), true, true, true), true) -> true % 87.41/87.59 412: ifeq2(accessible_world(X, skc6), true, ifeq2(thing(X, skc7), true, true, true), true) -> true % 87.41/87.59 413: ifeq2(accessible_world(X, skc8), true, ifeq2(eventuality(X, skc7), true, true, true), true) -> true % 87.41/87.59 414: ifeq2(accessible_world(X, skc8), true, ifeq2(singleton(X, skc11), true, true, true), true) -> true % 87.41/87.59 415: ifeq2(accessible_world(X, skc8), true, ifeq2(animate(X, skc10), true, true, true), true) -> true % 87.41/87.59 416: ifeq2(accessible_world(X, skc6), true, ifeq2(nonexistent(X, skc7), true, true, true), true) -> true % 87.41/87.59 417: ifeq2(accessible_world(X, skc8), true, ifeq2(human(X, skc10), true, true, true), true) -> true % 87.41/87.59 418: ifeq2(accessible_world(X, skc6), true, ifeq2(nonhuman(X, skc8), true, true, true), true) -> true % 87.41/87.59 419: ifeq2(accessible_world(X, skc8), true, ifeq2(relation(X, skc8), true, true, true), true) -> true % 87.41/87.59 420: ifeq2(accessible_world(X, skc8), true, ifeq2(relation(X, skc9), true, true, true), true) -> true % 87.41/87.59 421: ifeq2(accessible_world(X, skc6), true, ifeq2(living(X, skc10), true, true, true), true) -> true % 87.41/87.59 422: ifeq2(accessible_world(X, skc6), true, ifeq2(general(X, skc8), true, true, true), true) -> true % 87.41/87.59 423: ifeq2(accessible_world(X, skc8), true, ifeq2(human_person(X, skc10), true, true, true), true) -> true % 87.41/87.59 424: ifeq2(accessible_world(X, skc8), true, ifeq2(forename(X, skc9), true, true, true), true) -> true % 87.41/87.59 425: ifeq2(accessible_world(X, skc6), true, ifeq2(entity(X, skc10), true, true, true), true) -> true % 87.41/87.59 426: ifeq2(accessible_world(X, skc6), true, ifeq2(abstraction(X, skc9), true, true, true), true) -> true % 87.41/87.59 427: ifeq2(accessible_world(X, skc6), true, ifeq2(unisex(X, skc8), true, true, true), true) -> true % 87.41/87.59 428: ifeq2(accessible_world(X, skc6), true, ifeq2(unisex(X, skc7), true, true, true), true) -> true % 87.41/87.59 429: ifeq2(accessible_world(X, skc8), true, ifeq2(unisex(X, skc7), true, true, true), true) -> true % 87.41/87.59 430: ifeq2(accessible_world(X, skc6), true, ifeq2(unisex(X, skc9), true, true, true), true) -> true % 87.41/87.59 431: ifeq2(accessible_world(X, skc8), true, ifeq2(relname(X, skc9), true, true, true), true) -> true % 87.41/87.59 432: ifeq2(accessible_world(X, skc8), true, ifeq2(abstraction(X, skc8), true, true, true), true) -> true % 87.41/87.59 433: ifeq2(accessible_world(X, skc8), true, ifeq2(abstraction(X, skc9), true, true, true), true) -> true % 87.41/87.59 434: ifeq2(accessible_world(X, skc8), true, ifeq2(living(X, skc10), true, true, true), true) -> true % 87.41/87.59 435: ifeq2(accessible_world(X, skc6), true, ifeq2(nonhuman(X, skc9), true, true, true), true) -> true % 87.41/87.59 436: ifeq2(accessible_world(X, skc6), true, ifeq2(general(X, skc9), true, true, true), true) -> true % 87.41/87.59 437: ifeq2(accessible_world(X, skc8), true, ifeq2(organism(X, skc10), true, true, true), true) -> true % 87.41/87.59 438: ifeq2(accessible_world(X, skc8), true, ifeq2(specific(X, skc7), true, true, true), true) -> true % 87.41/87.59 439: ifeq2(accessible_world(X, skc6), true, ifeq2(specific(X, skc10), true, true, true), true) -> true % 87.41/87.59 440: ifeq2(accessible_world(X, skc6), true, ifeq2(existent(X, skc10), true, true, true), true) -> true % 87.41/87.59 441: ifeq2(accessible_world(X, skc6), true, ifeq2(singleton(X, skc7), true, true, true), true) -> true % 87.41/87.59 442: ifeq2(accessible_world(X, skc8), true, ifeq2(thing(X, skc7), true, true, true), true) -> true % 87.41/87.59 443: ifeq2(accessible_world(X, skc8), true, ifeq2(impartial(X, skc10), true, true, true), true) -> true % 87.41/87.59 444: ifeq2(accessible_world(X, skc6), true, ifeq2(thing(X, skc9), true, true, true), true) -> true % 87.41/87.59 445: ifeq2(accessible_world(X, skc8), true, ifeq2(thing(X, skc8), true, true, true), true) -> true % 87.41/87.59 446: ifeq2(accessible_world(X, skc6), true, ifeq2(thing(X, skc10), true, true, true), true) -> true % 87.41/87.59 447: ifeq2(accessible_world(X, skc6), true, ifeq2(singleton(X, skc8), true, true, true), true) -> true % 87.41/87.59 448: ifeq2(accessible_world(X, skc8), true, ifeq2(nonexistent(X, skc7), true, true, true), true) -> true % 87.41/87.59 449: ifeq2(theme(X, Y, Z), true, ifeq2(accessible_world(X, W), true, theme(W, Y, Z), true), true) -> true % 87.41/87.59 450: ifeq2(accessible_world(skc6, X), true, theme(X, skc7, skc8), true) -> true % 87.41/87.59 451: theme(skc8, skc7, skc8) -> true % 87.41/87.59 452: ifeq2(theme(skc6, X, Y), true, theme(skc8, X, Y), true) -> true % 87.41/87.59 453: ifeq2(accessible_world(skc8, X), true, theme(X, skc7, skc8), true) -> true % 87.41/87.59 454: ifeq2(theme(X, skc7, skc8), true, ifeq2(accessible_world(X, skc6), true, true, true), true) -> true % 87.41/87.59 455: ifeq2(theme(X, skc7, skc8), true, ifeq2(accessible_world(X, skc8), true, true, true), true) -> true % 87.41/87.59 456: ifeq2(agent(X, Y, Z), true, ifeq2(accessible_world(X, W), true, agent(W, Y, Z), true), true) -> true % 87.41/87.59 457: ifeq2(accessible_world(skc6, X), true, agent(X, skc7, skc10), true) -> true % 87.41/87.59 458: agent(skc8, skc7, skc10) -> true % 87.41/87.59 459: ifeq2(accessible_world(skc8, X), true, agent(X, skc11, skc10), true) -> true % 87.41/87.59 460: ifeq2(agent(skc6, X, Y), true, agent(skc8, X, Y), true) -> true % 87.41/87.59 461: ifeq2(agent(skc6, skc11, skc10), true, true, true) -> true % 87.41/87.59 462: ifeq2(accessible_world(skc8, X), true, agent(X, skc7, skc10), true) -> true % 87.41/87.59 463: ifeq2(agent(X, skc7, skc10), true, ifeq2(accessible_world(X, skc6), true, true, true), true) -> true % 87.41/87.59 464: ifeq2(agent(X, skc11, skc10), true, ifeq2(accessible_world(X, skc8), true, true, true), true) -> true % 87.41/87.59 465: ifeq2(agent(X, skc7, skc10), true, ifeq2(accessible_world(X, skc8), true, true, true), true) -> true % 87.41/87.59 466: ifeq2(of(X, Y, Z), true, ifeq2(accessible_world(X, W), true, of(W, Y, Z), true), true) -> true % 87.41/87.59 467: ifeq2(accessible_world(skc6, X), true, of(X, skc9, skc10), true) -> true % 87.41/87.59 468: of(skc8, skc9, skc10) -> true % 87.41/87.59 469: ifeq2(of(skc6, X, Y), true, of(skc8, X, Y), true) -> true % 87.41/87.59 470: ifeq2(accessible_world(skc8, X), true, of(X, skc9, skc10), true) -> true % 87.41/87.59 471: ifeq2(of(X, skc9, skc10), true, ifeq2(accessible_world(X, skc6), true, true, true), true) -> true % 87.41/87.59 472: ifeq2(of(X, skc9, skc10), true, ifeq2(accessible_world(X, skc8), true, true, true), true) -> true % 87.41/87.59 473: ifeq2(accessible_world(X, skc6), true, ifeq2(singleton(X, skc9), true, true, true), true) -> true % 87.41/87.59 474: ifeq2(accessible_world(X, skc8), true, ifeq2(general(X, skc8), true, true, true), true) -> true % 87.41/87.59 475: ifeq2(accessible_world(X, skc8), true, ifeq2(entity(X, skc10), true, true, true), true) -> true % 87.41/87.59 476: ifeq2(accessible_world(X, skc8), true, ifeq2(nonhuman(X, skc8), true, true, true), true) -> true % 87.41/87.59 477: ifeq2(accessible_world(X, skc8), true, ifeq2(nonhuman(X, skc9), true, true, true), true) -> true % 87.41/87.59 478: ifeq2(accessible_world(X, skc8), true, ifeq2(unisex(X, skc8), true, true, true), true) -> true % 87.41/87.59 479: ifeq2(accessible_world(X, skc8), true, ifeq2(unisex(X, skc9), true, true, true), true) -> true % 87.41/87.59 480: ifeq2(accessible_world(X, skc8), true, ifeq2(singleton(X, skc7), true, true, true), true) -> true % 87.41/87.59 481: ifeq2(accessible_world(X, skc8), true, ifeq2(thing(X, skc10), true, true, true), true) -> true % 87.41/87.59 482: ifeq2(accessible_world(X, skc8), true, ifeq2(thing(X, skc9), true, true, true), true) -> true % 87.41/87.59 483: ifeq2(accessible_world(X, skc8), true, ifeq2(existent(X, skc10), true, true, true), true) -> true % 87.41/87.59 484: ifeq2(accessible_world(X, skc6), true, ifeq2(singleton(X, skc10), true, true, true), true) -> true % 87.41/87.59 485: ifeq2(accessible_world(X, skc8), true, ifeq2(specific(X, skc10), true, true, true), true) -> true % 87.41/87.59 486: ifeq2(accessible_world(X, skc8), true, ifeq2(general(X, skc9), true, true, true), true) -> true % 87.41/87.59 487: ifeq2(accessible_world(X, skc8), true, ifeq2(singleton(X, skc8), true, true, true), true) -> true % 87.41/87.59 488: ifeq2(accessible_world(X, skc8), true, ifeq2(singleton(X, skc10), true, true, true), true) -> true % 87.41/87.59 489: ifeq2(accessible_world(X, skc8), true, ifeq2(singleton(X, skc9), true, true, true), true) -> true % 87.41/87.59 490: ifeq3(of(X, Y, Z), true, ifeq3(of(X, W, Z), true, ifeq3(entity(X, Z), true, ifeq3(forename(X, Y), true, ifeq3(forename(X, W), true, Y, W), W), W), W), W) -> W % 87.41/87.59 491: ifeq3(of(skc6, X, skc10), true, ifeq3(forename(skc6, X), true, skc9, X), X) -> X % 87.41/87.59 492: ifeq3(of(skc6, X, skc10), true, ifeq3(forename(skc6, X), true, X, skc9), skc9) -> skc9 % 87.41/87.59 493: ifeq3(of(skc8, X, skc10), true, ifeq3(forename(skc8, X), true, skc9, X), X) -> X % 87.41/87.59 494: ifeq3(of(skc8, X, skc10), true, ifeq3(forename(skc8, X), true, X, skc9), skc9) -> skc9 % 87.41/87.59 495: ifeq3(of(skc6, skc9, X), true, ifeq3(of(skc6, Y, X), true, ifeq3(entity(skc6, X), true, ifeq3(forename(skc6, Y), true, skc9, Y), Y), Y), Y) -> Y % 87.41/87.59 496: ifeq3(of(skc6, skc9, X), true, ifeq3(of(skc6, skc9, X), true, ifeq3(entity(skc6, X), true, skc9, skc9), skc9), skc9) -> skc9 % 87.41/87.59 497: ifeq3(of(skc6, X, Y), true, ifeq3(of(skc6, skc9, Y), true, ifeq3(entity(skc6, Y), true, ifeq3(forename(skc6, X), true, X, skc9), skc9), skc9), skc9) -> skc9 % 87.41/87.59 498: ifeq3(of(skc6, X, skc10), true, ifeq3(of(skc6, Y, skc10), true, ifeq3(forename(skc6, X), true, ifeq3(forename(skc6, Y), true, X, Y), Y), Y), Y) -> Y % 87.41/87.59 499: ifeq3(of(skc8, skc9, X), true, ifeq3(of(skc8, Y, X), true, ifeq3(entity(skc8, X), true, ifeq3(forename(skc8, Y), true, skc9, Y), Y), Y), Y) -> Y % 87.41/87.59 500: ifeq3(of(skc8, skc9, X), true, ifeq3(of(skc8, skc9, X), true, ifeq3(entity(skc8, X), true, skc9, skc9), skc9), skc9) -> skc9 % 87.41/87.59 501: ifeq3(of(skc8, X, Y), true, ifeq3(of(skc8, skc9, Y), true, ifeq3(entity(skc8, Y), true, ifeq3(forename(skc8, X), true, X, skc9), skc9), skc9), skc9) -> skc9 % 87.41/87.59 502: ifeq3(of(skc8, X, skc10), true, ifeq3(of(skc8, Y, skc10), true, ifeq3(forename(skc8, X), true, ifeq3(forename(skc8, Y), true, X, Y), Y), Y), Y) -> Y % 87.41/87.59 503: ifeq3(theme(X, Y, Z), true, ifeq3(theme(X, W, V), true, ifeq3(proposition(X, Z), true, ifeq3(proposition(X, V), true, ifeq3(desire_want(X, Y), true, ifeq3(desire_want(X, W), true, Z, V), V), V), V), V), V) -> V % 87.41/87.59 504: ifeq3(theme(skc6, X, Y), true, ifeq3(proposition(skc6, Y), true, ifeq3(desire_want(skc6, X), true, skc8, Y), Y), Y) -> Y % 87.41/87.59 505: ifeq3(theme(skc6, skc7, X), true, ifeq3(proposition(skc6, X), true, skc8, X), X) -> X % 87.41/87.59 506: ifeq3(theme(skc6, X, skc8), true, ifeq3(desire_want(skc6, X), true, skc8, skc8), skc8) -> skc8 % 87.41/87.59 507: ifeq3(theme(skc6, X, Y), true, ifeq3(proposition(skc6, Y), true, ifeq3(desire_want(skc6, X), true, Y, skc8), skc8), skc8) -> skc8 % 87.41/87.59 508: ifeq3(theme(skc6, skc7, X), true, ifeq3(proposition(skc6, X), true, X, skc8), skc8) -> skc8 % 87.41/87.59 509: ifeq3(theme(skc8, X, Y), true, ifeq3(proposition(skc8, Y), true, ifeq3(desire_want(skc8, X), true, skc8, Y), Y), Y) -> Y % 87.41/87.59 510: ifeq3(theme(skc8, skc7, X), true, ifeq3(proposition(skc8, X), true, skc8, X), X) -> X % 87.41/87.59 511: ifeq3(theme(skc8, X, skc8), true, ifeq3(desire_want(skc8, X), true, skc8, skc8), skc8) -> skc8 % 87.41/87.59 512: ifeq3(theme(skc8, X, Y), true, ifeq3(proposition(skc8, Y), true, ifeq3(desire_want(skc8, X), true, Y, skc8), skc8), skc8) -> skc8 % 87.41/87.59 513: ifeq3(theme(skc8, skc7, X), true, ifeq3(proposition(skc8, X), true, X, skc8), skc8) -> skc8 % 87.41/87.59 514: ifeq3(theme(skc6, skc7, X), true, ifeq3(theme(skc6, Y, Z), true, ifeq3(proposition(skc6, X), true, ifeq3(proposition(skc6, Z), true, ifeq3(desire_want(skc6, Y), true, X, Z), Z), Z), Z), Z) -> Z % 87.41/87.59 515: ifeq3(theme(skc6, skc7, X), true, ifeq3(theme(skc6, skc7, Y), true, ifeq3(proposition(skc6, X), true, ifeq3(proposition(skc6, Y), true, X, Y), Y), Y), Y) -> Y % 87.41/87.59 516: ifeq3(theme(skc6, skc7, X), true, ifeq3(theme(skc6, Y, skc8), true, ifeq3(proposition(skc6, X), true, ifeq3(desire_want(skc6, Y), true, X, skc8), skc8), skc8), skc8) -> skc8 % 87.41/87.59 517: ifeq3(theme(skc6, X, Y), true, ifeq3(theme(skc6, skc7, Z), true, ifeq3(proposition(skc6, Y), true, ifeq3(proposition(skc6, Z), true, ifeq3(desire_want(skc6, X), true, Y, Z), Z), Z), Z), Z) -> Z % 87.41/87.59 518: ifeq3(theme(skc6, X, skc8), true, ifeq3(theme(skc6, skc7, Y), true, ifeq3(proposition(skc6, Y), true, ifeq3(desire_want(skc6, X), true, skc8, Y), Y), Y), Y) -> Y % 87.41/87.59 519: ifeq3(theme(skc6, X, skc8), true, ifeq3(theme(skc6, Y, Z), true, ifeq3(proposition(skc6, Z), true, ifeq3(desire_want(skc6, X), true, ifeq3(desire_want(skc6, Y), true, skc8, Z), Z), Z), Z), Z) -> Z % 87.41/87.59 520: ifeq3(theme(skc6, X, skc8), true, ifeq3(theme(skc6, Y, skc8), true, ifeq3(desire_want(skc6, X), true, ifeq3(desire_want(skc6, Y), true, skc8, skc8), skc8), skc8), skc8) -> skc8 % 87.41/87.59 521: ifeq3(theme(skc6, X, Y), true, ifeq3(theme(skc6, Z, skc8), true, ifeq3(proposition(skc6, Y), true, ifeq3(desire_want(skc6, X), true, ifeq3(desire_want(skc6, Z), true, Y, skc8), skc8), skc8), skc8), skc8) -> skc8 % 87.41/87.59 522: ifeq3(theme(skc8, skc7, X), true, ifeq3(theme(skc8, Y, Z), true, ifeq3(proposition(skc8, X), true, ifeq3(proposition(skc8, Z), true, ifeq3(desire_want(skc8, Y), true, X, Z), Z), Z), Z), Z) -> Z % 87.41/87.59 523: ifeq3(theme(skc8, skc7, X), true, ifeq3(theme(skc8, skc7, Y), true, ifeq3(proposition(skc8, X), true, ifeq3(proposition(skc8, Y), true, X, Y), Y), Y), Y) -> Y % 87.41/87.59 524: ifeq3(theme(skc8, skc7, X), true, ifeq3(theme(skc8, Y, skc8), true, ifeq3(proposition(skc8, X), true, ifeq3(desire_want(skc8, Y), true, X, skc8), skc8), skc8), skc8) -> skc8 % 87.41/87.59 525: ifeq3(theme(skc8, X, Y), true, ifeq3(theme(skc8, skc7, Z), true, ifeq3(proposition(skc8, Y), true, ifeq3(proposition(skc8, Z), true, ifeq3(desire_want(skc8, X), true, Y, Z), Z), Z), Z), Z) -> Z % 87.41/87.59 526: ifeq3(theme(skc8, X, skc8), true, ifeq3(theme(skc8, skc7, Y), true, ifeq3(proposition(skc8, Y), true, ifeq3(desire_want(skc8, X), true, skc8, Y), Y), Y), Y) -> Y % 87.41/87.59 527: ifeq3(theme(skc8, X, skc8), true, ifeq3(theme(skc8, Y, Z), true, ifeq3(proposition(skc8, Z), true, ifeq3(desire_want(skc8, X), true, ifeq3(desire_want(skc8, Y), true, skc8, Z), Z), Z), Z), Z) -> Z % 87.41/87.59 528: ifeq3(theme(skc8, X, skc8), true, ifeq3(theme(skc8, Y, skc8), true, ifeq3(desire_want(skc8, X), true, ifeq3(desire_want(skc8, Y), true, skc8, skc8), skc8), skc8), skc8) -> skc8 % 87.41/87.59 529: ifeq3(theme(skc8, X, Y), true, ifeq3(theme(skc8, Z, skc8), true, ifeq3(proposition(skc8, Y), true, ifeq3(desire_want(skc8, X), true, ifeq3(desire_want(skc8, Z), true, Y, skc8), skc8), skc8), skc8), skc8) -> skc8 % 87.41/87.59 530: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, U2), true, ifeq2(agent(U2, U3, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(U2, U3), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, U2), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, U2), true, ifeq2(desire_want(X, U), true, ifeq2(event(U2, U3), true, ifeq2(dance(U2, U3), true, accessible_world(X, skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 531: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, accessible_world(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 532: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true) -> true % 87.41/87.59 533: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true) -> true % 87.41/87.59 534: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, accessible_world(skc6, skf4(skc10, skc6)), true), true) -> true % 87.41/87.59 535: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, accessible_world(skc6, skf4(X, skc6)), true), true), true) -> true % 87.41/87.59 536: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true) -> true % 87.41/87.59 537: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true) -> true % 87.41/87.59 538: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 539: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true) -> true % 87.41/87.59 540: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true) -> true % 87.41/87.59 541: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(X, skc6)), true), true), true), true) -> true % 87.41/87.59 542: ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true) -> true % 87.41/87.59 543: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc6, skf4(X, skc6)), true), true), true), true), true), true), true) -> true % 87.41/87.59 544: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 545: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true) -> true % 87.41/87.59 546: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true) -> true % 87.41/87.59 547: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, accessible_world(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 548: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 549: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true) -> true % 87.41/87.59 550: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 551: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true) -> true % 87.41/87.59 552: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 553: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 554: ifeq2(of(skc6, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 555: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 556: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 557: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 558: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true) -> true % 87.41/87.59 559: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 560: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 561: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 562: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 563: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 564: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 565: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 566: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 567: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 568: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 569: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true) -> true % 87.41/87.59 570: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, accessible_world(skc6, skf4(X, skc6)), true), true), true), true), true), true), true) -> true % 87.41/87.59 571: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 572: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true) -> true % 87.41/87.59 573: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(X, skc6)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 574: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 575: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 576: ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true) -> true % 87.41/87.59 577: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(X, skc6)), true), true), true), true), true), true), true) -> true % 87.41/87.59 578: ifeq2(theme(skc6, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 579: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc6, skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 580: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 581: ifeq2(theme(skc6, X, skc6), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 582: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 583: ifeq2(theme(skc6, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 584: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 585: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 586: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc6, skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 587: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc6, skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 588: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 589: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 590: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 591: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 592: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 593: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 594: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, accessible_world(X, skf4(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 595: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 596: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true) -> true % 87.41/87.59 597: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true) -> true % 87.41/87.59 598: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true) -> true % 87.41/87.59 599: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true) -> true % 87.41/87.59 600: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 601: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 602: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 603: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 604: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true) -> true % 87.41/87.59 605: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true) -> true % 87.41/87.59 606: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 607: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 608: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 609: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 610: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 611: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 612: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 613: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 614: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 615: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 616: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 617: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 618: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true) -> true % 87.41/87.59 619: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true) -> true % 87.41/87.59 620: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true) -> true % 87.41/87.59 621: ifeq2(actual_world(skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 622: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 623: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 624: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 625: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true) -> true % 87.41/87.59 626: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 627: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 628: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 629: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 630: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 631: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true) -> true % 87.41/87.59 632: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 633: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 634: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 635: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 636: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 637: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 638: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 639: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc6), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 640: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 641: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 642: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 643: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 644: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 645: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 646: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 647: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 648: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 649: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 650: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 651: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 652: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 653: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 654: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 655: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 656: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 657: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 658: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 659: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 660: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 661: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 662: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 663: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 664: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 665: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 666: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 667: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 668: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 669: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 670: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 671: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 672: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 673: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 674: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 675: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 676: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 677: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 678: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 679: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 680: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 681: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 682: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc6), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc6, skc7), true, accessible_world(X, skf4(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 683: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 684: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 685: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 686: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 687: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 688: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 689: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 690: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 691: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 692: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc11, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, accessible_world(X, skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 693: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 694: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 695: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 696: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 697: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 698: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 699: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 700: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 701: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 702: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, accessible_world(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 703: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 704: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 705: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 706: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 707: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 708: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 709: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 710: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 711: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc8, skc7), true, accessible_world(X, skf4(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 712: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 713: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 714: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 715: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 716: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 717: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 718: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 719: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 720: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 721: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 722: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 723: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 724: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 725: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 726: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 727: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 728: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 729: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 730: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 731: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 732: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 733: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 734: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 735: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 736: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 737: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 738: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 739: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 740: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 741: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 742: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 743: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 744: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 745: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 746: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 747: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 748: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 749: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 750: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 751: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 752: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 753: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, accessible_world(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 754: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 755: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 756: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 757: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, accessible_world(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 758: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 759: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 760: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 761: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 762: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 763: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc6), true, ifeq2(agent(skc6, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc6, skc7), true, accessible_world(X, skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 764: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 765: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 766: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 767: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 768: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 769: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 770: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 771: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 772: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 773: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 774: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 775: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 