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Toma---0.7.SAT-Ass.s

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%------------------------------------------------------------------------------
% File     : Toma---0.7
% Problem  : NLP025-10 : TPTP v9.0.0. Released v7.5.0.
% Transfm  : none
% Format   : tptp:raw
% Command  : run_Leo-III %s %d THM

% Computer : n007.cluster.edu
% Model    : x86_64 x86_64
% CPU      : Intel(R) Xeon(R) CPU E5-2620 v4 2.10GHz
% Memory   : 8042.1875MB
% OS       : Linux 3.10.0-693.el7.x86_64
% CPULimit : 300s
% WCLimit  : 300s
% DateTime : Tue Jul 15 07:23:33 AM UTC 2025

% Result   : Satisfiable 87.41s 87.58s
% Output   : Assurance 0s
% Verified : 
% SZS Type : -

% Comments : 
%------------------------------------------------------------------------------
%----No solution output by system
%------------------------------------------------------------------------------
%----ORIGINAL SYSTEM OUTPUT
% 0.12/0.12  % Problem  : NLP025-10 : TPTP v9.0.0. Released v7.5.0.
% 0.12/0.12  % Command  : run_Leo-III %s %d THM
% 0.12/0.32  % Computer : n007.cluster.edu
% 0.12/0.32  % Model    : x86_64 x86_64
% 0.12/0.32  % CPU      : Intel(R) Xeon(R) CPU E5-2620 v4 @ 2.10GHz
% 0.12/0.32  % Memory   : 8042.1875MB
% 0.12/0.32  % OS       : Linux 3.10.0-693.el7.x86_64
% 0.12/0.32  % CPULimit : 300
% 0.12/0.32  % WCLimit  : 300
% 0.12/0.32  % DateTime : Mon Jul 14 14:10:49 EDT 2025
% 0.12/0.33  % CPUTime  : 
% 87.41/87.58  % SZS status Satisfiable
% 87.41/87.58  The following TRS is a complete presentation of the axioms, but the goal is not joinable.
% 87.41/87.58  1: actual_world(skc6) -> true
% 87.41/87.58  2: event(skc8, skc11) -> true
% 87.41/87.58  3: woman(skc6, skc10) -> true
% 87.41/87.58  4: present(skc8, skc11) -> true
% 87.41/87.58  5: dance(skc8, skc11) -> true
% 87.41/87.58  6: forename(skc6, skc9) -> true
% 87.41/87.58  7: mia_forename(skc6, skc9) -> true
% 87.41/87.58  8: proposition(skc6, skc8) -> true
% 87.41/87.58  9: accessible_world(skc6, skc8) -> true
% 87.41/87.58  10: desire_want(skc6, skc7) -> true
% 87.41/87.58  11: present(skc6, skc7) -> true
% 87.41/87.58  12: of(skc6, skc9, skc10) -> true
% 87.41/87.58  13: agent(skc6, skc7, skc10) -> true
% 87.41/87.58  14: agent(skc8, skc11, skc10) -> true
% 87.41/87.58  15: theme(skc6, skc7, skc8) -> true
% 87.41/87.58  16: ifeq3(X, X, Y, Z) -> Y
% 87.41/87.58  17: ifeq(X, X, Y, Z) -> Y
% 87.41/87.58  18: ifeq2(X, X, Y, Z) -> Y
% 87.41/87.58  19: ifeq2(dance(X, Y), true, event(X, Y), true) -> true
% 87.41/87.58  20: ifeq2(event(X, Y), true, eventuality(X, Y), true) -> true
% 87.41/87.58  21: eventuality(skc8, skc11) -> true
% 87.41/87.58  22: ifeq2(thing(X, Y), true, singleton(X, Y), true) -> true
% 87.41/87.58  23: ifeq2(eventuality(X, Y), true, thing(X, Y), true) -> true
% 87.41/87.58  24: thing(skc8, skc11) -> true
% 87.41/87.58  25: singleton(skc8, skc11) -> true
% 87.41/87.58  26: ifeq2(eventuality(X, Y), true, specific(X, Y), true) -> true
% 87.41/87.58  27: specific(skc8, skc11) -> true
% 87.41/87.58  28: ifeq2(eventuality(X, Y), true, nonexistent(X, Y), true) -> true
% 87.41/87.58  29: nonexistent(skc8, skc11) -> true
% 87.41/87.58  30: ifeq2(abstraction(X, Y), true, thing(X, Y), true) -> true
% 87.41/87.58  31: ifeq2(desire_want(X, Y), true, event(X, Y), true) -> true
% 87.41/87.58  32: event(skc6, skc7) -> true
% 87.41/87.58  33: eventuality(skc6, skc7) -> true
% 87.41/87.58  34: nonexistent(skc6, skc7) -> true
% 87.41/87.58  35: specific(skc6, skc7) -> true
% 87.41/87.58  36: thing(skc6, skc7) -> true
% 87.41/87.58  37: singleton(skc6, skc7) -> true
% 87.41/87.58  38: ifeq2(desire_want(skc8, skc11), true, true, true) -> true
% 87.41/87.58  39: ifeq2(dance(skc6, skc7), true, true, true) -> true
% 87.41/87.58  40: ifeq2(relation(X, Y), true, abstraction(X, Y), true) -> true
% 87.41/87.58  41: ifeq2(eventuality(X, Y), true, unisex(X, Y), true) -> true
% 87.41/87.58  42: unisex(skc8, skc11) -> true
% 87.41/87.58  43: unisex(skc6, skc7) -> true
% 87.41/87.58  44: ifeq2(proposition(X, Y), true, relation(X, Y), true) -> true
% 87.41/87.58  45: relation(skc6, skc8) -> true
% 87.41/87.58  46: abstraction(skc6, skc8) -> true
% 87.41/87.58  47: thing(skc6, skc8) -> true
% 87.41/87.58  48: singleton(skc6, skc8) -> true
% 87.41/87.58  49: ifeq2(abstraction(X, Y), true, nonhuman(X, Y), true) -> true
% 87.41/87.58  50: nonhuman(skc6, skc8) -> true
% 87.41/87.58  51: ifeq2(abstraction(X, Y), true, unisex(X, Y), true) -> true
% 87.41/87.58  52: unisex(skc6, skc8) -> true
% 87.41/87.58  53: ifeq2(abstraction(X, Y), true, general(X, Y), true) -> true
% 87.41/87.58  54: general(skc6, skc8) -> true
% 87.41/87.58  55: ifeq2(forename(X, Y), true, relname(X, Y), true) -> true
% 87.41/87.58  56: relname(skc6, skc9) -> true
% 87.41/87.58  57: ifeq2(woman(X, Y), true, human_person(X, Y), true) -> true
% 87.41/87.58  58: human_person(skc6, skc10) -> true
% 87.41/87.58  59: ifeq2(mia_forename(X, Y), true, forename(X, Y), true) -> true
% 87.41/87.58  60: ifeq2(relname(X, Y), true, relation(X, Y), true) -> true
% 87.41/87.58  61: relation(skc6, skc9) -> true
% 87.41/87.58  62: abstraction(skc6, skc9) -> true
% 87.41/87.58  63: general(skc6, skc9) -> true
% 87.41/87.58  64: unisex(skc6, skc9) -> true
% 87.41/87.58  65: nonhuman(skc6, skc9) -> true
% 87.41/87.58  66: thing(skc6, skc9) -> true
% 87.41/87.58  67: singleton(skc6, skc9) -> true
% 87.41/87.58  68: ifeq2(relname(skc6, skc8), true, true, true) -> true
% 87.41/87.58  69: ifeq2(human_person(X, Y), true, organism(X, Y), true) -> true
% 87.41/87.58  70: organism(skc6, skc10) -> true
% 87.41/87.58  71: ifeq2(entity(X, Y), true, thing(X, Y), true) -> true
% 87.41/87.58  72: ifeq2(organism(X, Y), true, entity(X, Y), true) -> true
% 87.41/87.58  73: entity(skc6, skc10) -> true
% 87.41/87.58  74: thing(skc6, skc10) -> true
% 87.41/87.58  75: singleton(skc6, skc10) -> true
% 87.41/87.58  76: ifeq2(entity(X, Y), true, specific(X, Y), true) -> true
% 87.41/87.58  77: specific(skc6, skc10) -> true
% 87.41/87.58  78: ifeq2(human_person(X, Y), true, human(X, Y), true) -> true
% 87.41/87.58  79: human(skc6, skc10) -> true
% 87.41/87.58  80: ifeq2(organism(X, Y), true, living(X, Y), true) -> true
% 87.41/87.58  81: living(skc6, skc10) -> true
% 87.41/87.58  82: ifeq2(entity(X, Y), true, existent(X, Y), true) -> true
% 87.41/87.58  83: existent(skc6, skc10) -> true
% 87.41/87.58  84: ifeq2(organism(X, Y), true, impartial(X, Y), true) -> true
% 87.41/87.58  85: impartial(skc6, skc10) -> true
% 87.41/87.58  86: ifeq2(human_person(X, Y), true, animate(X, Y), true) -> true
% 87.41/87.58  87: animate(skc6, skc10) -> true
% 87.41/87.58  88: ifeq2(vincent_forename(X, Y), true, forename(X, Y), true) -> true
% 87.41/87.58  89: ifeq2(vincent_forename(skc6, skc9), true, true, true) -> true
% 87.41/87.58  90: ifeq2(woman(X, Y), true, female(X, Y), true) -> true
% 87.41/87.58  91: female(skc6, skc10) -> true
% 87.41/87.58  92: ifeq2(man(X, Y), true, human_person(X, Y), true) -> true
% 87.41/87.58  93: ifeq2(man(skc6, skc10), true, true, true) -> true
% 87.41/87.58  94: ifeq2(man(X, Y), true, male(X, Y), true) -> true
% 87.41/87.58  95: ifeq2(entity(skc8, skc11), true, true, true) -> true
% 87.41/87.58  96: ifeq2(abstraction(skc8, skc11), true, true, true) -> true
% 87.41/87.58  97: ifeq2(proposition(skc6, skc9), true, true, true) -> true
% 87.41/87.58  98: ifeq2(abstraction(skc6, skc7), true, true, true) -> true
% 87.41/87.58  99: ifeq2(eventuality(skc6, skc8), true, true, true) -> true
% 87.41/87.58  100: ifeq2(entity(skc6, skc7), true, true, true) -> true
% 87.41/87.58  101: ifeq2(entity(skc6, skc8), true, true, true) -> true
% 87.41/87.58  102: ifeq2(eventuality(skc6, skc10), true, true, true) -> true
% 87.41/87.58  103: ifeq2(abstraction(skc6, skc10), true, true, true) -> true
% 87.41/87.58  104: ifeq2(entity(skc6, skc9), true, true, true) -> true
% 87.41/87.58  105: ifeq2(eventuality(skc6, skc9), true, true, true) -> true
% 87.41/87.58  106: ifeq(tuple(unisex(X, Y), male(X, Y)), tuple(true, true), a, b) -> b
% 87.41/87.58  107: ifeq(tuple(unisex(X, Y), female(X, Y)), tuple(true, true), a, b) -> b
% 87.41/87.58  108: ifeq(tuple(unisex(skc6, skc10), true), tuple(true, true), a, b) -> b
% 87.41/87.58  109: ifeq(tuple(specific(X, Y), general(X, Y)), tuple(true, true), a, b) -> b
% 87.41/87.58  110: ifeq(tuple(nonhuman(X, Y), human(X, Y)), tuple(true, true), a, b) -> b
% 87.41/87.58  111: ifeq(tuple(female(X, Y), male(X, Y)), tuple(true, true), a, b) -> b
% 87.41/87.58  112: ifeq(tuple(true, male(skc6, skc10)), tuple(true, true), a, b) -> b
% 87.41/87.58  113: ifeq(tuple(nonexistent(X, Y), existent(X, Y)), tuple(true, true), a, b) -> b
% 87.41/87.58  114: ifeq(tuple(true, existent(skc8, skc11)), tuple(true, true), a, b) -> b
% 87.41/87.58  115: ifeq(tuple(true, general(skc8, skc11)), tuple(true, true), a, b) -> b
% 87.41/87.58  116: ifeq(tuple(true, male(skc8, skc11)), tuple(true, true), a, b) -> b
% 87.41/87.58  117: ifeq(tuple(true, female(skc8, skc11)), tuple(true, true), a, b) -> b
% 87.41/87.58  118: ifeq(tuple(nonhuman(skc6, skc10), true), tuple(true, true), a, b) -> b
% 87.41/87.58  119: ifeq(tuple(true, human(skc6, skc8)), tuple(true, true), a, b) -> b
% 87.41/87.58  120: ifeq(tuple(true, general(skc6, skc7)), tuple(true, true), a, b) -> b
% 87.41/87.58  121: ifeq(tuple(specific(skc6, skc8), true), tuple(true, true), a, b) -> b
% 87.41/87.58  122: ifeq(tuple(true, male(skc6, skc8)), tuple(true, true), a, b) -> b
% 87.41/87.58  123: ifeq(tuple(true, existent(skc6, skc7)), tuple(true, true), a, b) -> b
% 87.41/87.58  124: ifeq(tuple(true, female(skc6, skc7)), tuple(true, true), a, b) -> b
% 87.41/87.58  125: ifeq(tuple(true, female(skc6, skc8)), tuple(true, true), a, b) -> b
% 87.41/87.58  126: ifeq(tuple(true, male(skc6, skc7)), tuple(true, true), a, b) -> b
% 87.41/87.58  127: ifeq(tuple(true, male(skc6, skc9)), tuple(true, true), a, b) -> b
% 87.41/87.58  128: ifeq(tuple(true, female(skc6, skc9)), tuple(true, true), a, b) -> b
% 87.41/87.58  129: ifeq(tuple(specific(skc6, skc9), true), tuple(true, true), a, b) -> b
% 87.41/87.58  130: ifeq(tuple(true, general(skc6, skc10)), tuple(true, true), a, b) -> b
% 87.41/87.58  131: ifeq(tuple(nonexistent(skc6, skc10), true), tuple(true, true), a, b) -> b
% 87.41/87.58  132: ifeq(tuple(true, human(skc6, skc9)), tuple(true, true), a, b) -> b
% 87.41/87.58  133: ifeq2(accessible_world(X, Y), true, ifeq2(event(X, Z), true, event(Y, Z), true), true) -> true
% 87.41/87.58  134: ifeq2(event(skc6, X), true, event(skc8, X), true) -> true
% 87.41/87.58  135: event(skc8, skc7) -> true
% 87.41/87.58  136: eventuality(skc8, skc7) -> true
% 87.41/87.58  137: unisex(skc8, skc7) -> true
% 87.41/87.58  138: nonexistent(skc8, skc7) -> true
% 87.41/87.58  139: specific(skc8, skc7) -> true
% 87.41/87.58  140: thing(skc8, skc7) -> true
% 87.41/87.58  141: singleton(skc8, skc7) -> true
% 87.41/87.58  142: ifeq2(event(skc6, skc11), true, true, true) -> true
% 87.41/87.58  143: ifeq2(desire_want(skc8, skc7), true, true, true) -> true