776: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 777: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 778: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 779: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 780: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 781: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 782: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 783: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc8, skc7), true, accessible_world(X, skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 784: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 785: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 786: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 787: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 788: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 789: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 790: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 791: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 792: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 793: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 794: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 795: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 796: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 797: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 798: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 799: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 800: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 801: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 802: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 803: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 804: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 805: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 806: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 807: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 808: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 809: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 810: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 811: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 812: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 813: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 814: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 815: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 816: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 817: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 818: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 819: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 820: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 821: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 822: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 823: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 824: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 825: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 826: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 827: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, U), true, ifeq2(agent(U, U2, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(U, U2), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, U), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, U), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(U, U2), true, ifeq2(dance(U, U2), true, accessible_world(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 828: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 829: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 830: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 831: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 832: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 833: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 834: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 835: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, U2), true, ifeq2(agent(U2, U3, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(U2, U3), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, U2), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, U2), true, ifeq2(desire_want(X, U), true, ifeq2(event(U2, U3), true, ifeq2(dance(U2, U3), true, desire_want(X, skf3(X, U4)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 836: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 837: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true) -> true % 87.41/87.59 838: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true) -> true % 87.41/87.59 839: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, desire_want(skc6, skf3(skc6, X)), true), true) -> true % 87.41/87.59 840: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, desire_want(skc6, skf3(skc6, Y)), true), true), true) -> true % 87.41/87.59 841: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true) -> true % 87.41/87.59 842: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true) -> true % 87.41/87.59 843: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 844: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true) -> true % 87.41/87.59 845: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, X)), true), true), true) -> true % 87.41/87.59 846: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true) -> true % 87.41/87.59 847: ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true), true) -> true % 87.41/87.59 848: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true) -> true % 87.41/87.59 849: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 850: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true), true) -> true % 87.41/87.59 851: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true) -> true % 87.41/87.59 852: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 853: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 854: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true), true) -> true % 87.41/87.59 855: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 856: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true) -> true % 87.41/87.59 857: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 858: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 859: ifeq2(of(skc6, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 860: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 861: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 862: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 863: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true) -> true % 87.41/87.59 864: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 865: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 866: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 867: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 868: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 869: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 870: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 871: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 872: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 873: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 874: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true), true) -> true % 87.41/87.59 875: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true) -> true % 87.41/87.59 876: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 877: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true) -> true % 87.41/87.59 878: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 879: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 880: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 881: ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, X)), true), true), true), true), true), true) -> true % 87.41/87.59 882: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true) -> true % 87.41/87.59 883: ifeq2(theme(skc6, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 884: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 885: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 886: ifeq2(theme(skc6, X, skc6), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 887: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 888: ifeq2(theme(skc6, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 889: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 890: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 891: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 892: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 893: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 894: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 895: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 896: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 897: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 898: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 899: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, desire_want(X, skf3(X, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 900: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 901: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true) -> true % 87.41/87.59 902: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, desire_want(skc8, skf3(skc8, X)), true), true), true), true) -> true % 87.41/87.59 903: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true) -> true % 87.41/87.59 904: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true) -> true % 87.41/87.59 905: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 906: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 907: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 908: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 909: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, X)), true), true), true), true), true), true) -> true % 87.41/87.59 910: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true) -> true % 87.41/87.59 911: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 912: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 913: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 914: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 915: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 916: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 917: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 918: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 919: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 920: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 921: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 922: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 923: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true) -> true % 87.41/87.59 924: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, X)), true), true), true), true), true) -> true % 87.41/87.59 925: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true) -> true % 87.41/87.59 926: ifeq2(actual_world(skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 927: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 928: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 929: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 930: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, X)), true), true), true), true), true), true), true) -> true % 87.41/87.59 931: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 932: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 933: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 934: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 935: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 936: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, X)), true), true), true), true), true), true), true) -> true % 87.41/87.59 937: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 938: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 939: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 940: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 941: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 942: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, X)), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 943: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 944: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc6), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 945: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 946: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 947: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 948: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 949: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 950: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 951: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 952: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 953: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 954: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 955: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 956: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.41/87.59 957: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 958: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 959: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 960: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 961: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 962: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 963: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 964: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 965: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 966: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 967: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 968: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 969: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 970: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 971: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 972: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 973: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 974: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 975: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 976: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 977: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 978: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 979: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 980: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 981: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 982: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 983: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 984: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 985: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 986: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 987: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc6), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc6, skc7), true, desire_want(X, skf3(X, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 988: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 989: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 990: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 991: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 992: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 993: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 994: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 995: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 996: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 997: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc11, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, desire_want(X, skf3(X, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 998: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 999: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1000: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1001: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1002: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1003: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1004: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1005: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1006: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1007: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1008: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1009: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1010: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1011: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1012: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1013: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1014: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1015: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1016: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc8, skc7), true, desire_want(X, skf3(X, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1017: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1018: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1019: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1020: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1021: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1022: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1023: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1024: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1025: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1026: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1027: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1028: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1029: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1030: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1031: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1032: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1033: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1034: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1035: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1036: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1037: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1038: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1039: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1040: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1041: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1042: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1043: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1044: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1045: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1046: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, desire_want(skc6, skf3(skc6, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1047: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1048: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1049: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1050: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1051: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1052: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1053: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1054: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1055: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1056: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1057: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1058: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, desire_want(skc6, skf3(skc6, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1059: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1060: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1061: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1062: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, desire_want(skc6, skf3(skc6, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1063: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1064: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1065: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1066: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1067: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1068: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc6), true, ifeq2(agent(skc6, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc6, skc7), true, desire_want(X, skf3(X, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1069: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1070: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1071: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1072: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1073: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1074: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1075: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1076: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1077: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1078: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1079: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1080: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1081: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1082: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1083: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1084: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1085: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1086: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1087: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1088: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc8, skc7), true, desire_want(X, skf3(X, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1089: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1090: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1091: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1092: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1093: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1094: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1095: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1096: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1097: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1098: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1099: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1100: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1101: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1102: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1103: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1104: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1105: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1106: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1107: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1108: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1109: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1110: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1111: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1112: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1113: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, desire_want(skc6, skf3(skc6, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1114: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1115: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, desire_want(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1116: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1117: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1118: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1119: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1120: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1121: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1122: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1123: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1124: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1125: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, desire_want(skc6, skf3(skc6, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1126: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, desire_want(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1127: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1128: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, desire_want(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1129: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1130: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1131: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1132: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, U), true, ifeq2(agent(U, U2, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(U, U2), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, U), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, U), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(U, U2), true, ifeq2(dance(U, U2), true, desire_want(skc6, skf3(skc6, U3)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1133: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, desire_want(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1134: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1135: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1136: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1137: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, desire_want(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1138: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1139: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, desire_want(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1140: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, U2), true, ifeq2(agent(U2, U3, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(U2, U3), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, U2), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, U2), true, ifeq2(desire_want(X, U), true, ifeq2(event(U2, U3), true, ifeq2(dance(U2, U3), true, proposition(X, skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1141: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, proposition(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1142: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1143: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true) -> true % 87.49/87.59 1144: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, proposition(skc6, skf4(skc10, skc6)), true), true) -> true % 87.49/87.59 1145: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, proposition(skc6, skf4(X, skc6)), true), true), true) -> true % 87.49/87.59 1146: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true) -> true % 87.49/87.59 1147: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true) -> true % 87.49/87.59 1148: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1149: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true) -> true % 87.49/87.59 1150: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true) -> true % 87.49/87.59 1151: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(X, skc6)), true), true), true), true) -> true % 87.49/87.59 1152: ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true) -> true % 87.49/87.59 1153: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc6, skf4(X, skc6)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1154: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1155: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true) -> true % 87.49/87.59 1156: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1157: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, proposition(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1158: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1159: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true) -> true % 87.49/87.59 1160: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1161: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1162: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1163: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1164: ifeq2(of(skc6, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1165: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1166: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1167: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1168: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1169: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1170: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1171: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1172: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1173: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1174: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1175: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1176: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1177: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1178: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1179: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true) -> true % 87.49/87.59 1180: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, proposition(skc6, skf4(X, skc6)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1181: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1182: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1183: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(X, skc6)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1184: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1185: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1186: ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true) -> true % 87.49/87.59 1187: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(X, skc6)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1188: ifeq2(theme(skc6, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1189: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc6, skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1190: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1191: ifeq2(theme(skc6, X, skc6), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1192: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1193: ifeq2(theme(skc6, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1194: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1195: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1196: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc6, skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1197: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc6, skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1198: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1199: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1200: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1201: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1202: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1203: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1204: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, proposition(X, skf4(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1205: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1206: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true) -> true % 87.49/87.59 1207: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true) -> true % 87.49/87.59 1208: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true) -> true % 87.49/87.59 1209: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1210: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1211: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1212: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1213: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1214: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true) -> true % 87.49/87.59 1215: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1216: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1217: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1218: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1219: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1220: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1221: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1222: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1223: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1224: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1225: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1226: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1227: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1228: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1229: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true) -> true % 87.49/87.59 1230: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true) -> true % 87.49/87.59 1231: ifeq2(actual_world(skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1232: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1233: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1234: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1235: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1236: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1237: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1238: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1239: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1240: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1241: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1242: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1243: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1244: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1245: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1246: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1247: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1248: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1249: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc6), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1250: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1251: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1252: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1253: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1254: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1255: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1256: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1257: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1258: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1259: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1260: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1261: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1262: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1263: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1264: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1265: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1266: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1267: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1268: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1269: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1270: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1271: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1272: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1273: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1274: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1275: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1276: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1277: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1278: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1279: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1280: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1281: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1282: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1283: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1284: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1285: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1286: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1287: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1288: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1289: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1290: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1291: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1292: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc6), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc6, skc7), true, proposition(X, skf4(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1293: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1294: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1295: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1296: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1297: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1298: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1299: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1300: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1301: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1302: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc11, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, proposition(X, skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1303: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1304: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1305: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1306: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1307: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1308: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1309: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1310: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1311: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1312: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, proposition(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1313: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1314: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1315: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1316: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1317: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1318: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1319: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1320: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1321: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc8, skc7), true, proposition(X, skf4(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1322: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1323: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1324: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1325: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1326: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1327: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1328: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1329: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1330: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1331: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1332: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1333: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1334: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1335: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1336: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1337: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1338: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1339: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1340: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1341: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1342: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1343: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1344: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1345: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1346: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1347: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1348: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1349: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1350: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1351: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1352: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1353: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1354: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1355: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1356: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1357: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1358: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1359: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1360: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1361: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1362: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1363: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, proposition(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1364: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1365: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1366: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1367: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, proposition(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1368: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1369: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1370: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1371: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1372: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1373: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc6), true, ifeq2(agent(skc6, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc6, skc7), true, proposition(X, skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1374: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1375: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1376: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1377: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1378: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1379: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1380: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1381: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1382: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1383: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1384: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1385: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1386: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1387: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1388: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1389: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1390: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1391: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1392: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1393: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc8, skc7), true, proposition(X, skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1394: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1395: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1396: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1397: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1398: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1399: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1400: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1401: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1402: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1403: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1404: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1405: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1406: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1407: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1408: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1409: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1410: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1411: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1412: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1413: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1414: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1415: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1416: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1417: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1418: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1419: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1420: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1421: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1422: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1423: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1424: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1425: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1426: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1427: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1428: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1429: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1430: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1431: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1432: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1433: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1434: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1435: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1436: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1437: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, U), true, ifeq2(agent(U, U2, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(U, U2), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, U), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, U), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(U, U2), true, ifeq2(dance(U, U2), true, proposition(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1438: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1439: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1440: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1441: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1442: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1443: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1444: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1445: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, U2), true, ifeq2(agent(U2, U3, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(U2, U3), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, U2), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, U2), true, ifeq2(desire_want(X, U), true, ifeq2(event(U2, U3), true, ifeq2(dance(U2, U3), true, present(X, skf3(X, U4)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1446: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1447: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1448: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, present(skc6, skf3(skc6, Z)), true), true), true), true) -> true % 87.49/87.59 1449: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, present(skc6, skf3(skc6, X)), true), true) -> true % 87.49/87.59 1450: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, present(skc6, skf3(skc6, Y)), true), true), true) -> true % 87.49/87.59 1451: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true) -> true % 87.49/87.59 1452: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true) -> true % 87.49/87.59 1453: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1454: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true) -> true % 87.49/87.59 1455: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, X)), true), true), true) -> true % 87.49/87.59 1456: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Y)), true), true), true), true) -> true % 87.49/87.59 1457: ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true), true) -> true % 87.49/87.59 1458: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1459: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1460: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true), true) -> true % 87.49/87.59 1461: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1462: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1463: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1464: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true), true) -> true % 87.49/87.59 1465: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1466: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1467: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1468: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1469: ifeq2(of(skc6, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1470: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1471: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1472: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1473: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1474: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1475: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1476: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1477: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1478: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1479: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1480: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1481: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1482: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1483: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1484: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true), true) -> true % 87.49/87.59 1485: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1486: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1487: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1488: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1489: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1490: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1491: ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, X)), true), true), true), true), true), true) -> true % 87.49/87.59 1492: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1493: ifeq2(theme(skc6, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1494: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1495: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1496: ifeq2(theme(skc6, X, skc6), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1497: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1498: ifeq2(theme(skc6, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1499: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1500: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1501: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1502: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1503: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1504: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1505: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1506: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1507: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1508: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1509: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, present(X, skf3(X, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1510: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1511: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true) -> true % 87.49/87.59 1512: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, present(skc8, skf3(skc8, X)), true), true), true), true) -> true % 87.49/87.59 1513: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true) -> true % 87.49/87.59 1514: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1515: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1516: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1517: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1518: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1519: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, X)), true), true), true), true), true), true) -> true % 87.49/87.59 1520: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1521: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1522: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1523: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1524: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1525: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1526: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1527: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1528: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1529: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1530: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1531: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1532: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1533: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1534: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, X)), true), true), true), true), true) -> true % 87.49/87.59 1535: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true) -> true % 87.49/87.59 1536: ifeq2(actual_world(skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1537: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1538: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1539: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1540: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, X)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1541: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1542: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1543: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1544: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1545: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1546: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, X)), true), true), true), true), true), true), true) -> true % 87.49/87.59 1547: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1548: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1549: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1550: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1551: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1552: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, X)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1553: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1554: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc6), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1555: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1556: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1557: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1558: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1559: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1560: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1561: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1562: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1563: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1564: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1565: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1566: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1567: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1568: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1569: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1570: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1571: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1572: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1573: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1574: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1575: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1576: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1577: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1578: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1579: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1580: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1581: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1582: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1583: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1584: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1585: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1586: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1587: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1588: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1589: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1590: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1591: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1592: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1593: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1594: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1595: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1596: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1597: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc6), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc6, skc7), true, present(X, skf3(X, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1598: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1599: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1600: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1601: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1602: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1603: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1604: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1605: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1606: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1607: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc11, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, present(X, skf3(X, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1608: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1609: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1610: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1611: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1612: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1613: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1614: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1615: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1616: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1617: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1618: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1619: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1620: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1621: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1622: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1623: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1624: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1625: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1626: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc8, skc7), true, present(X, skf3(X, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1627: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1628: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1629: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1630: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1631: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1632: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1633: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1634: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1635: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1636: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1637: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1638: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1639: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1640: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1641: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1642: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1643: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1644: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1645: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1646: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1647: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1648: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1649: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1650: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1651: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1652: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1653: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1654: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1655: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1656: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skc6, skf3(skc6, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1657: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1658: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1659: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1660: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1661: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1662: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1663: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1664: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1665: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1666: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1667: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1668: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skc6, skf3(skc6, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1669: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1670: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1671: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1672: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, present(skc6, skf3(skc6, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1673: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1674: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1675: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1676: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1677: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1678: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc6), true, ifeq2(agent(skc6, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc6, skc7), true, present(X, skf3(X, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1679: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1680: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1681: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1682: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1683: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1684: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1685: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1686: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1687: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1688: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1689: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1690: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1691: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1692: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1693: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1694: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1695: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1696: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1697: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1698: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc8, skc7), true, present(X, skf3(X, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1699: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1700: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1701: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1702: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1703: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1704: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1705: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1706: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1707: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1708: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1709: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1710: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1711: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1712: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1713: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1714: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1715: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1716: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1717: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1718: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1719: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1720: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1721: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1722: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1723: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skc6, skf3(skc6, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1724: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1725: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1726: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1727: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1728: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1729: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1730: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1731: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1732: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1733: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1734: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1735: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skc6, skf3(skc6, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1736: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1737: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1738: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1739: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1740: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1741: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1742: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, U), true, ifeq2(agent(U, U2, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(U, U2), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, U), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, U), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(U, U2), true, ifeq2(dance(U, U2), true, present(skc6, skf3(skc6, U3)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1743: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1744: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1745: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1746: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1747: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1748: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1749: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, present(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1750: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, U2), true, ifeq2(agent(U2, U3, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(U2, U3), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, U2), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, U2), true, ifeq2(desire_want(X, U), true, ifeq2(event(U2, U3), true, ifeq2(dance(U2, U3), true, agent(X, skf3(X, V), V), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1751: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skc6, skf3(skc6, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1752: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true) -> true % 87.49/87.59 1753: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true) -> true % 87.49/87.59 1754: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, agent(skc6, skf3(skc6, skc10), skc10), true), true) -> true % 87.49/87.59 1755: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, agent(skc6, skf3(skc6, X), X), true), true), true) -> true % 87.49/87.59 1756: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true) -> true % 87.49/87.59 1757: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true) -> true % 87.49/87.59 1758: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1759: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true) -> true % 87.49/87.59 1760: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true) -> true % 87.49/87.59 1761: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, X), X), true), true), true), true) -> true % 87.49/87.59 1762: ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true) -> true % 87.49/87.59 1763: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc6, skf3(skc6, X), X), true), true), true), true), true), true), true) -> true % 87.49/87.59 1764: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1765: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true) -> true % 87.49/87.59 1766: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true) -> true % 87.49/87.59 1767: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, agent(skc6, skf3(skc6, W), W), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1768: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1769: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true) -> true % 87.49/87.59 1770: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1771: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true) -> true % 87.49/87.59 1772: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1773: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1774: ifeq2(of(skc6, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1775: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1776: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1777: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1778: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true) -> true % 87.49/87.59 1779: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1780: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1781: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1782: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1783: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1784: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, W), W), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1785: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1786: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1787: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1788: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1789: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true) -> true % 87.49/87.59 1790: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, agent(skc6, skf3(skc6, X), X), true), true), true), true), true), true), true) -> true % 87.49/87.59 1791: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1792: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true) -> true % 87.49/87.59 1793: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, X), X), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1794: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1795: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1796: ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true) -> true % 87.49/87.59 1797: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, X), X), true), true), true), true), true), true), true) -> true % 87.49/87.59 1798: ifeq2(theme(skc6, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1799: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc6, skf3(skc6, X), X), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1800: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1801: ifeq2(theme(skc6, X, skc6), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1802: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, X), X), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1803: ifeq2(theme(skc6, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1804: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1805: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1806: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc6, skf3(skc6, X), X), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1807: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc6, skf3(skc6, X), X), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1808: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1809: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1810: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1811: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1812: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1813: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1814: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, agent(X, skf3(X, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1815: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1816: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true) -> true % 87.49/87.59 1817: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true) -> true % 87.49/87.59 1818: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true) -> true % 87.49/87.59 1819: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true) -> true % 87.49/87.59 1820: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1821: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1822: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1823: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1824: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true) -> true % 87.49/87.59 1825: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true) -> true % 87.49/87.59 1826: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1827: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1828: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1829: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1830: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1831: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1832: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1833: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1834: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1835: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1836: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1837: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1838: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true) -> true % 87.49/87.59 1839: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true) -> true % 87.49/87.59 1840: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true) -> true % 87.49/87.59 1841: ifeq2(actual_world(skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1842: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1843: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1844: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1845: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true) -> true % 87.49/87.59 1846: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1847: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1848: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1849: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1850: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1851: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true) -> true % 87.49/87.59 1852: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1853: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1854: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1855: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1856: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1857: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1858: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1859: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc6), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1860: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1861: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1862: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1863: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1864: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1865: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1866: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1867: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1868: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1869: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1870: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1871: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1872: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1873: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1874: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1875: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1876: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1877: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1878: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1879: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1880: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1881: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1882: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1883: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1884: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1885: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1886: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1887: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1888: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1889: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1890: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1891: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1892: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1893: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1894: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1895: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1896: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1897: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1898: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1899: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1900: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1901: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1902: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc6), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc6, skc7), true, agent(X, skf3(X, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1903: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1904: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1905: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1906: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1907: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1908: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1909: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1910: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1911: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1912: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc11, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, agent(X, skf3(X, V), V), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1913: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1914: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1915: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1916: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1917: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1918: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1919: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1920: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1921: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1922: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, agent(skc6, skf3(skc6, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1923: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1924: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1925: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1926: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1927: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1928: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1929: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1930: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1931: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc8, skc7), true, agent(X, skf3(X, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1932: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1933: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1934: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1935: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1936: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1937: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1938: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1939: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1940: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1941: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1942: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1943: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1944: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1945: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1946: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1947: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1948: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1949: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1950: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1951: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1952: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1953: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1954: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1955: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1956: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1957: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1958: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1959: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1960: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1961: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1962: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1963: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1964: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1965: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1966: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1967: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1968: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1969: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1970: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1971: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1972: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1973: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skc6, skf3(skc6, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1974: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1975: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1976: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1977: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, agent(skc6, skf3(skc6, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1978: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1979: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1980: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1981: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1982: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1983: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc6), true, ifeq2(agent(skc6, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc6, skc7), true, agent(X, skf3(X, V), V), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1984: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1985: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1986: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1987: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1988: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1989: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1990: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1991: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1992: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1993: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1994: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1995: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1996: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1997: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1998: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 1999: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2000: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2001: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2002: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2003: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc8, skc7), true, agent(X, skf3(X, V), V), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2004: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2005: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2006: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2007: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2008: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2009: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2010: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2011: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2012: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2013: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2014: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2015: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2016: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2017: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2018: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2019: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2020: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2021: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2022: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2023: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2024: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2025: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2026: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2027: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2028: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2029: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2030: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2031: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2032: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2033: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2034: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2035: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2036: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2037: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2038: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2039: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2040: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2041: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2042: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2043: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2044: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2045: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.59 2046: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2047: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, U), true, ifeq2(agent(U, U2, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(U, U2), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, U), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, U), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(U, U2), true, ifeq2(dance(U, U2), true, agent(skc6, skf3(skc6, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2048: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2049: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2050: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2051: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2052: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2053: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2054: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2055: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, U2), true, ifeq2(agent(U2, U3, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(U2, U3), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, U2), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, U2), true, ifeq2(desire_want(X, U), true, ifeq2(event(U2, U3), true, ifeq2(dance(U2, U3), true, dance(skf4(V, U4), skf5(U4, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2056: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2057: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2058: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true) -> true % 87.49/87.60 2059: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, dance(skf4(skc10, X), skf5(X, skc10)), true), true) -> true % 87.49/87.60 2060: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, dance(skf4(X, Y), skf5(Y, X)), true), true), true) -> true % 87.49/87.60 2061: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true) -> true % 87.49/87.60 2062: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true) -> true % 87.49/87.60 2063: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2064: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true) -> true % 87.49/87.60 2065: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, X), skf5(X, skc10)), true), true), true) -> true % 87.49/87.60 2066: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, dance(skf4(X, Y), skf5(Y, X)), true), true), true), true) -> true % 87.49/87.60 2067: ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true % 87.49/87.60 2068: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2069: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2070: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true % 87.49/87.60 2071: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2072: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, dance(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2073: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2074: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true % 87.49/87.60 2075: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2076: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2077: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2078: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2079: ifeq2(of(skc6, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2080: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2081: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2082: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2083: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2084: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2085: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2086: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2087: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2088: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2089: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(dance(skc8, skc7), true, dance(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2090: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2091: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2092: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2093: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2094: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true % 87.49/87.60 2095: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, dance(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2096: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2097: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2098: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, dance(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2099: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2100: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2101: ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true) -> true % 87.49/87.60 2102: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2103: ifeq2(theme(skc6, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2104: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2105: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2106: ifeq2(theme(skc6, X, skc6), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2107: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, dance(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2108: ifeq2(theme(skc6, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2109: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2110: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2111: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2112: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(X, V), skf5(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2113: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2114: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2115: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2116: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2117: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2118: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2119: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2120: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2121: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true) -> true % 87.49/87.60 2122: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, dance(skf4(skc10, X), skf5(X, skc10)), true), true), true), true) -> true % 87.49/87.60 2123: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, dance(skf4(X, Y), skf5(Y, X)), true), true), true), true), true) -> true % 87.49/87.60 2124: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2125: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2126: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2127: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2128: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2129: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true) -> true % 87.49/87.60 2130: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2131: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2132: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, dance(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2133: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2134: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2135: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2136: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2137: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2138: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2139: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2140: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2141: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2142: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2143: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2144: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true) -> true % 87.49/87.60 2145: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, dance(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true) -> true % 87.49/87.60 2146: ifeq2(actual_world(skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2147: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2148: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2149: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2150: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2151: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2152: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2153: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, dance(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2154: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2155: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2156: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2157: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2158: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2159: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2160: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2161: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2162: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2163: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2164: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc6), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2165: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, dance(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2166: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2167: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2168: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2169: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2170: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2171: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2172: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2173: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2174: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(X, V), skf5(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2175: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2176: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2177: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2178: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2179: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2180: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2181: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2182: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2183: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2184: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2185: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2186: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2187: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2188: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2189: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2190: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, dance(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2191: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2192: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2193: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2194: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2195: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2196: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2197: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2198: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2199: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2200: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2201: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2202: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2203: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2204: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(dance(skc8, skc7), true, dance(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2205: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2206: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2207: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc6), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc6, skc7), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2208: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2209: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2210: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2211: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2212: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2213: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2214: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2215: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2216: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2217: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc11, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, dance(skf4(V, U2), skf5(U2, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2218: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2219: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2220: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2221: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2222: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2223: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2224: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2225: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2226: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2227: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2228: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2229: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2230: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2231: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2232: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2233: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2234: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2235: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2236: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc8, skc7), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2237: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2238: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2239: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2240: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2241: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2242: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2243: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2244: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2245: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2246: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2247: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2248: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2249: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2250: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2251: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2252: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(skc10, U), skf5(U, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2253: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2254: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2255: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2256: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2257: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2258: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2259: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2260: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2261: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2262: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2263: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2264: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2265: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2266: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, dance(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2267: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2268: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2269: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2270: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2271: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2272: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2273: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2274: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2275: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2276: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2277: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2278: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, dance(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2279: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2280: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2281: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2282: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, dance(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2283: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc8, skc7), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2284: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2285: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2286: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2287: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2288: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc6), true, ifeq2(agent(skc6, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc6, skc7), true, dance(skf4(V, U2), skf5(U2, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2289: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2290: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2291: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2292: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2293: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2294: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2295: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2296: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2297: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2298: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2299: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2300: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2301: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2302: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2303: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2304: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2305: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2306: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc6, skc7), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2307: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2308: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc8, skc7), true, dance(skf4(V, U2), skf5(U2, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2309: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2310: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2311: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2312: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2313: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2314: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2315: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2316: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2317: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2318: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2319: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2320: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(dance(skc8, skc7), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2321: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(skc10, U), skf5(U, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2322: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2323: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2324: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2325: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2326: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2327: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2328: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2329: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2330: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2331: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2332: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2333: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, dance(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2334: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2335: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, dance(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2336: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2337: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2338: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2339: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2340: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2341: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2342: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2343: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2344: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2345: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, dance(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2346: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, dance(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2347: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2348: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, dance(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2349: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2350: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2351: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2352: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, U), true, ifeq2(agent(U, U2, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(U, U2), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, U), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, U), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(U, U2), true, ifeq2(dance(U, U2), true, dance(skf4(W, U3), skf5(U3, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2353: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, dance(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2354: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2355: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2356: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2357: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, dance(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2358: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2359: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, dance(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2360: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, U2), true, ifeq2(agent(U2, U3, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(U2, U3), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, U2), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, U2), true, ifeq2(desire_want(X, U), true, ifeq2(event(U2, U3), true, ifeq2(dance(U2, U3), true, event(skf4(V, U4), skf5(U4, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2361: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2362: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2363: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true) -> true % 87.49/87.60 2364: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, event(skf4(skc10, X), skf5(X, skc10)), true), true) -> true % 87.49/87.60 2365: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, event(skf4(X, Y), skf5(Y, X)), true), true), true) -> true % 87.49/87.60 2366: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true) -> true % 87.49/87.60 2367: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true) -> true % 87.49/87.60 2368: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2369: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true) -> true % 87.49/87.60 2370: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, X), skf5(X, skc10)), true), true), true) -> true % 87.49/87.60 2371: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, event(skf4(X, Y), skf5(Y, X)), true), true), true), true) -> true % 87.49/87.60 2372: ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true % 87.49/87.60 2373: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2374: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2375: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true % 87.49/87.60 2376: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2377: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, event(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2378: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2379: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true % 87.49/87.60 2380: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2381: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2382: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2383: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2384: ifeq2(of(skc6, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2385: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2386: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2387: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2388: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2389: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2390: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2391: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2392: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2393: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2394: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(dance(skc8, skc7), true, event(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2395: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2396: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2397: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2398: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2399: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true % 87.49/87.60 2400: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, event(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2401: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2402: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2403: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, event(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2404: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2405: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2406: ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true) -> true % 87.49/87.60 2407: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2408: ifeq2(theme(skc6, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2409: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2410: ifeq2(theme(skc6, skc7, skf4(skc10, X)), true, ifeq2(agent(skf4(skc10, X), skf5(X, skc10), skc10), true, ifeq2(present(skf4(skc10, X), skf5(X, skc10)), true, ifeq2(accessible_world(skc6, skf4(skc10, X)), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skf4(skc10, X)), true, ifeq2(event(skf4(skc10, X), skf5(X, skc10)), true, true, true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2411: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2412: ifeq2(theme(skc6, X, skc6), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2413: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, event(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2414: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skf4(X, Y)), true, ifeq2(agent(skf4(X, Y), skf5(Y, X), skc10), true, ifeq2(present(skf4(X, Y), skf5(Y, X)), true, ifeq2(accessible_world(skc6, skf4(X, Y)), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skf4(X, Y)), true, ifeq2(event(skf4(X, Y), skf5(Y, X)), true, true, true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2415: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skf4(Y, Z)), true, ifeq2(agent(skf4(Y, Z), skf5(Z, Y), skc10), true, ifeq2(present(skf4(Y, Z), skf5(Z, Y)), true, ifeq2(accessible_world(skc6, skf4(Y, Z)), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skf4(Y, Z)), true, ifeq2(event(skf4(Y, Z), skf5(Z, Y)), true, true, true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2416: ifeq2(theme(skc6, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2417: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2418: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2419: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2420: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(X, V), skf5(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2421: ifeq2(theme(skc6, X, skf4(skc10, Y)), true, ifeq2(agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skf4(skc10, Y), skf5(Y, skc10)), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skf4(skc10, Y)), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skf4(skc10, Y)), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skf4(skc10, Y), skf5(Y, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2422: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2423: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2424: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2425: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2426: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2427: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2428: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skf4(skc10, Y)), true, ifeq2(agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true, ifeq2(present(skf4(skc10, Y), skf5(Y, skc10)), true, ifeq2(accessible_world(skc6, skf4(skc10, Y)), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skf4(skc10, Y)), true, ifeq2(event(skf4(skc10, Y), skf5(Y, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2429: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skf4(X, Z)), true, ifeq2(agent(skf4(X, Z), skf5(Z, X), skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skf4(X, Z), skf5(Z, X)), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skf4(X, Z)), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skf4(X, Z)), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skf4(X, Z), skf5(Z, X)), true, true, true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2430: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skf4(Y, Z)), true, ifeq2(agent(skf4(Y, Z), skf5(Z, Y), skc10), true, ifeq2(present(skf4(Y, Z), skf5(Z, Y)), true, ifeq2(accessible_world(skc6, skf4(Y, Z)), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skf4(Y, Z)), true, ifeq2(event(skf4(Y, Z), skf5(Z, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2431: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2432: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2433: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true) -> true % 87.49/87.60 2434: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, event(skf4(skc10, X), skf5(X, skc10)), true), true), true), true) -> true % 87.49/87.60 2435: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, event(skf4(X, Y), skf5(Y, X)), true), true), true), true), true) -> true % 87.49/87.60 2436: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2437: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2438: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2439: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2440: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2441: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true) -> true % 87.49/87.60 2442: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2443: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2444: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, event(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2445: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2446: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2447: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2448: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2449: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2450: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2451: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2452: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2453: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2454: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2455: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2456: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true) -> true % 87.49/87.60 2457: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, event(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true) -> true % 87.49/87.60 2458: ifeq2(actual_world(skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2459: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2460: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2461: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2462: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2463: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2464: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2465: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, event(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2466: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2467: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2468: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2469: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2470: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2471: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2472: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skf4(skc10, X)), true, ifeq2(agent(skf4(skc10, X), skf5(X, skc10), skc10), true, ifeq2(present(skf4(skc10, X), skf5(X, skc10)), true, ifeq2(accessible_world(skc8, skf4(skc10, X)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skf4(skc10, X)), true, ifeq2(event(skf4(skc10, X), skf5(X, skc10)), true, true, true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2473: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2474: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2475: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2476: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2477: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc6), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2478: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, event(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2479: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skf4(X, Y)), true, ifeq2(agent(skf4(X, Y), skf5(Y, X), skc10), true, ifeq2(present(skf4(X, Y), skf5(Y, X)), true, ifeq2(accessible_world(skc8, skf4(X, Y)), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skf4(X, Y)), true, ifeq2(event(skf4(X, Y), skf5(Y, X)), true, true, true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2480: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2481: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2482: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2483: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2484: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2485: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2486: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skf4(skc10, X)), true, ifeq2(agent(skf4(skc10, X), skf5(X, skc10), skc10), true, ifeq2(present(skf4(skc10, X), skf5(X, skc10)), true, ifeq2(accessible_world(skc8, skf4(skc10, X)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skf4(skc10, X)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(skc10, X), skf5(X, skc10)), true, true, true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2487: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skf4(Y, Z)), true, ifeq2(agent(skf4(Y, Z), skf5(Z, Y), skc10), true, ifeq2(present(skf4(Y, Z), skf5(Z, Y)), true, ifeq2(accessible_world(skc8, skf4(Y, Z)), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(Y, Z)), true, ifeq2(event(skf4(Y, Z), skf5(Z, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2488: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2489: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2490: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skf4(X, Y)), true, ifeq2(agent(skf4(X, Y), skf5(Y, X), skc10), true, ifeq2(present(skf4(X, Y), skf5(Y, X)), true, ifeq2(accessible_world(skc8, skf4(X, Y)), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skf4(X, Y)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(X, Y), skf5(Y, X)), true, true, true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2491: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skf4(Y, Z)), true, ifeq2(agent(skf4(Y, Z), skf5(Z, Y), skc10), true, ifeq2(present(skf4(Y, Z), skf5(Z, Y)), true, ifeq2(accessible_world(skc8, skf4(Y, Z)), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(Y, Z)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(Y, Z), skf5(Z, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2492: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(X, V), skf5(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2493: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2494: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2495: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skf4(skc10, Y)), true, ifeq2(agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skf4(skc10, Y), skf5(Y, skc10)), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skf4(skc10, Y)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skf4(skc10, Y)), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skf4(skc10, Y), skf5(Y, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2496: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skf4(Y, W)), true, ifeq2(agent(skf4(Y, W), skf5(W, Y), skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skf4(Y, W), skf5(W, Y)), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skf4(Y, W)), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skf4(Y, W)), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skf4(Y, W), skf5(W, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2497: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2498: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2499: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2500: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2501: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2502: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2503: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2504: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2505: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2506: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2507: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2508: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2509: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skf4(skc10, Y)), true, ifeq2(agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true, ifeq2(present(skf4(skc10, Y), skf5(Y, skc10)), true, ifeq2(accessible_world(skc8, skf4(skc10, Y)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(skc10, Y)), true, ifeq2(event(skf4(skc10, Y), skf5(Y, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2510: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skf4(Z, W)), true, ifeq2(agent(skf4(Z, W), skf5(W, Z), skc10), true, ifeq2(present(skf4(Z, W), skf5(W, Z)), true, ifeq2(accessible_world(skc6, skf4(Z, W)), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skf4(Z, W)), true, ifeq2(event(skf4(Z, W), skf5(W, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2511: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2512: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, event(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2513: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2514: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2515: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2516: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2517: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2518: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2519: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2520: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2521: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2522: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2523: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2524: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2525: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2526: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(dance(skc8, skc7), true, event(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2527: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2528: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2529: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skf4(X, Z)), true, ifeq2(agent(skf4(X, Z), skf5(Z, X), skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skf4(X, Z), skf5(Z, X)), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skf4(X, Z)), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skf4(X, Z)), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skf4(X, Z), skf5(Z, X)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2530: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skf4(Y, Z)), true, ifeq2(agent(skf4(Y, Z), skf5(Z, Y), skc10), true, ifeq2(present(skf4(Y, Z), skf5(Z, Y)), true, ifeq2(accessible_world(skc8, skf4(Y, Z)), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(Y, Z)), true, ifeq2(event(skf4(Y, Z), skf5(Z, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2531: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc6), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc6, skc7), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2532: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2533: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2534: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2535: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2536: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2537: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2538: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2539: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2540: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2541: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc11, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, event(skf4(V, U2), skf5(U2, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2542: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2543: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2544: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2545: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2546: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2547: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2548: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2549: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2550: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2551: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2552: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2553: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2554: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2555: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2556: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2557: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2558: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2559: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2560: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc8, skc7), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2561: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2562: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2563: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2564: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2565: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2566: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2567: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2568: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2569: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2570: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2571: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2572: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2573: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2574: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2575: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2576: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skf4(skc10, Y)), true, ifeq2(agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true, ifeq2(present(skf4(skc10, Y), skf5(Y, skc10)), true, ifeq2(accessible_world(skc8, skf4(skc10, Y)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(skc10, Y)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(skc10, Y), skf5(Y, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2577: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(skc10, U), skf5(U, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2578: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2579: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2580: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2581: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2582: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2583: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2584: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2585: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skf4(skc10, Y)), true, ifeq2(agent(skf4(skc10, Y), skf5(Y, skc10), X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skf4(skc10, Y), skf5(Y, skc10)), true, ifeq2(accessible_world(skc6, skf4(skc10, Y)), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skf4(skc10, Y)), true, ifeq2(event(skf4(skc10, Y), skf5(Y, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2586: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2587: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2588: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2589: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2590: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2591: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2592: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skf4(skc10, Z)), true, ifeq2(agent(skf4(skc10, Z), skf5(Z, skc10), X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skf4(skc10, Z), skf5(Z, skc10)), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skf4(skc10, Z)), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skf4(skc10, Z)), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skf4(skc10, Z), skf5(Z, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2593: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skf4(skc10, Z)), true, ifeq2(agent(skf4(skc10, Z), skf5(Z, skc10), Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skf4(skc10, Z), skf5(Z, skc10)), true, ifeq2(accessible_world(skc6, skf4(skc10, Z)), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skf4(skc10, Z)), true, ifeq2(event(skf4(skc10, Z), skf5(Z, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2594: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skf4(Y, W)), true, ifeq2(agent(skf4(Y, W), skf5(W, Y), skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skf4(Y, W), skf5(W, Y)), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skf4(Y, W)), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(Y, W)), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skf4(Y, W), skf5(W, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2595: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skf4(Z, W)), true, ifeq2(agent(skf4(Z, W), skf5(W, Z), skc10), true, ifeq2(present(skf4(Z, W), skf5(W, Z)), true, ifeq2(accessible_world(skc8, skf4(Z, W)), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skf4(Z, W)), true, ifeq2(event(skf4(Z, W), skf5(W, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2596: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, event(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2597: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2598: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2599: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2600: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2601: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2602: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2603: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2604: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2605: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2606: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2607: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skf4(Y, Z)), true, ifeq2(agent(skf4(Y, Z), skf5(Z, Y), X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skf4(Y, Z), skf5(Z, Y)), true, ifeq2(accessible_world(skc6, skf4(Y, Z)), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skf4(Y, Z)), true, ifeq2(event(skf4(Y, Z), skf5(Z, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2608: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2609: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skf4(Z, W)), true, ifeq2(agent(skf4(Z, W), skf5(W, Z), X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skf4(Z, W), skf5(W, Z)), true, ifeq2(accessible_world(skc6, skf4(Z, W)), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skf4(Z, W)), true, ifeq2(event(skf4(Z, W), skf5(W, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2610: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, event(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2611: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2612: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2613: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2614: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, event(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2615: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc8, skc7), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2616: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2617: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2618: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2619: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2620: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skf4(Y, Z)), true, ifeq2(agent(skf4(Y, Z), skf5(Z, Y), skc10), true, ifeq2(present(skf4(Y, Z), skf5(Z, Y)), true, ifeq2(accessible_world(skc8, skf4(Y, Z)), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(Y, Z)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(Y, Z), skf5(Z, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2621: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skf4(Y, W)), true, ifeq2(agent(skf4(Y, W), skf5(W, Y), X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skf4(Y, W), skf5(W, Y)), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skf4(Y, W)), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skf4(Y, W)), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skf4(Y, W), skf5(W, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2622: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skf4(Z, W)), true, ifeq2(agent(skf4(Z, W), skf5(W, Z), Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skf4(Z, W), skf5(W, Z)), true, ifeq2(accessible_world(skc6, skf4(Z, W)), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skf4(Z, W)), true, ifeq2(event(skf4(Z, W), skf5(W, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2623: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skf4(skc10, Z)), true, ifeq2(agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skf4(skc10, Z), skf5(Z, skc10)), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skf4(skc10, Z)), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skf4(skc10, Z)), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skf4(skc10, Z), skf5(Z, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2624: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc6), true, ifeq2(agent(skc6, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc6, skc7), true, event(skf4(V, U2), skf5(U2, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2625: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2626: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2627: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2628: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2629: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2630: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2631: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2632: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2633: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2634: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2635: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2636: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2637: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2638: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2639: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2640: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2641: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2642: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc6, skc7), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2643: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2644: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skf4(Z, W)), true, ifeq2(agent(skf4(Z, W), skf5(W, Z), skc10), true, ifeq2(present(skf4(Z, W), skf5(W, Z)), true, ifeq2(accessible_world(skc8, skf4(Z, W)), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skf4(Z, W)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(Z, W), skf5(W, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2645: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc8, skc7), true, event(skf4(V, U2), skf5(U2, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2646: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2647: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2648: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2649: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2650: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2651: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2652: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2653: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2654: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2655: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2656: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2657: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(dance(skc8, skc7), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2658: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(skc10, U), skf5(U, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2659: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2660: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2661: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2662: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2663: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2664: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skf4(skc10, Y)), true, ifeq2(agent(skf4(skc10, Y), skf5(Y, skc10), X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skf4(skc10, Y), skf5(Y, skc10)), true, ifeq2(accessible_world(skc8, skf4(skc10, Y)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skf4(skc10, Y)), true, ifeq2(event(skf4(skc10, Y), skf5(Y, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2665: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2666: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skf4(skc10, Y)), true, ifeq2(agent(skf4(skc10, Y), skf5(Y, skc10), X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skf4(skc10, Y), skf5(Y, skc10)), true, ifeq2(accessible_world(skc8, skf4(skc10, Y)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skf4(skc10, Y)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(skc10, Y), skf5(Y, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2667: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2668: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2669: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2670: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2671: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2672: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skf4(skc10, Z)), true, ifeq2(agent(skf4(skc10, Z), skf5(Z, skc10), X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skf4(skc10, Z), skf5(Z, skc10)), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skf4(skc10, Z)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skf4(skc10, Z)), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skf4(skc10, Z), skf5(Z, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2673: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skf4(skc10, Z)), true, ifeq2(agent(skf4(skc10, Z), skf5(Z, skc10), Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skf4(skc10, Z), skf5(Z, skc10)), true, ifeq2(accessible_world(skc8, skf4(skc10, Z)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(skc10, Z)), true, ifeq2(event(skf4(skc10, Z), skf5(Z, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2674: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, event(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2675: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2676: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skf4(Z, V)), true, ifeq2(agent(skf4(Z, V), skf5(V, Z), X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skf4(Z, V), skf5(V, Z)), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skf4(Z, V)), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skf4(Z, V)), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skf4(Z, V), skf5(V, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2677: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, event(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2678: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, event(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2679: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2680: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2681: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skf4(Y, Z)), true, ifeq2(agent(skf4(Y, Z), skf5(Z, Y), X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skf4(Y, Z), skf5(Z, Y)), true, ifeq2(accessible_world(skc8, skf4(Y, Z)), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skf4(Y, Z)), true, ifeq2(event(skf4(Y, Z), skf5(Z, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2682: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2683: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2684: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2685: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2686: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2687: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2688: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skf4(Z, W)), true, ifeq2(agent(skf4(Z, W), skf5(W, Z), X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skf4(Z, W), skf5(W, Z)), true, ifeq2(accessible_world(skc8, skf4(Z, W)), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skf4(Z, W)), true, ifeq2(event(skf4(Z, W), skf5(W, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2689: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2690: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skf4(Y, Z)), true, ifeq2(agent(skf4(Y, Z), skf5(Z, Y), X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skf4(Y, Z), skf5(Z, Y)), true, ifeq2(accessible_world(skc8, skf4(Y, Z)), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skf4(Y, Z)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(Y, Z), skf5(Z, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2691: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, event(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2692: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2693: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skf4(W, V)), true, ifeq2(agent(skf4(W, V), skf5(V, W), Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skf4(W, V), skf5(V, W)), true, ifeq2(accessible_world(skc6, skf4(W, V)), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skf4(W, V)), true, ifeq2(event(skf4(W, V), skf5(V, W)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2694: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skf4(skc10, W)), true, ifeq2(agent(skf4(skc10, W), skf5(W, skc10), Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skf4(skc10, W), skf5(W, skc10)), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skf4(skc10, W)), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skf4(skc10, W)), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skf4(skc10, W), skf5(W, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2695: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skf4(Y, W)), true, ifeq2(agent(skf4(Y, W), skf5(W, Y), skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skf4(Y, W), skf5(W, Y)), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skf4(Y, W)), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skf4(Y, W)), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skf4(Y, W), skf5(W, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2696: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skf4(Y, W)), true, ifeq2(agent(skf4(Y, W), skf5(W, Y), X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skf4(Y, W), skf5(W, Y)), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skf4(Y, W)), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skf4(Y, W)), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skf4(Y, W), skf5(W, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2697: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skf4(Z, W)), true, ifeq2(agent(skf4(Z, W), skf5(W, Z), X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skf4(Z, W), skf5(W, Z)), true, ifeq2(accessible_world(skc8, skf4(Z, W)), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skf4(Z, W)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(Z, W), skf5(W, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2698: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skf4(Z, W)), true, ifeq2(agent(skf4(Z, W), skf5(W, Z), Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skf4(Z, W), skf5(W, Z)), true, ifeq2(accessible_world(skc8, skf4(Z, W)), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(Z, W)), true, ifeq2(event(skf4(Z, W), skf5(W, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2699: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skf4(skc10, Z)), true, ifeq2(agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skf4(skc10, Z), skf5(Z, skc10)), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skf4(skc10, Z)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(skc10, Z)), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skf4(skc10, Z), skf5(Z, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2700: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skf4(skc10, Z)), true, ifeq2(agent(skf4(skc10, Z), skf5(Z, skc10), Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skf4(skc10, Z), skf5(Z, skc10)), true, ifeq2(accessible_world(skc8, skf4(skc10, Z)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(skc10, Z)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(skc10, Z), skf5(Z, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2701: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, event(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2702: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2703: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2704: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2705: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, U), true, ifeq2(agent(U, U2, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(U, U2), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, U), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, U), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(U, U2), true, ifeq2(dance(U, U2), true, event(skf4(W, U3), skf5(U3, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2706: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skf4(Z, V)), true, ifeq2(agent(skf4(Z, V), skf5(V, Z), Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skf4(Z, V), skf5(V, Z)), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skf4(Z, V)), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skf4(Z, V)), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skf4(Z, V), skf5(V, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2707: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skf4(Z, V)), true, ifeq2(agent(skf4(Z, V), skf5(V, Z), skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skf4(Z, V), skf5(V, Z)), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skf4(Z, V)), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skf4(Z, V)), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skf4(Z, V), skf5(V, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2708: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skf4(Z, V)), true, ifeq2(agent(skf4(Z, V), skf5(V, Z), X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skf4(Z, V), skf5(V, Z)), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skf4(Z, V)), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skf4(Z, V)), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skf4(Z, V), skf5(V, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2709: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, event(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2710: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2711: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2712: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2713: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skf4(W, V)), true, ifeq2(agent(skf4(W, V), skf5(V, W), Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skf4(W, V), skf5(V, W)), true, ifeq2(accessible_world(skc8, skf4(W, V)), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skf4(W, V)), true, ifeq2(event(skf4(W, V), skf5(V, W)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2714: ifeq2(actual_world(skf4(X, Y)), true, ifeq2(of(skf4(X, Y), Z, skc10), true, ifeq2(of(skf4(X, Y), W, X), true, ifeq2(theme(skf4(X, Y), skf5(Y, X), skc8), true, ifeq2(agent(skf4(X, Y), skf5(Y, X), skc10), true, ifeq2(present(skf4(X, Y), skf5(Y, X)), true, ifeq2(accessible_world(skf4(X, Y), skc8), true, ifeq2(man(skf4(X, Y), X), true, ifeq2(vincent_forename(skf4(X, Y), W), true, ifeq2(woman(skf4(X, Y), skc10), true, ifeq2(mia_forename(skf4(X, Y), Z), true, ifeq2(forename(skf4(X, Y), Z), true, ifeq2(forename(skf4(X, Y), W), true, ifeq2(proposition(skf4(X, Y), skc8), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2715: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, event(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2716: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2717: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, event(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2718: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skf4(skc10, W)), true, ifeq2(agent(skf4(skc10, W), skf5(W, skc10), Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skf4(skc10, W), skf5(W, skc10)), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skf4(skc10, W)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(skc10, W)), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skf4(skc10, W), skf5(W, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2719: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skf4(Z, W)), true, ifeq2(agent(skf4(Z, W), skf5(W, Z), Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skf4(Z, W), skf5(W, Z)), true, ifeq2(accessible_world(skc8, skf4(Z, W)), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(Z, W)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(Z, W), skf5(W, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2720: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skf4(Y, W)), true, ifeq2(agent(skf4(Y, W), skf5(W, Y), skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skf4(Y, W), skf5(W, Y)), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skf4(Y, W)), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(Y, W)), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skf4(Y, W), skf5(W, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2721: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, U2), true, ifeq2(agent(U2, U3, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(U2, U3), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, U2), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, U2), true, ifeq2(desire_want(X, U), true, ifeq2(event(U2, U3), true, ifeq2(dance(U2, U3), true, present(skf4(V, U4), skf5(U4, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2722: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2723: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2724: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true) -> true % 87.49/87.60 2725: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, present(skf4(skc10, X), skf5(X, skc10)), true), true) -> true % 87.49/87.60 2726: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, present(skf4(X, Y), skf5(Y, X)), true), true), true) -> true % 87.49/87.60 2727: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true) -> true % 87.49/87.60 2728: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true) -> true % 87.49/87.60 2729: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2730: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true) -> true % 87.49/87.60 2731: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, X), skf5(X, skc10)), true), true), true) -> true % 87.49/87.60 2732: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, present(skf4(X, Y), skf5(Y, X)), true), true), true), true) -> true % 87.49/87.60 2733: ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true % 87.49/87.60 2734: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2735: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2736: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true % 87.49/87.60 2737: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2738: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, present(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2739: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2740: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true % 87.49/87.60 2741: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2742: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2743: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2744: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2745: ifeq2(of(skc6, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2746: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2747: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2748: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2749: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2750: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2751: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2752: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2753: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2754: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2755: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(dance(skc8, skc7), true, present(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2756: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2757: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2758: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2759: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2760: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true % 87.49/87.60 2761: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, present(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2762: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2763: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2764: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, present(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2765: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2766: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2767: ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true) -> true % 87.49/87.60 2768: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2769: ifeq2(theme(skc6, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2770: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2771: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2772: ifeq2(theme(skc6, X, skc6), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2773: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, present(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2774: ifeq2(theme(skc6, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2775: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2776: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2777: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2778: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(X, V), skf5(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2779: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2780: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2781: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2782: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2783: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2784: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2785: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2786: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2787: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true) -> true % 87.49/87.60 2788: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, present(skf4(skc10, X), skf5(X, skc10)), true), true), true), true) -> true % 87.49/87.60 2789: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, present(skf4(X, Y), skf5(Y, X)), true), true), true), true), true) -> true % 87.49/87.60 2790: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2791: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2792: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2793: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2794: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2795: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true) -> true % 87.49/87.60 2796: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2797: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2798: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, present(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2799: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2800: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2801: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2802: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2803: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2804: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2805: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2806: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2807: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2808: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2809: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2810: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true) -> true % 87.49/87.60 2811: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, present(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true) -> true % 87.49/87.60 2812: ifeq2(actual_world(skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2813: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2814: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2815: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2816: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2817: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2818: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2819: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, present(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2820: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2821: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2822: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true), true) -> true % 87.49/87.60 2823: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2824: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2825: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2826: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2827: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2828: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2829: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2830: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc6), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2831: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, present(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2832: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2833: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2834: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2835: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2836: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2837: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2838: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2839: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2840: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(X, V), skf5(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2841: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2842: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2843: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2844: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2845: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2846: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2847: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2848: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2849: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2850: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2851: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2852: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2853: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2854: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2855: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2856: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, present(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2857: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2858: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2859: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2860: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2861: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2862: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2863: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2864: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2865: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2866: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2867: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2868: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2869: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2870: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(dance(skc8, skc7), true, present(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2871: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2872: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2873: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc6), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc6, skc7), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2874: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2875: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2876: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2877: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2878: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2879: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2880: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2881: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2882: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2883: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc11, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, present(skf4(V, U2), skf5(U2, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2884: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2885: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2886: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2887: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2888: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2889: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2890: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2891: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2892: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2893: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2894: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2895: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2896: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2897: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2898: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2899: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2900: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2901: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2902: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc8, skc7), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2903: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2904: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2905: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2906: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2907: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2908: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2909: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2910: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2911: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2912: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2913: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2914: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2915: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2916: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2917: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2918: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(skc10, U), skf5(U, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2919: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2920: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2921: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2922: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2923: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2924: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2925: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2926: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2927: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2928: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2929: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2930: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2931: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2932: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2933: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2934: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2935: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2936: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2937: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2938: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2939: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2940: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2941: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2942: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2943: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2944: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2945: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2946: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2947: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2948: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, present(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2949: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc8, skc7), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2950: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2951: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2952: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2953: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2954: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc6), true, ifeq2(agent(skc6, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc6, skc7), true, present(skf4(V, U2), skf5(U2, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2955: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2956: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2957: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2958: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2959: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2960: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2961: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2962: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2963: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2964: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2965: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2966: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2967: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2968: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2969: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2970: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2971: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2972: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc6, skc7), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2973: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2974: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc8, skc7), true, present(skf4(V, U2), skf5(U2, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2975: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2976: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2977: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2978: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2979: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2980: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2981: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2982: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2983: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2984: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2985: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2986: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(dance(skc8, skc7), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2987: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(skc10, U), skf5(U, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2988: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2989: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2990: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2991: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2992: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2993: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2994: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2995: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2996: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2997: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2998: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 2999: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3000: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3001: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3002: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3003: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3004: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3005: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3006: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3007: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3008: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3009: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3010: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3011: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3012: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3013: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3014: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3015: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3016: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3017: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3018: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, U), true, ifeq2(agent(U, U2, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(U, U2), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, U), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, U), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(U, U2), true, ifeq2(dance(U, U2), true, present(skf4(W, U3), skf5(U3, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3019: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3020: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3021: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3022: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3023: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3024: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3025: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, present(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3026: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, U2), true, ifeq2(agent(U2, U3, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(U2, U3), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, U2), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, U2), true, ifeq2(desire_want(X, U), true, ifeq2(event(U2, U3), true, ifeq2(dance(U2, U3), true, agent(skf4(V, U4), skf5(U4, V), V), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3027: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3028: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true) -> true % 87.49/87.60 3029: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true) -> true % 87.49/87.60 3030: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, agent(skf4(skc10, X), skf5(X, skc10), skc10), true), true) -> true % 87.49/87.60 3031: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, agent(skf4(X, Y), skf5(Y, X), X), true), true), true) -> true % 87.49/87.60 3032: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true) -> true % 87.49/87.60 3033: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true) -> true % 87.49/87.60 3034: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3035: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true) -> true % 87.49/87.60 3036: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, X), skf5(X, skc10), skc10), true), true), true) -> true % 87.49/87.60 3037: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, agent(skf4(X, Y), skf5(Y, X), X), true), true), true), true) -> true % 87.49/87.60 3038: ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true) -> true % 87.49/87.60 3039: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(X, Z), skf5(Z, X), X), true), true), true), true), true), true), true) -> true % 87.49/87.60 3040: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3041: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true) -> true % 87.49/87.60 3042: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true) -> true % 87.49/87.60 3043: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, agent(skf4(W, V), skf5(V, W), W), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3044: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3045: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true) -> true % 87.49/87.60 3046: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3047: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true) -> true % 87.49/87.60 3048: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3049: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3050: ifeq2(of(skc6, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3051: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3052: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3053: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3054: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true) -> true % 87.49/87.60 3055: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3056: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3057: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3058: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3059: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3060: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(dance(skc8, skc7), true, agent(skf4(W, V), skf5(V, W), W), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3061: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3062: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3063: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Y, U), skf5(U, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3064: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3065: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true) -> true % 87.49/87.60 3066: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, agent(skf4(X, Z), skf5(Z, X), X), true), true), true), true), true), true), true) -> true % 87.49/87.60 3067: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3068: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true) -> true % 87.49/87.60 3069: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, agent(skf4(X, Z), skf5(Z, X), X), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3070: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3071: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3072: ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, X), skf5(X, skc10), skc10), true), true), true), true), true), true) -> true % 87.49/87.60 3073: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(X, Y), skf5(Y, X), X), true), true), true), true), true), true), true) -> true % 87.49/87.60 3074: ifeq2(theme(skc6, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3075: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(X, W), skf5(W, X), X), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3076: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3077: ifeq2(theme(skc6, X, skc6), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3078: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, agent(skf4(X, Z), skf5(Z, X), X), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3079: ifeq2(theme(skc6, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3080: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3081: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3082: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(X, W), skf5(W, X), X), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3083: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(X, V), skf5(V, X), X), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3084: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3085: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3086: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3087: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3088: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3089: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3090: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3091: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3092: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true) -> true % 87.49/87.60 3093: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, agent(skf4(skc10, X), skf5(X, skc10), skc10), true), true), true), true) -> true % 87.49/87.60 3094: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, agent(skf4(X, Y), skf5(Y, X), X), true), true), true), true), true) -> true % 87.49/87.60 3095: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true) -> true % 87.49/87.60 3096: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3097: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3098: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3099: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3100: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(skc10, X), skf5(X, skc10), skc10), true), true), true), true), true), true) -> true % 87.49/87.60 3101: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(X, Y), skf5(Y, X), X), true), true), true), true), true), true), true) -> true % 87.49/87.60 3102: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3103: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, agent(skf4(X, Z), skf5(Z, X), X), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3104: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3105: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3106: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3107: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3108: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3109: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3110: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3111: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3112: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Y, U), skf5(U, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3113: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3114: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true) -> true % 87.49/87.60 3115: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, X), skf5(X, skc10), skc10), true), true), true), true), true) -> true % 87.49/87.60 3116: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, agent(skf4(X, Y), skf5(Y, X), X), true), true), true), true), true), true) -> true % 87.49/87.60 3117: ifeq2(actual_world(skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3118: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(X, Z), skf5(Z, X), X), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3119: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3120: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3121: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, X), skf5(X, skc10), skc10), true), true), true), true), true), true), true) -> true % 87.49/87.60 3122: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(X, Y), skf5(Y, X), X), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3123: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3124: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, agent(skf4(X, Z), skf5(Z, X), X), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3125: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3126: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3127: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, X), skf5(X, skc10), skc10), true), true), true), true), true), true), true) -> true % 87.49/87.60 3128: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(X, Y), skf5(Y, X), X), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3129: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3130: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(X, W), skf5(W, X), X), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3131: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3132: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3133: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, X), skf5(X, skc10), skc10), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3134: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(X, Y), skf5(Y, X), X), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3135: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc6), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3136: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, agent(skf4(X, Z), skf5(Z, X), X), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3137: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3138: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3139: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3140: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(X, W), skf5(W, X), X), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3141: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(X, Z), skf5(Z, X), X), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3142: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3143: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3144: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3145: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(X, V), skf5(V, X), X), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3146: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(X, W), skf5(W, X), X), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3147: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3148: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3149: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3150: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3151: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3152: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3153: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3154: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3155: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3156: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3157: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3158: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3159: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3160: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3161: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, agent(skf4(W, V), skf5(V, W), W), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3162: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3163: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3164: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3165: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3166: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3167: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3168: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3169: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3170: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3171: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3172: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3173: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3174: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3175: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(dance(skc8, skc7), true, agent(skf4(W, V), skf5(V, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3176: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3177: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3178: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc6), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc6, skc7), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3179: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3180: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3181: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3182: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3183: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3184: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3185: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3186: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3187: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3188: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc11, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, agent(skf4(V, U2), skf5(U2, V), V), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3189: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3190: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3191: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3192: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3193: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3194: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3195: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3196: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3197: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3198: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3199: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3200: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3201: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3202: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3203: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(W, V), skf5(V, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3204: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3205: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3206: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3207: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc8, skc7), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3208: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3209: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3210: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3211: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3212: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3213: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3214: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3215: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3216: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3217: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3218: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3219: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3220: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3221: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3222: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3223: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(skc10, U), skf5(U, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3224: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3225: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3226: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(skc10, V), skf5(V, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3227: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3228: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3229: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3230: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3231: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(skc10, V), skf5(V, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3232: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3233: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(skc10, V), skf5(V, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3234: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3235: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3236: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(skc10, V), skf5(V, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3237: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skf4(Z, U2), skf5(U2, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3238: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3239: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3240: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3241: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3242: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3243: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3244: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3245: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3246: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3247: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3248: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Y, U), skf5(U, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3249: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skf4(W, U2), skf5(U2, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3250: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(W, V), skf5(V, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3251: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3252: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3253: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, agent(skf4(W, U2), skf5(U2, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3254: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc8, skc7), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3255: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3256: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3257: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3258: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3259: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc6), true, ifeq2(agent(skc6, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc6, skc7), true, agent(skf4(V, U2), skf5(U2, V), V), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3260: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3261: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3262: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3263: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3264: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3265: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3266: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3267: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3268: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3269: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3270: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3271: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3272: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(W, V), skf5(V, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3273: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3274: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3275: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(W, V), skf5(V, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3276: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3277: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc6, skc7), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3278: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3279: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc8, skc7), true, agent(skf4(V, U2), skf5(U2, V), V), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3280: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3281: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3282: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3283: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3284: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3285: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3286: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3287: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3288: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3289: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3290: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(W, V), skf5(V, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3291: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(dance(skc8, skc7), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3292: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(skc10, U), skf5(U, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3293: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(skc10, V), skf5(V, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3294: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3295: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3296: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3297: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3298: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(skc10, V), skf5(V, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3299: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(skc10, V), skf5(V, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3300: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3301: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(skc10, V), skf5(V, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3302: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3303: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(skc10, V), skf5(V, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3304: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skf4(Z, U2), skf5(U2, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3305: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Y, U), skf5(U, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3306: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skf4(Z, U2), skf5(U2, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3307: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3308: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3309: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Y, U), skf5(U, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3310: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3311: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3312: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3313: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3314: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3315: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3316: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skf4(Z, U2), skf5(U2, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3317: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skf4(W, U2), skf5(U2, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3318: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3319: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skf4(W, U2), skf5(U2, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3320: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3321: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3322: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3323: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, U), true, ifeq2(agent(U, U2, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(U, U2), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, U), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, U), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(U, U2), true, ifeq2(dance(U, U2), true, agent(skf4(W, U3), skf5(U3, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3324: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skf4(Z, U2), skf5(U2, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3325: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Y, U), skf5(U, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3326: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3327: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3328: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skf4(Z, U2), skf5(U2, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3329: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3330: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, agent(skf4(W, U2), skf5(U2, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3331: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, U2), true, ifeq2(agent(U2, U3, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(U2, U3), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, U2), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, U2), true, ifeq2(desire_want(X, U), true, ifeq2(event(U2, U3), true, ifeq2(dance(U2, U3), true, theme(X, skf3(X, V), skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3332: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, theme(skc6, skf3(skc6, W), skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3333: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true) -> true % 87.49/87.60 3334: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true) -> true % 87.49/87.60 3335: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true) -> true % 87.49/87.60 3336: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, theme(skc6, skf3(skc6, X), skf4(X, skc6)), true), true), true) -> true % 87.49/87.60 3337: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true) -> true % 87.49/87.60 3338: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true) -> true % 87.49/87.60 3339: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3340: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true) -> true % 87.49/87.60 3341: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true) -> true % 87.49/87.60 3342: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, X), skf4(X, skc6)), true), true), true), true) -> true % 87.49/87.60 3343: ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true) -> true % 87.49/87.60 3344: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc6, skf3(skc6, X), skf4(X, skc6)), true), true), true), true), true), true), true) -> true % 87.49/87.60 3345: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3346: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true) -> true % 87.49/87.60 3347: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true) -> true % 87.49/87.60 3348: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, theme(skc6, skf3(skc6, W), skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3349: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3350: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true) -> true % 87.49/87.60 3351: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3352: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true) -> true % 87.49/87.60 3353: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3354: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3355: ifeq2(of(skc6, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3356: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3357: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3358: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3359: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true) -> true % 87.49/87.60 3360: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3361: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3362: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3363: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3364: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3365: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, W), skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3366: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3367: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3368: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3369: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3370: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true) -> true % 87.49/87.60 3371: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, theme(skc6, skf3(skc6, X), skf4(X, skc6)), true), true), true), true), true), true), true) -> true % 87.49/87.60 3372: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3373: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true) -> true % 87.49/87.60 3374: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, X), skf4(X, skc6)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3375: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3376: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3377: ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true) -> true % 87.49/87.60 3378: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, X), skf4(X, skc6)), true), true), true), true), true), true), true) -> true % 87.49/87.60 3379: ifeq2(theme(skc6, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3380: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc6, skf3(skc6, X), skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3381: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3382: ifeq2(theme(skc6, X, skc6), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3383: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, X), skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3384: ifeq2(theme(skc6, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3385: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3386: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3387: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc6, skf3(skc6, X), skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3388: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc6, skf3(skc6, X), skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3389: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3390: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3391: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3392: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3393: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3394: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3395: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, theme(X, skf3(X, W), skf4(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3396: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3397: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true) -> true % 87.49/87.60 3398: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true) -> true % 87.49/87.60 3399: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true) -> true % 87.49/87.60 3400: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true) -> true % 87.49/87.60 3401: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3402: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3403: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3404: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3405: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true) -> true % 87.49/87.60 3406: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true) -> true % 87.49/87.60 3407: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3408: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3409: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3410: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3411: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3412: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3413: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3414: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3415: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3416: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3417: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3418: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3419: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true) -> true % 87.49/87.60 3420: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true) -> true % 87.49/87.60 3421: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true) -> true % 87.49/87.60 3422: ifeq2(actual_world(skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3423: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3424: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3425: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3426: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true) -> true % 87.49/87.60 3427: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3428: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3429: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3430: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3431: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3432: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true) -> true % 87.49/87.60 3433: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3434: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3435: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3436: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3437: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3438: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3439: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3440: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc6), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3441: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3442: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3443: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3444: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3445: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3446: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3447: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3448: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3449: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3450: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3451: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3452: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3453: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3454: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3455: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3456: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3457: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3458: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3459: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3460: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3461: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3462: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3463: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3464: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3465: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3466: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3467: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3468: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3469: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3470: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3471: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3472: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3473: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3474: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3475: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3476: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3477: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3478: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3479: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3480: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3481: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3482: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3483: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc6), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc6, skc7), true, theme(X, skf3(X, W), skf4(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3484: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3485: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3486: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3487: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3488: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3489: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3490: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3491: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3492: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3493: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc11, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, theme(X, skf3(X, V), skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3494: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3495: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3496: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3497: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3498: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3499: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3500: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3501: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3502: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3503: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, theme(skc6, skf3(skc6, W), skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3504: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3505: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3506: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3507: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3508: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3509: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3510: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3511: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3512: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc8, skc7), true, theme(X, skf3(X, W), skf4(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3513: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3514: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3515: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3516: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3517: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3518: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3519: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3520: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3521: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3522: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3523: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3524: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3525: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3526: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3527: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3528: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3529: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3530: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3531: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3532: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3533: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3534: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3535: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3536: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3537: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3538: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3539: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3540: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3541: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3542: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3543: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3544: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3545: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3546: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3547: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3548: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3549: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3550: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3551: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3552: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3553: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3554: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, theme(skc6, skf3(skc6, W), skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3555: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, W), skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3556: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3557: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3558: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, theme(skc6, skf3(skc6, W), skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3559: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, W), skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3560: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3561: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3562: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3563: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3564: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc6), true, ifeq2(agent(skc6, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc6, skc7), true, theme(X, skf3(X, V), skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3565: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3566: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3567: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3568: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3569: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3570: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3571: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3572: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3573: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3574: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3575: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3576: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3577: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3578: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3579: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3580: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3581: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3582: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, W), skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3583: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3584: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc8, skc7), true, theme(X, skf3(X, V), skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3585: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3586: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3587: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3588: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3589: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3590: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3591: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3592: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3593: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3594: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3595: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3596: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3597: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3598: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3599: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3600: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3601: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3602: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3603: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3604: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3605: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3606: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3607: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3608: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3609: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3610: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3611: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3612: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3613: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3614: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3615: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3616: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3617: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3618: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3619: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3620: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3621: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3622: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3623: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3624: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3625: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3626: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3627: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3628: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, U), true, ifeq2(agent(U, U2, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(U, U2), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, U), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, U), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(U, U2), true, ifeq2(dance(U, U2), true, theme(skc6, skf3(skc6, W), skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3629: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3630: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3631: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3632: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3633: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3634: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3635: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3636: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skf4(W, V)), true, ifeq2(agent(skf4(W, V), skf5(V, W), Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skf4(W, V), skf5(V, W)), true, ifeq2(accessible_world(skc8, skf4(W, V)), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skf4(W, V)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(W, V), skf5(V, W)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3637: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skf4(W, U)), true, ifeq2(agent(skf4(W, U), skf5(U, W), Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skf4(W, U), skf5(U, W)), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skf4(W, U)), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skf4(W, U)), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skf4(W, U), skf5(U, W)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3638: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skf4(Z, V)), true, ifeq2(agent(skf4(Z, V), skf5(V, Z), skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skf4(Z, V), skf5(V, Z)), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skf4(Z, V)), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skf4(Z, V)), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skf4(Z, V), skf5(V, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3639: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skf4(Z, V)), true, ifeq2(agent(skf4(Z, V), skf5(V, Z), Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skf4(Z, V), skf5(V, Z)), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skf4(Z, V)), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(Z, V)), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skf4(Z, V), skf5(V, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3640: ifeq2(actual_world(skf4(X, Y)), true, ifeq2(of(skf4(X, Y), Z, W), true, ifeq2(of(skf4(X, Y), V, X), true, ifeq2(theme(skf4(X, Y), skf5(Y, X), skc8), true, ifeq2(agent(skc8, skc11, W), true, ifeq2(agent(skf4(X, Y), skf5(Y, X), W), true, ifeq2(present(skf4(X, Y), skf5(Y, X)), true, ifeq2(accessible_world(skf4(X, Y), skc8), true, ifeq2(man(skf4(X, Y), X), true, ifeq2(vincent_forename(skf4(X, Y), V), true, ifeq2(woman(skf4(X, Y), W), true, ifeq2(mia_forename(skf4(X, Y), Z), true, ifeq2(forename(skf4(X, Y), Z), true, ifeq2(forename(skf4(X, Y), V), true, ifeq2(proposition(skf4(X, Y), skc8), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 3641: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skf4(V, U2)), true, ifeq2(agent(skf4(V, U2), skf5(U2, V), Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(skf4(V, U2), skf5(U2, V)), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skf4(V, U2)), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skf4(V, U2)), true, ifeq2(desire_want(X, U), true, ifeq2(event(skf4(V, U2), skf5(U2, V)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true % 87.49/87.60 %------------------------------------------------------------------------------