% 87.41/87.58  144: ifeq2(dance(skc8, skc7), true, true, true) -> true
% 87.41/87.58  145: ifeq2(accessible_world(skc8, X), true, event(X, skc11), true) -> true
% 87.41/87.58  146: ifeq2(accessible_world(skc8, skc8), true, true, true) -> true
% 87.41/87.58  147: ifeq2(accessible_world(skc6, X), true, event(X, skc7), true) -> true
% 87.41/87.58  148: ifeq2(accessible_world(skc6, skc6), true, true, true) -> true
% 87.41/87.58  149: ifeq2(abstraction(skc8, skc7), true, true, true) -> true
% 87.41/87.58  150: ifeq2(entity(skc8, skc7), true, true, true) -> true
% 87.41/87.58  151: ifeq2(accessible_world(skc8, X), true, event(X, skc7), true) -> true
% 87.41/87.58  152: ifeq2(accessible_world(skc8, skc6), true, true, true) -> true
% 87.41/87.58  153: ifeq2(accessible_world(X, skc8), true, ifeq2(event(X, skc11), true, true, true), true) -> true
% 87.41/87.58  154: ifeq(tuple(true, general(skc8, skc7)), tuple(true, true), a, b) -> b
% 87.41/87.58  155: ifeq2(accessible_world(X, skc6), true, ifeq2(event(X, skc7), true, true, true), true) -> true
% 87.41/87.58  156: ifeq(tuple(true, existent(skc8, skc7)), tuple(true, true), a, b) -> b
% 87.41/87.58  157: ifeq(tuple(true, female(skc8, skc7)), tuple(true, true), a, b) -> b
% 87.41/87.58  158: ifeq(tuple(true, male(skc8, skc7)), tuple(true, true), a, b) -> b
% 87.41/87.58  159: ifeq2(accessible_world(X, Y), true, ifeq2(dance(X, Z), true, dance(Y, Z), true), true) -> true
% 87.41/87.58  160: ifeq2(dance(skc6, X), true, dance(skc8, X), true) -> true
% 87.41/87.58  161: ifeq2(dance(skc6, skc11), true, true, true) -> true
% 87.41/87.58  162: ifeq2(accessible_world(skc8, X), true, dance(X, skc11), true) -> true
% 87.41/87.58  163: ifeq2(accessible_world(X, skc8), true, ifeq2(dance(X, skc11), true, true, true), true) -> true
% 87.41/87.58  164: ifeq2(accessible_world(X, Y), true, ifeq2(eventuality(X, Z), true, eventuality(Y, Z), true), true) -> true
% 87.41/87.58  165: ifeq2(eventuality(skc6, X), true, eventuality(skc8, X), true) -> true
% 87.41/87.58  166: ifeq2(eventuality(skc6, skc11), true, true, true) -> true
% 87.41/87.58  167: ifeq2(accessible_world(skc8, X), true, eventuality(X, skc11), true) -> true
% 87.41/87.58  168: ifeq2(accessible_world(skc6, X), true, eventuality(X, skc7), true) -> true
% 87.41/87.58  169: ifeq2(accessible_world(skc8, X), true, eventuality(X, skc7), true) -> true
% 87.41/87.58  170: ifeq2(accessible_world(X, skc8), true, ifeq2(eventuality(X, skc11), true, true, true), true) -> true
% 87.41/87.58  171: ifeq2(accessible_world(X, Y), true, ifeq2(singleton(X, Z), true, singleton(Y, Z), true), true) -> true
% 87.41/87.58  172: ifeq2(singleton(skc6, X), true, singleton(skc8, X), true) -> true
% 87.41/87.58  173: singleton(skc8, skc8) -> true
% 87.41/87.58  174: singleton(skc8, skc10) -> true
% 87.41/87.58  175: singleton(skc8, skc9) -> true
% 87.41/87.58  176: ifeq2(singleton(skc6, skc11), true, true, true) -> true
% 87.41/87.58  177: ifeq2(thing(skc8, skc8), true, true, true) -> true
% 87.41/87.58  178: ifeq2(thing(skc8, skc9), true, true, true) -> true
% 87.41/87.58  179: ifeq2(accessible_world(skc8, X), true, singleton(X, skc11), true) -> true
% 87.41/87.58  180: ifeq2(thing(skc8, skc10), true, true, true) -> true
% 87.41/87.58  181: ifeq2(accessible_world(skc6, X), true, singleton(X, skc7), true) -> true
% 87.41/87.58  182: ifeq2(accessible_world(skc6, X), true, singleton(X, skc8), true) -> true
% 87.41/87.58  183: ifeq2(accessible_world(skc6, X), true, singleton(X, skc9), true) -> true
% 87.41/87.58  184: ifeq2(accessible_world(skc8, X), true, singleton(X, skc7), true) -> true
% 87.41/87.58  185: ifeq2(accessible_world(skc6, X), true, singleton(X, skc10), true) -> true
% 87.41/87.58  186: ifeq2(accessible_world(skc8, X), true, singleton(X, skc8), true) -> true
% 87.41/87.58  187: ifeq2(accessible_world(skc8, X), true, singleton(X, skc10), true) -> true
% 87.41/87.58  188: ifeq2(accessible_world(skc8, X), true, singleton(X, skc9), true) -> true
% 87.41/87.58  189: ifeq2(accessible_world(X, Y), true, ifeq2(thing(X, Z), true, thing(Y, Z), true), true) -> true
% 87.41/87.58  190: ifeq2(thing(skc6, X), true, thing(skc8, X), true) -> true
% 87.41/87.58  191: thing(skc8, skc8) -> true
% 87.41/87.58  192: thing(skc8, skc10) -> true
% 87.41/87.58  193: thing(skc8, skc9) -> true
% 87.41/87.58  194: ifeq2(thing(skc6, skc11), true, true, true) -> true
% 87.41/87.58  195: ifeq2(eventuality(skc8, skc8), true, true, true) -> true
% 87.41/87.58  196: ifeq2(entity(skc8, skc8), true, true, true) -> true
% 87.41/87.58  197: ifeq2(abstraction(skc8, skc8), true, true, true) -> true
% 87.41/87.58  198: ifeq2(abstraction(skc8, skc10), true, true, true) -> true
% 87.41/87.58  199: ifeq2(eventuality(skc8, skc10), true, true, true) -> true
% 87.41/87.58  200: ifeq2(entity(skc8, skc10), true, true, true) -> true
% 87.41/87.58  201: ifeq2(eventuality(skc8, skc9), true, true, true) -> true
% 87.41/87.58  202: ifeq2(entity(skc8, skc9), true, true, true) -> true
% 87.41/87.58  203: ifeq2(abstraction(skc8, skc9), true, true, true) -> true
% 87.41/87.58  204: ifeq2(accessible_world(skc8, X), true, thing(X, skc11), true) -> true
% 87.41/87.58  205: ifeq2(accessible_world(skc6, X), true, thing(X, skc7), true) -> true
% 87.41/87.58  206: ifeq2(accessible_world(skc6, X), true, thing(X, skc8), true) -> true
% 87.41/87.58  207: ifeq2(accessible_world(skc6, X), true, thing(X, skc9), true) -> true
% 87.41/87.58  208: ifeq2(accessible_world(skc8, X), true, thing(X, skc7), true) -> true
% 87.41/87.58  209: ifeq2(accessible_world(skc6, X), true, thing(X, skc10), true) -> true
% 87.41/87.58  210: ifeq2(accessible_world(skc8, X), true, thing(X, skc8), true) -> true
% 87.41/87.58  211: ifeq2(accessible_world(skc8, X), true, thing(X, skc10), true) -> true
% 87.41/87.58  212: ifeq2(accessible_world(skc8, X), true, thing(X, skc9), true) -> true
% 87.41/87.58  213: ifeq2(accessible_world(X, Y), true, ifeq2(specific(X, Z), true, specific(Y, Z), true), true) -> true
% 87.41/87.58  214: ifeq2(specific(skc6, X), true, specific(skc8, X), true) -> true
% 87.41/87.58  215: specific(skc8, skc10) -> true
% 87.41/87.58  216: ifeq2(specific(skc6, skc11), true, true, true) -> true
% 87.41/87.58  217: ifeq2(accessible_world(skc8, X), true, specific(X, skc11), true) -> true
% 87.41/87.58  218: ifeq2(accessible_world(skc6, X), true, specific(X, skc7), true) -> true
% 87.41/87.58  219: ifeq2(accessible_world(skc6, X), true, specific(X, skc10), true) -> true
% 87.41/87.58  220: ifeq2(accessible_world(skc8, X), true, specific(X, skc7), true) -> true
% 87.41/87.58  221: ifeq2(accessible_world(skc8, X), true, specific(X, skc10), true) -> true
% 87.41/87.58  222: ifeq2(accessible_world(X, Y), true, ifeq2(male(X, Z), true, male(Y, Z), true), true) -> true
% 87.41/87.58  223: ifeq2(male(skc6, X), true, male(skc8, X), true) -> true
% 87.41/87.58  224: ifeq2(accessible_world(X, Y), true, ifeq2(existent(X, Z), true, existent(Y, Z), true), true) -> true
% 87.41/87.58  225: ifeq2(existent(skc6, X), true, existent(skc8, X), true) -> true
% 87.41/87.58  226: existent(skc8, skc10) -> true
% 87.41/87.58  227: ifeq2(accessible_world(skc6, X), true, existent(X, skc10), true) -> true
% 87.41/87.58  228: ifeq2(accessible_world(skc8, X), true, existent(X, skc10), true) -> true
% 87.41/87.58  229: ifeq2(accessible_world(X, Y), true, ifeq2(nonexistent(X, Z), true, nonexistent(Y, Z), true), true) -> true
% 87.41/87.58  230: ifeq2(nonexistent(skc6, X), true, nonexistent(skc8, X), true) -> true
% 87.41/87.58  231: ifeq2(nonexistent(skc6, skc11), true, true, true) -> true
% 87.41/87.58  232: ifeq2(accessible_world(skc8, X), true, nonexistent(X, skc11), true) -> true
% 87.41/87.58  233: ifeq2(accessible_world(skc6, X), true, nonexistent(X, skc7), true) -> true
% 87.41/87.58  234: ifeq2(accessible_world(skc8, X), true, nonexistent(X, skc7), true) -> true
% 87.41/87.58  235: ifeq2(accessible_world(X, Y), true, ifeq2(human(X, Z), true, human(Y, Z), true), true) -> true
% 87.41/87.58  236: ifeq2(human(skc6, X), true, human(skc8, X), true) -> true
% 87.41/87.58  237: human(skc8, skc10) -> true
% 87.41/87.58  238: ifeq2(human_person(skc8, skc10), true, true, true) -> true
% 87.41/87.58  239: ifeq2(accessible_world(skc6, X), true, human(X, skc10), true) -> true
% 87.41/87.58  240: ifeq2(accessible_world(skc8, X), true, human(X, skc10), true) -> true
% 87.41/87.58  241: ifeq(tuple(nonhuman(skc8, skc10), true), tuple(true, true), a, b) -> b
% 87.41/87.58  242: ifeq2(accessible_world(X, Y), true, ifeq2(impartial(X, Z), true, impartial(Y, Z), true), true) -> true
% 87.41/87.58  243: ifeq2(impartial(skc6, X), true, impartial(skc8, X), true) -> true
% 87.41/87.58  244: impartial(skc8, skc10) -> true
% 87.41/87.58  245: ifeq2(organism(skc8, skc10), true, true, true) -> true
% 87.41/87.58  246: ifeq2(accessible_world(skc6, X), true, impartial(X, skc10), true) -> true
% 87.41/87.58  247: ifeq2(accessible_world(skc8, X), true, impartial(X, skc10), true) -> true
% 87.41/87.58  248: ifeq2(accessible_world(X, Y), true, ifeq2(animate(X, Z), true, animate(Y, Z), true), true) -> true
% 87.41/87.58  249: ifeq2(animate(skc6, X), true, animate(skc8, X), true) -> true
% 87.41/87.58  250: animate(skc8, skc10) -> true
% 87.41/87.58  251: ifeq2(accessible_world(skc6, X), true, animate(X, skc10), true) -> true
% 87.41/87.58  252: ifeq2(accessible_world(skc8, X), true, animate(X, skc10), true) -> true
% 87.41/87.58  253: ifeq2(accessible_world(X, Y), true, ifeq2(living(X, Z), true, living(Y, Z), true), true) -> true
% 87.41/87.58  254: ifeq2(living(skc6, X), true, living(skc8, X), true) -> true
% 87.41/87.58  255: living(skc8, skc10) -> true
% 87.41/87.58  256: ifeq2(accessible_world(skc6, X), true, living(X, skc10), true) -> true
% 87.41/87.58  257: ifeq2(accessible_world(skc8, X), true, living(X, skc10), true) -> true
% 87.41/87.58  258: ifeq2(accessible_world(X, Y), true, ifeq2(vincent_forename(X, Z), true, vincent_forename(Y, Z), true), true) -> true
% 87.41/87.58  259: ifeq2(vincent_forename(skc6, X), true, vincent_forename(skc8, X), true) -> true
% 87.41/87.58  260: ifeq2(accessible_world(X, Y), true, ifeq2(female(X, Z), true, female(Y, Z), true), true) -> true
% 87.41/87.58  261: ifeq2(female(skc6, X), true, female(skc8, X), true) -> true
% 87.41/87.58  262: female(skc8, skc10) -> true
% 87.41/87.58  263: ifeq2(woman(skc8, skc10), true, true, true) -> true
% 87.41/87.58  264: ifeq2(accessible_world(skc6, X), true, female(X, skc10), true) -> true
% 87.41/87.58  265: ifeq2(accessible_world(skc8, X), true, female(X, skc10), true) -> true
% 87.41/87.58  266: ifeq(tuple(true, male(skc8, skc10)), tuple(true, true), a, b) -> b
% 87.41/87.58  267: ifeq(tuple(unisex(skc8, skc10), true), tuple(true, true), a, b) -> b
% 87.41/87.58  268: ifeq2(accessible_world(X, skc6), true, ifeq2(female(X, skc10), true, true, true), true) -> true
% 87.41/87.58  269: ifeq2(accessible_world(X, Y), true, ifeq2(man(X, Z), true, man(Y, Z), true), true) -> true
% 87.41/87.58  270: ifeq2(man(skc6, X), true, man(skc8, X), true) -> true
% 87.41/87.58  271: ifeq2(accessible_world(X, Y), true, ifeq2(proposition(X, Z), true, proposition(Y, Z), true), true) -> true
% 87.41/87.58  272: ifeq2(proposition(skc6, X), true, proposition(skc8, X), true) -> true
% 87.41/87.58  273: proposition(skc8, skc8) -> true
% 87.41/87.58  274: relation(skc8, skc8) -> true
% 87.41/87.58  275: abstraction(skc8, skc8) -> true
% 87.41/87.58  276: general(skc8, skc8) -> true
% 87.41/87.58  277: unisex(skc8, skc8) -> true
% 87.41/87.58  278: nonhuman(skc8, skc8) -> true
% 87.41/87.58  279: ifeq2(relname(skc8, skc8), true, true, true) -> true
% 87.41/87.58  280: ifeq2(accessible_world(skc6, X), true, proposition(X, skc8), true) -> true
% 87.41/87.58  281: ifeq2(accessible_world(skc8, X), true, proposition(X, skc8), true) -> true
% 87.41/87.58  282: ifeq2(accessible_world(X, skc6), true, ifeq2(proposition(X, skc8), true, true, true), true) -> true
% 87.41/87.58  283: ifeq2(accessible_world(X, Y), true, ifeq2(unisex(X, Z), true, unisex(Y, Z), true), true) -> true
% 87.41/87.58  284: ifeq2(unisex(skc6, X), true, unisex(skc8, X), true) -> true
% 87.41/87.58  285: unisex(skc8, skc9) -> true
% 87.41/87.58  286: ifeq2(unisex(skc6, skc11), true, true, true) -> true
% 87.41/87.58  287: ifeq2(accessible_world(skc8, X), true, unisex(X, skc11), true) -> true
% 87.41/87.58  288: ifeq2(accessible_world(skc6, X), true, unisex(X, skc7), true) -> true
% 87.41/87.58  289: ifeq2(accessible_world(skc6, X), true, unisex(X, skc8), true) -> true
% 87.41/87.58  290: ifeq2(accessible_world(skc6, X), true, unisex(X, skc9), true) -> true
% 87.41/87.58  291: ifeq2(accessible_world(skc8, X), true, unisex(X, skc7), true) -> true
% 87.41/87.58  292: ifeq2(accessible_world(skc8, X), true, unisex(X, skc8), true) -> true
% 87.41/87.58  293: ifeq2(accessible_world(skc8, X), true, unisex(X, skc9), true) -> true
% 87.41/87.58  294: ifeq2(accessible_world(X, Y), true, ifeq2(desire_want(X, Z), true, desire_want(Y, Z), true), true) -> true
% 87.41/87.58  295: ifeq2(desire_want(skc6, X), true, desire_want(skc8, X), true) -> true
% 87.41/87.58  296: desire_want(skc8, skc7) -> true
% 87.41/87.58  297: ifeq2(accessible_world(skc6, X), true, desire_want(X, skc7), true) -> true
% 87.41/87.58  298: ifeq2(accessible_world(skc8, X), true, desire_want(X, skc7), true) -> true
% 87.41/87.58  299: ifeq2(accessible_world(X, skc6), true, ifeq2(desire_want(X, skc7), true, true, true), true) -> true
% 87.41/87.58  300: ifeq2(present(X, Y), true, ifeq2(accessible_world(X, Z), true, present(Z, Y), true), true) -> true
% 87.41/87.58  301: ifeq2(accessible_world(skc6, X), true, present(X, skc7), true) -> true
% 87.41/87.58  302: present(skc8, skc7) -> true
% 87.41/87.58  303: ifeq2(accessible_world(skc8, X), true, present(X, skc11), true) -> true
% 87.41/87.58  304: ifeq2(present(skc6, X), true, present(skc8, X), true) -> true
% 87.41/87.58  305: ifeq2(present(skc6, skc11), true, true, true) -> true
% 87.41/87.58  306: ifeq2(accessible_world(skc8, X), true, present(X, skc7), true) -> true
% 87.41/87.58  307: ifeq2(present(X, skc7), true, ifeq2(accessible_world(X, skc6), true, true, true), true) -> true
% 87.41/87.58  308: ifeq2(present(X, skc11), true, ifeq2(accessible_world(X, skc8), true, true, true), true) -> true
% 87.41/87.58  309: ifeq2(accessible_world(X, Y), true, ifeq2(relation(X, Z), true, relation(Y, Z), true), true) -> true
% 87.41/87.58  310: ifeq2(relation(skc6, X), true, relation(skc8, X), true) -> true
% 87.41/87.58  311: relation(skc8, skc9) -> true
% 87.41/87.58  312: abstraction(skc8, skc9) -> true
% 87.41/87.58  313: general(skc8, skc9) -> true
% 87.41/87.58  314: nonhuman(skc8, skc9) -> true
% 87.41/87.58  315: ifeq2(proposition(skc8, skc9), true, true, true) -> true
% 87.41/87.58  316: ifeq2(relname(skc8, skc9), true, true, true) -> true
% 87.41/87.58  317: ifeq2(accessible_world(skc6, X), true, relation(X, skc8), true) -> true
% 87.41/87.58  318: ifeq2(accessible_world(skc6, X), true, relation(X, skc9), true) -> true
% 87.41/87.58  319: ifeq2(accessible_world(skc8, X), true, relation(X, skc8), true) -> true
% 87.41/87.58  320: ifeq2(accessible_world(skc8, X), true, relation(X, skc9), true) -> true
% 87.41/87.58  321: ifeq2(accessible_world(X, skc6), true, ifeq2(relation(X, skc8), true, true, true), true) -> true
% 87.41/87.58  322: ifeq2(accessible_world(X, Y), true, ifeq2(nonhuman(X, Z), true, nonhuman(Y, Z), true), true) -> true
% 87.41/87.58  323: ifeq2(nonhuman(skc6, X), true, nonhuman(skc8, X), true) -> true
% 87.41/87.58  324: ifeq2(accessible_world(skc6, X), true, nonhuman(X, skc8), true) -> true
% 87.41/87.58  325: ifeq2(accessible_world(skc6, X), true, nonhuman(X, skc9), true) -> true
% 87.41/87.58  326: ifeq2(accessible_world(skc8, X), true, nonhuman(X, skc8), true) -> true
% 87.41/87.58  327: ifeq2(accessible_world(skc8, X), true, nonhuman(X, skc9), true) -> true
% 87.41/87.58  328: ifeq2(accessible_world(X, Y), true, ifeq2(abstraction(X, Z), true, abstraction(Y, Z), true), true) -> true
% 87.41/87.58  329: ifeq2(abstraction(skc6, X), true, abstraction(skc8, X), true) -> true
% 87.41/87.58  330: ifeq2(accessible_world(skc6, X), true, abstraction(X, skc8), true) -> true
% 87.41/87.58  331: ifeq2(accessible_world(skc6, X), true, abstraction(X, skc9), true) -> true
% 87.41/87.58  332: ifeq2(accessible_world(skc8, X), true, abstraction(X, skc8), true) -> true
% 87.41/87.58  333: ifeq2(accessible_world(skc8, X), true, abstraction(X, skc9), true) -> true
% 87.41/87.58  334: ifeq2(accessible_world(X, Y), true, ifeq2(general(X, Z), true, general(Y, Z), true), true) -> true
% 87.41/87.58  335: ifeq2(general(skc6, X), true, general(skc8, X), true) -> true
% 87.41/87.58  336: ifeq2(accessible_world(skc6, X), true, general(X, skc8), true) -> true
% 87.41/87.58  337: ifeq2(accessible_world(skc6, X), true, general(X, skc9), true) -> true
% 87.41/87.58  338: ifeq2(accessible_world(skc8, X), true, general(X, skc8), true) -> true
% 87.41/87.58  339: ifeq2(accessible_world(skc8, X), true, general(X, skc9), true) -> true
% 87.41/87.58  340: ifeq2(accessible_world(X, Y), true, ifeq2(mia_forename(X, Z), true, mia_forename(Y, Z), true), true) -> true
% 87.41/87.58  341: ifeq2(mia_forename(skc6, X), true, mia_forename(skc8, X), true) -> true
% 87.41/87.58  342: mia_forename(skc8, skc9) -> true
% 87.41/87.58  343: forename(skc8, skc9) -> true
% 87.41/87.58  344: relname(skc8, skc9) -> true
% 87.41/87.58  345: ifeq2(vincent_forename(skc8, skc9), true, true, true) -> true
% 87.41/87.58  346: ifeq2(accessible_world(skc6, X), true, mia_forename(X, skc9), true) -> true
% 87.41/87.58  347: ifeq2(accessible_world(skc8, X), true, mia_forename(X, skc9), true) -> true
% 87.41/87.58  348: ifeq2(accessible_world(X, skc6), true, ifeq2(mia_forename(X, skc9), true, true, true), true) -> true
% 87.41/87.58  349: ifeq2(accessible_world(X, Y), true, ifeq2(relname(X, Z), true, relname(Y, Z), true), true) -> true
% 87.41/87.58  350: ifeq2(relname(skc6, X), true, relname(skc8, X), true) -> true
% 87.41/87.58  351: ifeq2(accessible_world(skc6, X), true, relname(X, skc9), true) -> true
% 87.41/87.58  352: ifeq2(accessible_world(skc8, X), true, relname(X, skc9), true) -> true
% 87.41/87.58  353: ifeq2(accessible_world(X, skc6), true, ifeq2(relname(X, skc9), true, true, true), true) -> true
% 87.41/87.58  354: ifeq2(accessible_world(X, Y), true, ifeq2(forename(X, Z), true, forename(Y, Z), true), true) -> true
% 87.41/87.58  355: ifeq2(forename(skc6, X), true, forename(skc8, X), true) -> true
% 87.41/87.58  356: ifeq2(accessible_world(skc6, X), true, forename(X, skc9), true) -> true
% 87.41/87.58  357: ifeq2(accessible_world(skc8, X), true, forename(X, skc9), true) -> true
% 87.41/87.58  358: ifeq2(accessible_world(X, skc6), true, ifeq2(forename(X, skc9), true, true, true), true) -> true
% 87.41/87.58  359: ifeq2(accessible_world(X, Y), true, ifeq2(woman(X, Z), true, woman(Y, Z), true), true) -> true
% 87.41/87.58  360: ifeq2(woman(skc6, X), true, woman(skc8, X), true) -> true
% 87.41/87.58  361: woman(skc8, skc10) -> true
% 87.41/87.58  362: human_person(skc8, skc10) -> true
% 87.41/87.58  363: organism(skc8, skc10) -> true
% 87.41/87.58  364: entity(skc8, skc10) -> true
% 87.41/87.58  365: ifeq2(man(skc8, skc10), true, true, true) -> true
% 87.41/87.58  366: ifeq2(accessible_world(skc6, X), true, woman(X, skc10), true) -> true
% 87.41/87.58  367: ifeq2(accessible_world(skc8, X), true, woman(X, skc10), true) -> true
% 87.41/87.58  368: ifeq2(accessible_world(X, skc6), true, ifeq2(woman(X, skc10), true, true, true), true) -> true
% 87.41/87.58  369: ifeq2(accessible_world(X, Y), true, ifeq2(organism(X, Z), true, organism(Y, Z), true), true) -> true
% 87.41/87.58  370: ifeq2(organism(skc6, X), true, organism(skc8, X), true) -> true
% 87.41/87.58  371: ifeq2(accessible_world(skc6, X), true, organism(X, skc10), true) -> true
% 87.41/87.58  372: ifeq2(accessible_world(skc8, X), true, organism(X, skc10), true) -> true
% 87.41/87.58  373: ifeq2(accessible_world(X, Y), true, ifeq2(human_person(X, Z), true, human_person(Y, Z), true), true) -> true
% 87.41/87.58  374: ifeq2(human_person(skc6, X), true, human_person(skc8, X), true) -> true
% 87.41/87.58  375: ifeq2(accessible_world(skc6, X), true, human_person(X, skc10), true) -> true
% 87.41/87.58  376: ifeq2(accessible_world(skc8, X), true, human_person(X, skc10), true) -> true
% 87.41/87.58  377: ifeq2(accessible_world(X, skc6), true, ifeq2(human_person(X, skc10), true, true, true), true) -> true
% 87.41/87.58  378: ifeq2(accessible_world(X, Y), true, ifeq2(entity(X, Z), true, entity(Y, Z), true), true) -> true
% 87.41/87.58  379: ifeq2(entity(skc6, X), true, entity(skc8, X), true) -> true
% 87.41/87.58  380: ifeq2(accessible_world(skc6, X), true, entity(X, skc10), true) -> true
% 87.41/87.58  381: ifeq2(accessible_world(skc8, X), true, entity(X, skc10), true) -> true
% 87.41/87.58  382: ifeq2(accessible_world(X, skc6), true, ifeq2(abstraction(X, skc8), true, true, true), true) -> true
% 87.41/87.58  383: ifeq2(accessible_world(X, skc8), true, ifeq2(woman(X, skc10), true, true, true), true) -> true
% 87.41/87.58  384: ifeq2(accessible_world(X, skc6), true, ifeq2(organism(X, skc10), true, true, true), true) -> true
% 87.41/87.58  385: ifeq2(accessible_world(X, skc8), true, ifeq2(mia_forename(X, skc9), true, true, true), true) -> true
% 87.41/87.58  386: ifeq(tuple(true, female(skc8, skc8)), tuple(true, true), a, b) -> b
% 87.41/87.58  387: ifeq(tuple(true, male(skc8, skc8)), tuple(true, true), a, b) -> b
% 87.41/87.58  388: ifeq(tuple(specific(skc8, skc8), true), tuple(true, true), a, b) -> b
% 87.41/87.58  389: ifeq(tuple(true, human(skc8, skc8)), tuple(true, true), a, b) -> b
% 87.41/87.58  390: ifeq2(present(X, skc7), true, ifeq2(accessible_world(X, skc8), true, true, true), true) -> true
% 87.41/87.58  391: ifeq2(accessible_world(X, skc8), true, ifeq2(proposition(X, skc8), true, true, true), true) -> true
% 87.41/87.58  392: ifeq2(accessible_world(X, skc8), true, ifeq2(desire_want(X, skc7), true, true, true), true) -> true
% 87.41/87.58  393: ifeq2(accessible_world(X, skc8), true, ifeq2(unisex(X, skc11), true, true, true), true) -> true
% 87.41/87.58  394: ifeq(tuple(true, male(skc8, skc9)), tuple(true, true), a, b) -> b
% 87.41/87.58  395: ifeq(tuple(true, female(skc8, skc9)), tuple(true, true), a, b) -> b
% 87.41/87.58  396: ifeq(tuple(true, human(skc8, skc9)), tuple(true, true), a, b) -> b
% 87.41/87.58  397: ifeq(tuple(specific(skc8, skc9), true), tuple(true, true), a, b) -> b
% 87.41/87.58  398: ifeq2(accessible_world(X, skc6), true, ifeq2(relation(X, skc9), true, true, true), true) -> true
% 87.41/87.58  399: ifeq2(accessible_world(X, skc8), true, ifeq2(female(X, skc10), true, true, true), true) -> true
% 87.41/87.58  400: ifeq2(accessible_world(X, skc6), true, ifeq2(animate(X, skc10), true, true, true), true) -> true
% 87.41/87.58  401: ifeq2(accessible_world(X, skc6), true, ifeq2(eventuality(X, skc7), true, true, true), true) -> true
% 87.41/87.58  402: ifeq2(accessible_world(X, skc8), true, ifeq2(event(X, skc7), true, true, true), true) -> true
% 87.41/87.59  403: ifeq2(accessible_world(X, skc8), true, ifeq2(thing(X, skc11), true, true, true), true) -> true
% 87.41/87.59  404: ifeq2(accessible_world(X, skc8), true, ifeq2(specific(X, skc11), true, true, true), true) -> true
% 87.41/87.59  405: ifeq(tuple(true, general(skc8, skc10)), tuple(true, true), a, b) -> b
% 87.41/87.59  406: ifeq2(accessible_world(X, skc6), true, ifeq2(human(X, skc10), true, true, true), true) -> true
% 87.41/87.59  407: ifeq2(accessible_world(X, skc8), true, ifeq2(nonexistent(X, skc11), true, true, true), true) -> true
% 87.41/87.59  408: ifeq(tuple(nonexistent(skc8, skc10), true), tuple(true, true), a, b) -> b
% 87.41/87.59  409: ifeq2(accessible_world(X, skc6), true, ifeq2(impartial(X, skc10), true, true, true), true) -> true
% 87.41/87.59  410: ifeq2(accessible_world(X, skc6), true, ifeq2(specific(X, skc7), true, true, true), true) -> true
% 87.41/87.59  411: ifeq2(accessible_world(X, skc6), true, ifeq2(thing(X, skc8), true, true, true), true) -> true
% 87.41/87.59  412: ifeq2(accessible_world(X, skc6), true, ifeq2(thing(X, skc7), true, true, true), true) -> true
% 87.41/87.59  413: ifeq2(accessible_world(X, skc8), true, ifeq2(eventuality(X, skc7), true, true, true), true) -> true
% 87.41/87.59  414: ifeq2(accessible_world(X, skc8), true, ifeq2(singleton(X, skc11), true, true, true), true) -> true
% 87.41/87.59  415: ifeq2(accessible_world(X, skc8), true, ifeq2(animate(X, skc10), true, true, true), true) -> true
% 87.41/87.59  416: ifeq2(accessible_world(X, skc6), true, ifeq2(nonexistent(X, skc7), true, true, true), true) -> true
% 87.41/87.59  417: ifeq2(accessible_world(X, skc8), true, ifeq2(human(X, skc10), true, true, true), true) -> true
% 87.41/87.59  418: ifeq2(accessible_world(X, skc6), true, ifeq2(nonhuman(X, skc8), true, true, true), true) -> true
% 87.41/87.59  419: ifeq2(accessible_world(X, skc8), true, ifeq2(relation(X, skc8), true, true, true), true) -> true
% 87.41/87.59  420: ifeq2(accessible_world(X, skc8), true, ifeq2(relation(X, skc9), true, true, true), true) -> true
% 87.41/87.59  421: ifeq2(accessible_world(X, skc6), true, ifeq2(living(X, skc10), true, true, true), true) -> true
% 87.41/87.59  422: ifeq2(accessible_world(X, skc6), true, ifeq2(general(X, skc8), true, true, true), true) -> true
% 87.41/87.59  423: ifeq2(accessible_world(X, skc8), true, ifeq2(human_person(X, skc10), true, true, true), true) -> true
% 87.41/87.59  424: ifeq2(accessible_world(X, skc8), true, ifeq2(forename(X, skc9), true, true, true), true) -> true
% 87.41/87.59  425: ifeq2(accessible_world(X, skc6), true, ifeq2(entity(X, skc10), true, true, true), true) -> true
% 87.41/87.59  426: ifeq2(accessible_world(X, skc6), true, ifeq2(abstraction(X, skc9), true, true, true), true) -> true
% 87.41/87.59  427: ifeq2(accessible_world(X, skc6), true, ifeq2(unisex(X, skc8), true, true, true), true) -> true
% 87.41/87.59  428: ifeq2(accessible_world(X, skc6), true, ifeq2(unisex(X, skc7), true, true, true), true) -> true
% 87.41/87.59  429: ifeq2(accessible_world(X, skc8), true, ifeq2(unisex(X, skc7), true, true, true), true) -> true
% 87.41/87.59  430: ifeq2(accessible_world(X, skc6), true, ifeq2(unisex(X, skc9), true, true, true), true) -> true
% 87.41/87.59  431: ifeq2(accessible_world(X, skc8), true, ifeq2(relname(X, skc9), true, true, true), true) -> true
% 87.41/87.59  432: ifeq2(accessible_world(X, skc8), true, ifeq2(abstraction(X, skc8), true, true, true), true) -> true
% 87.41/87.59  433: ifeq2(accessible_world(X, skc8), true, ifeq2(abstraction(X, skc9), true, true, true), true) -> true
% 87.41/87.59  434: ifeq2(accessible_world(X, skc8), true, ifeq2(living(X, skc10), true, true, true), true) -> true
% 87.41/87.59  435: ifeq2(accessible_world(X, skc6), true, ifeq2(nonhuman(X, skc9), true, true, true), true) -> true
% 87.41/87.59  436: ifeq2(accessible_world(X, skc6), true, ifeq2(general(X, skc9), true, true, true), true) -> true
% 87.41/87.59  437: ifeq2(accessible_world(X, skc8), true, ifeq2(organism(X, skc10), true, true, true), true) -> true
% 87.41/87.59  438: ifeq2(accessible_world(X, skc8), true, ifeq2(specific(X, skc7), true, true, true), true) -> true
% 87.41/87.59  439: ifeq2(accessible_world(X, skc6), true, ifeq2(specific(X, skc10), true, true, true), true) -> true
% 87.41/87.59  440: ifeq2(accessible_world(X, skc6), true, ifeq2(existent(X, skc10), true, true, true), true) -> true
% 87.41/87.59  441: ifeq2(accessible_world(X, skc6), true, ifeq2(singleton(X, skc7), true, true, true), true) -> true
% 87.41/87.59  442: ifeq2(accessible_world(X, skc8), true, ifeq2(thing(X, skc7), true, true, true), true) -> true
% 87.41/87.59  443: ifeq2(accessible_world(X, skc8), true, ifeq2(impartial(X, skc10), true, true, true), true) -> true
% 87.41/87.59  444: ifeq2(accessible_world(X, skc6), true, ifeq2(thing(X, skc9), true, true, true), true) -> true
% 87.41/87.59  445: ifeq2(accessible_world(X, skc8), true, ifeq2(thing(X, skc8), true, true, true), true) -> true
% 87.41/87.59  446: ifeq2(accessible_world(X, skc6), true, ifeq2(thing(X, skc10), true, true, true), true) -> true
% 87.41/87.59  447: ifeq2(accessible_world(X, skc6), true, ifeq2(singleton(X, skc8), true, true, true), true) -> true
% 87.41/87.59  448: ifeq2(accessible_world(X, skc8), true, ifeq2(nonexistent(X, skc7), true, true, true), true) -> true
% 87.41/87.59  449: ifeq2(theme(X, Y, Z), true, ifeq2(accessible_world(X, W), true, theme(W, Y, Z), true), true) -> true
% 87.41/87.59  450: ifeq2(accessible_world(skc6, X), true, theme(X, skc7, skc8), true) -> true
% 87.41/87.59  451: theme(skc8, skc7, skc8) -> true
% 87.41/87.59  452: ifeq2(theme(skc6, X, Y), true, theme(skc8, X, Y), true) -> true
% 87.41/87.59  453: ifeq2(accessible_world(skc8, X), true, theme(X, skc7, skc8), true) -> true
% 87.41/87.59  454: ifeq2(theme(X, skc7, skc8), true, ifeq2(accessible_world(X, skc6), true, true, true), true) -> true
% 87.41/87.59  455: ifeq2(theme(X, skc7, skc8), true, ifeq2(accessible_world(X, skc8), true, true, true), true) -> true
% 87.41/87.59  456: ifeq2(agent(X, Y, Z), true, ifeq2(accessible_world(X, W), true, agent(W, Y, Z), true), true) -> true
% 87.41/87.59  457: ifeq2(accessible_world(skc6, X), true, agent(X, skc7, skc10), true) -> true
% 87.41/87.59  458: agent(skc8, skc7, skc10) -> true
% 87.41/87.59  459: ifeq2(accessible_world(skc8, X), true, agent(X, skc11, skc10), true) -> true
% 87.41/87.59  460: ifeq2(agent(skc6, X, Y), true, agent(skc8, X, Y), true) -> true
% 87.41/87.59  461: ifeq2(agent(skc6, skc11, skc10), true, true, true) -> true
% 87.41/87.59  462: ifeq2(accessible_world(skc8, X), true, agent(X, skc7, skc10), true) -> true
% 87.41/87.59  463: ifeq2(agent(X, skc7, skc10), true, ifeq2(accessible_world(X, skc6), true, true, true), true) -> true
% 87.41/87.59  464: ifeq2(agent(X, skc11, skc10), true, ifeq2(accessible_world(X, skc8), true, true, true), true) -> true
% 87.41/87.59  465: ifeq2(agent(X, skc7, skc10), true, ifeq2(accessible_world(X, skc8), true, true, true), true) -> true
% 87.41/87.59  466: ifeq2(of(X, Y, Z), true, ifeq2(accessible_world(X, W), true, of(W, Y, Z), true), true) -> true
% 87.41/87.59  467: ifeq2(accessible_world(skc6, X), true, of(X, skc9, skc10), true) -> true
% 87.41/87.59  468: of(skc8, skc9, skc10) -> true
% 87.41/87.59  469: ifeq2(of(skc6, X, Y), true, of(skc8, X, Y), true) -> true
% 87.41/87.59  470: ifeq2(accessible_world(skc8, X), true, of(X, skc9, skc10), true) -> true
% 87.41/87.59  471: ifeq2(of(X, skc9, skc10), true, ifeq2(accessible_world(X, skc6), true, true, true), true) -> true
% 87.41/87.59  472: ifeq2(of(X, skc9, skc10), true, ifeq2(accessible_world(X, skc8), true, true, true), true) -> true
% 87.41/87.59  473: ifeq2(accessible_world(X, skc6), true, ifeq2(singleton(X, skc9), true, true, true), true) -> true
% 87.41/87.59  474: ifeq2(accessible_world(X, skc8), true, ifeq2(general(X, skc8), true, true, true), true) -> true
% 87.41/87.59  475: ifeq2(accessible_world(X, skc8), true, ifeq2(entity(X, skc10), true, true, true), true) -> true
% 87.41/87.59  476: ifeq2(accessible_world(X, skc8), true, ifeq2(nonhuman(X, skc8), true, true, true), true) -> true
% 87.41/87.59  477: ifeq2(accessible_world(X, skc8), true, ifeq2(nonhuman(X, skc9), true, true, true), true) -> true
% 87.41/87.59  478: ifeq2(accessible_world(X, skc8), true, ifeq2(unisex(X, skc8), true, true, true), true) -> true
% 87.41/87.59  479: ifeq2(accessible_world(X, skc8), true, ifeq2(unisex(X, skc9), true, true, true), true) -> true
% 87.41/87.59  480: ifeq2(accessible_world(X, skc8), true, ifeq2(singleton(X, skc7), true, true, true), true) -> true
% 87.41/87.59  481: ifeq2(accessible_world(X, skc8), true, ifeq2(thing(X, skc10), true, true, true), true) -> true
% 87.41/87.59  482: ifeq2(accessible_world(X, skc8), true, ifeq2(thing(X, skc9), true, true, true), true) -> true
% 87.41/87.59  483: ifeq2(accessible_world(X, skc8), true, ifeq2(existent(X, skc10), true, true, true), true) -> true
% 87.41/87.59  484: ifeq2(accessible_world(X, skc6), true, ifeq2(singleton(X, skc10), true, true, true), true) -> true
% 87.41/87.59  485: ifeq2(accessible_world(X, skc8), true, ifeq2(specific(X, skc10), true, true, true), true) -> true
% 87.41/87.59  486: ifeq2(accessible_world(X, skc8), true, ifeq2(general(X, skc9), true, true, true), true) -> true
% 87.41/87.59  487: ifeq2(accessible_world(X, skc8), true, ifeq2(singleton(X, skc8), true, true, true), true) -> true
% 87.41/87.59  488: ifeq2(accessible_world(X, skc8), true, ifeq2(singleton(X, skc10), true, true, true), true) -> true
% 87.41/87.59  489: ifeq2(accessible_world(X, skc8), true, ifeq2(singleton(X, skc9), true, true, true), true) -> true
% 87.41/87.59  490: ifeq3(of(X, Y, Z), true, ifeq3(of(X, W, Z), true, ifeq3(entity(X, Z), true, ifeq3(forename(X, Y), true, ifeq3(forename(X, W), true, Y, W), W), W), W), W) -> W
% 87.41/87.59  491: ifeq3(of(skc6, X, skc10), true, ifeq3(forename(skc6, X), true, skc9, X), X) -> X
% 87.41/87.59  492: ifeq3(of(skc6, X, skc10), true, ifeq3(forename(skc6, X), true, X, skc9), skc9) -> skc9
% 87.41/87.59  493: ifeq3(of(skc8, X, skc10), true, ifeq3(forename(skc8, X), true, skc9, X), X) -> X
% 87.41/87.59  494: ifeq3(of(skc8, X, skc10), true, ifeq3(forename(skc8, X), true, X, skc9), skc9) -> skc9
% 87.41/87.59  495: ifeq3(of(skc6, skc9, X), true, ifeq3(of(skc6, Y, X), true, ifeq3(entity(skc6, X), true, ifeq3(forename(skc6, Y), true, skc9, Y), Y), Y), Y) -> Y
% 87.41/87.59  496: ifeq3(of(skc6, skc9, X), true, ifeq3(of(skc6, skc9, X), true, ifeq3(entity(skc6, X), true, skc9, skc9), skc9), skc9) -> skc9
% 87.41/87.59  497: ifeq3(of(skc6, X, Y), true, ifeq3(of(skc6, skc9, Y), true, ifeq3(entity(skc6, Y), true, ifeq3(forename(skc6, X), true, X, skc9), skc9), skc9), skc9) -> skc9
% 87.41/87.59  498: ifeq3(of(skc6, X, skc10), true, ifeq3(of(skc6, Y, skc10), true, ifeq3(forename(skc6, X), true, ifeq3(forename(skc6, Y), true, X, Y), Y), Y), Y) -> Y
% 87.41/87.59  499: ifeq3(of(skc8, skc9, X), true, ifeq3(of(skc8, Y, X), true, ifeq3(entity(skc8, X), true, ifeq3(forename(skc8, Y), true, skc9, Y), Y), Y), Y) -> Y
% 87.41/87.59  500: ifeq3(of(skc8, skc9, X), true, ifeq3(of(skc8, skc9, X), true, ifeq3(entity(skc8, X), true, skc9, skc9), skc9), skc9) -> skc9
% 87.41/87.59  501: ifeq3(of(skc8, X, Y), true, ifeq3(of(skc8, skc9, Y), true, ifeq3(entity(skc8, Y), true, ifeq3(forename(skc8, X), true, X, skc9), skc9), skc9), skc9) -> skc9
% 87.41/87.59  502: ifeq3(of(skc8, X, skc10), true, ifeq3(of(skc8, Y, skc10), true, ifeq3(forename(skc8, X), true, ifeq3(forename(skc8, Y), true, X, Y), Y), Y), Y) -> Y
% 87.41/87.59  503: ifeq3(theme(X, Y, Z), true, ifeq3(theme(X, W, V), true, ifeq3(proposition(X, Z), true, ifeq3(proposition(X, V), true, ifeq3(desire_want(X, Y), true, ifeq3(desire_want(X, W), true, Z, V), V), V), V), V), V) -> V
% 87.41/87.59  504: ifeq3(theme(skc6, X, Y), true, ifeq3(proposition(skc6, Y), true, ifeq3(desire_want(skc6, X), true, skc8, Y), Y), Y) -> Y
% 87.41/87.59  505: ifeq3(theme(skc6, skc7, X), true, ifeq3(proposition(skc6, X), true, skc8, X), X) -> X
% 87.41/87.59  506: ifeq3(theme(skc6, X, skc8), true, ifeq3(desire_want(skc6, X), true, skc8, skc8), skc8) -> skc8
% 87.41/87.59  507: ifeq3(theme(skc6, X, Y), true, ifeq3(proposition(skc6, Y), true, ifeq3(desire_want(skc6, X), true, Y, skc8), skc8), skc8) -> skc8
% 87.41/87.59  508: ifeq3(theme(skc6, skc7, X), true, ifeq3(proposition(skc6, X), true, X, skc8), skc8) -> skc8
% 87.41/87.59  509: ifeq3(theme(skc8, X, Y), true, ifeq3(proposition(skc8, Y), true, ifeq3(desire_want(skc8, X), true, skc8, Y), Y), Y) -> Y
% 87.41/87.59  510: ifeq3(theme(skc8, skc7, X), true, ifeq3(proposition(skc8, X), true, skc8, X), X) -> X
% 87.41/87.59  511: ifeq3(theme(skc8, X, skc8), true, ifeq3(desire_want(skc8, X), true, skc8, skc8), skc8) -> skc8
% 87.41/87.59  512: ifeq3(theme(skc8, X, Y), true, ifeq3(proposition(skc8, Y), true, ifeq3(desire_want(skc8, X), true, Y, skc8), skc8), skc8) -> skc8
% 87.41/87.59  513: ifeq3(theme(skc8, skc7, X), true, ifeq3(proposition(skc8, X), true, X, skc8), skc8) -> skc8
% 87.41/87.59  514: ifeq3(theme(skc6, skc7, X), true, ifeq3(theme(skc6, Y, Z), true, ifeq3(proposition(skc6, X), true, ifeq3(proposition(skc6, Z), true, ifeq3(desire_want(skc6, Y), true, X, Z), Z), Z), Z), Z) -> Z
% 87.41/87.59  515: ifeq3(theme(skc6, skc7, X), true, ifeq3(theme(skc6, skc7, Y), true, ifeq3(proposition(skc6, X), true, ifeq3(proposition(skc6, Y), true, X, Y), Y), Y), Y) -> Y
% 87.41/87.59  516: ifeq3(theme(skc6, skc7, X), true, ifeq3(theme(skc6, Y, skc8), true, ifeq3(proposition(skc6, X), true, ifeq3(desire_want(skc6, Y), true, X, skc8), skc8), skc8), skc8) -> skc8
% 87.41/87.59  517: ifeq3(theme(skc6, X, Y), true, ifeq3(theme(skc6, skc7, Z), true, ifeq3(proposition(skc6, Y), true, ifeq3(proposition(skc6, Z), true, ifeq3(desire_want(skc6, X), true, Y, Z), Z), Z), Z), Z) -> Z
% 87.41/87.59  518: ifeq3(theme(skc6, X, skc8), true, ifeq3(theme(skc6, skc7, Y), true, ifeq3(proposition(skc6, Y), true, ifeq3(desire_want(skc6, X), true, skc8, Y), Y), Y), Y) -> Y
% 87.41/87.59  519: ifeq3(theme(skc6, X, skc8), true, ifeq3(theme(skc6, Y, Z), true, ifeq3(proposition(skc6, Z), true, ifeq3(desire_want(skc6, X), true, ifeq3(desire_want(skc6, Y), true, skc8, Z), Z), Z), Z), Z) -> Z
% 87.41/87.59  520: ifeq3(theme(skc6, X, skc8), true, ifeq3(theme(skc6, Y, skc8), true, ifeq3(desire_want(skc6, X), true, ifeq3(desire_want(skc6, Y), true, skc8, skc8), skc8), skc8), skc8) -> skc8
% 87.41/87.59  521: ifeq3(theme(skc6, X, Y), true, ifeq3(theme(skc6, Z, skc8), true, ifeq3(proposition(skc6, Y), true, ifeq3(desire_want(skc6, X), true, ifeq3(desire_want(skc6, Z), true, Y, skc8), skc8), skc8), skc8), skc8) -> skc8
% 87.41/87.59  522: ifeq3(theme(skc8, skc7, X), true, ifeq3(theme(skc8, Y, Z), true, ifeq3(proposition(skc8, X), true, ifeq3(proposition(skc8, Z), true, ifeq3(desire_want(skc8, Y), true, X, Z), Z), Z), Z), Z) -> Z
% 87.41/87.59  523: ifeq3(theme(skc8, skc7, X), true, ifeq3(theme(skc8, skc7, Y), true, ifeq3(proposition(skc8, X), true, ifeq3(proposition(skc8, Y), true, X, Y), Y), Y), Y) -> Y
% 87.41/87.59  524: ifeq3(theme(skc8, skc7, X), true, ifeq3(theme(skc8, Y, skc8), true, ifeq3(proposition(skc8, X), true, ifeq3(desire_want(skc8, Y), true, X, skc8), skc8), skc8), skc8) -> skc8
% 87.41/87.59  525: ifeq3(theme(skc8, X, Y), true, ifeq3(theme(skc8, skc7, Z), true, ifeq3(proposition(skc8, Y), true, ifeq3(proposition(skc8, Z), true, ifeq3(desire_want(skc8, X), true, Y, Z), Z), Z), Z), Z) -> Z
% 87.41/87.59  526: ifeq3(theme(skc8, X, skc8), true, ifeq3(theme(skc8, skc7, Y), true, ifeq3(proposition(skc8, Y), true, ifeq3(desire_want(skc8, X), true, skc8, Y), Y), Y), Y) -> Y
% 87.41/87.59  527: ifeq3(theme(skc8, X, skc8), true, ifeq3(theme(skc8, Y, Z), true, ifeq3(proposition(skc8, Z), true, ifeq3(desire_want(skc8, X), true, ifeq3(desire_want(skc8, Y), true, skc8, Z), Z), Z), Z), Z) -> Z
% 87.41/87.59  528: ifeq3(theme(skc8, X, skc8), true, ifeq3(theme(skc8, Y, skc8), true, ifeq3(desire_want(skc8, X), true, ifeq3(desire_want(skc8, Y), true, skc8, skc8), skc8), skc8), skc8) -> skc8
% 87.41/87.59  529: ifeq3(theme(skc8, X, Y), true, ifeq3(theme(skc8, Z, skc8), true, ifeq3(proposition(skc8, Y), true, ifeq3(desire_want(skc8, X), true, ifeq3(desire_want(skc8, Z), true, Y, skc8), skc8), skc8), skc8), skc8) -> skc8
% 87.41/87.59  530: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, U2), true, ifeq2(agent(U2, U3, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(U2, U3), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, U2), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, U2), true, ifeq2(desire_want(X, U), true, ifeq2(event(U2, U3), true, ifeq2(dance(U2, U3), true, accessible_world(X, skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  531: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, accessible_world(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  532: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  533: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true) -> true
% 87.41/87.59  534: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, accessible_world(skc6, skf4(skc10, skc6)), true), true) -> true
% 87.41/87.59  535: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, accessible_world(skc6, skf4(X, skc6)), true), true), true) -> true
% 87.41/87.59  536: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true) -> true
% 87.41/87.59  537: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true) -> true
% 87.41/87.59  538: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  539: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true) -> true
% 87.41/87.59  540: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true) -> true
% 87.41/87.59  541: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(X, skc6)), true), true), true), true) -> true
% 87.41/87.59  542: ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true) -> true
% 87.41/87.59  543: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc6, skf4(X, skc6)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  544: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  545: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true) -> true
% 87.41/87.59  546: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  547: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, accessible_world(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  548: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  549: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true) -> true
% 87.41/87.59  550: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  551: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  552: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  553: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  554: ifeq2(of(skc6, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  555: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  556: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  557: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  558: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  559: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  560: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  561: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  562: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  563: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  564: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  565: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  566: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  567: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  568: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  569: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true) -> true
% 87.41/87.59  570: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, accessible_world(skc6, skf4(X, skc6)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  571: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  572: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  573: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(X, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  574: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  575: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  576: ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true) -> true
% 87.41/87.59  577: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(X, skc6)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  578: ifeq2(theme(skc6, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  579: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc6, skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  580: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  581: ifeq2(theme(skc6, X, skc6), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  582: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  583: ifeq2(theme(skc6, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  584: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  585: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  586: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc6, skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  587: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc6, skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  588: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  589: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  590: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  591: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  592: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  593: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  594: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, accessible_world(X, skf4(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  595: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  596: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true) -> true
% 87.41/87.59  597: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true) -> true
% 87.41/87.59  598: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true) -> true
% 87.41/87.59  599: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  600: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  601: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  602: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  603: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  604: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true) -> true
% 87.41/87.59  605: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  606: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  607: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  608: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  609: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  610: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  611: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  612: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  613: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  614: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  615: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  616: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  617: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  618: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  619: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true) -> true
% 87.41/87.59  620: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true) -> true
% 87.41/87.59  621: ifeq2(actual_world(skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  622: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  623: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  624: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  625: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  626: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  627: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  628: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  629: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  630: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  631: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  632: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  633: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  634: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  635: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  636: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  637: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  638: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  639: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc6), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  640: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  641: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  642: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  643: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  644: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  645: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  646: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  647: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  648: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  649: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  650: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  651: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  652: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  653: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  654: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  655: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  656: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  657: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  658: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  659: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  660: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  661: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  662: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  663: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  664: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  665: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  666: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  667: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  668: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  669: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  670: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  671: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  672: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  673: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  674: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  675: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  676: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  677: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  678: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  679: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  680: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  681: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  682: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc6), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc6, skc7), true, accessible_world(X, skf4(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  683: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  684: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  685: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  686: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  687: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  688: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  689: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  690: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  691: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  692: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc11, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, accessible_world(X, skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  693: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  694: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  695: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  696: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  697: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  698: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  699: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  700: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  701: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  702: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, accessible_world(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  703: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  704: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  705: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  706: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  707: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  708: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  709: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  710: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  711: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc8, skc7), true, accessible_world(X, skf4(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  712: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  713: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  714: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  715: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  716: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  717: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  718: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  719: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  720: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  721: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  722: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  723: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  724: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  725: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  726: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  727: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  728: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  729: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  730: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  731: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  732: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  733: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  734: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  735: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  736: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  737: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  738: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  739: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  740: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  741: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  742: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  743: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  744: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  745: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  746: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  747: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  748: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  749: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  750: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  751: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  752: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  753: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, accessible_world(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  754: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  755: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  756: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  757: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, accessible_world(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  758: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  759: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  760: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  761: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  762: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  763: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc6), true, ifeq2(agent(skc6, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc6, skc7), true, accessible_world(X, skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  764: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  765: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  766: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  767: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  768: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  769: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  770: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  771: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  772: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  773: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  774: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  775: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  776: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  777: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  778: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  779: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  780: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  781: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  782: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  783: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc8, skc7), true, accessible_world(X, skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  784: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  785: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  786: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  787: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  788: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  789: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  790: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  791: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  792: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  793: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  794: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  795: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(dance(skc8, skc7), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  796: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  797: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  798: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  799: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  800: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  801: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  802: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  803: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  804: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  805: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  806: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  807: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  808: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  809: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  810: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  811: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  812: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  813: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  814: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  815: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  816: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  817: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  818: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  819: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  820: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, accessible_world(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  821: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  822: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  823: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  824: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  825: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  826: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  827: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, U), true, ifeq2(agent(U, U2, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(U, U2), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, U), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, U), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(U, U2), true, ifeq2(dance(U, U2), true, accessible_world(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  828: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  829: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  830: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, accessible_world(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  831: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  832: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  833: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, accessible_world(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  834: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, accessible_world(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  835: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, U2), true, ifeq2(agent(U2, U3, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(U2, U3), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, U2), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, U2), true, ifeq2(desire_want(X, U), true, ifeq2(event(U2, U3), true, ifeq2(dance(U2, U3), true, desire_want(X, skf3(X, U4)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  836: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  837: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  838: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true) -> true
% 87.41/87.59  839: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, desire_want(skc6, skf3(skc6, X)), true), true) -> true
% 87.41/87.59  840: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, desire_want(skc6, skf3(skc6, Y)), true), true), true) -> true
% 87.41/87.59  841: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true) -> true
% 87.41/87.59  842: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true) -> true
% 87.41/87.59  843: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  844: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true) -> true
% 87.41/87.59  845: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, X)), true), true), true) -> true
% 87.41/87.59  846: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true) -> true
% 87.41/87.59  847: ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true), true) -> true
% 87.41/87.59  848: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  849: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  850: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true), true) -> true
% 87.41/87.59  851: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  852: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  853: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  854: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true), true) -> true
% 87.41/87.59  855: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  856: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  857: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  858: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  859: ifeq2(of(skc6, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  860: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  861: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  862: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  863: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  864: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  865: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  866: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  867: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  868: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  869: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  870: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  871: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  872: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  873: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  874: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true), true) -> true
% 87.41/87.59  875: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  876: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  877: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  878: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  879: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  880: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  881: ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, X)), true), true), true), true), true), true) -> true
% 87.41/87.59  882: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  883: ifeq2(theme(skc6, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  884: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  885: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  886: ifeq2(theme(skc6, X, skc6), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  887: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  888: ifeq2(theme(skc6, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  889: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  890: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  891: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  892: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  893: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  894: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  895: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  896: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  897: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  898: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  899: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, desire_want(X, skf3(X, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  900: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  901: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true) -> true
% 87.41/87.59  902: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, desire_want(skc8, skf3(skc8, X)), true), true), true), true) -> true
% 87.41/87.59  903: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true) -> true
% 87.41/87.59  904: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  905: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  906: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  907: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  908: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  909: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, X)), true), true), true), true), true), true) -> true
% 87.41/87.59  910: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  911: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  912: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  913: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  914: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  915: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  916: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  917: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  918: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  919: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  920: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  921: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  922: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  923: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  924: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, X)), true), true), true), true), true) -> true
% 87.41/87.59  925: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true) -> true
% 87.41/87.59  926: ifeq2(actual_world(skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  927: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  928: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  929: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  930: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, X)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  931: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  932: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  933: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  934: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  935: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  936: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, X)), true), true), true), true), true), true), true) -> true
% 87.41/87.59  937: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  938: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  939: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  940: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  941: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  942: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, X)), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  943: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  944: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc6), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  945: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  946: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  947: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  948: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  949: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  950: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  951: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  952: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  953: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  954: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  955: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  956: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.41/87.59  957: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  958: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  959: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  960: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  961: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  962: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  963: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  964: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  965: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  966: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  967: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  968: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  969: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  970: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  971: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  972: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  973: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  974: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  975: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  976: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  977: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  978: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  979: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  980: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  981: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  982: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  983: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  984: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  985: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  986: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  987: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc6), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc6, skc7), true, desire_want(X, skf3(X, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  988: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  989: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  990: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  991: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  992: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  993: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  994: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  995: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  996: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  997: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc11, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, desire_want(X, skf3(X, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  998: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  999: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1000: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1001: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1002: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1003: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1004: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1005: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1006: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1007: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1008: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1009: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1010: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1011: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1012: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1013: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1014: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1015: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1016: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc8, skc7), true, desire_want(X, skf3(X, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1017: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1018: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1019: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1020: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1021: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1022: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1023: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1024: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1025: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1026: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1027: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1028: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1029: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1030: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1031: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1032: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1033: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1034: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1035: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1036: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1037: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1038: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1039: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1040: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1041: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1042: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1043: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1044: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1045: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1046: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, desire_want(skc6, skf3(skc6, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1047: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1048: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1049: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1050: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1051: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1052: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1053: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1054: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1055: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1056: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1057: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1058: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, desire_want(skc6, skf3(skc6, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1059: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1060: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1061: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1062: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, desire_want(skc6, skf3(skc6, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1063: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1064: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1065: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1066: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1067: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1068: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc6), true, ifeq2(agent(skc6, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc6, skc7), true, desire_want(X, skf3(X, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1069: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1070: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1071: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1072: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1073: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1074: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1075: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1076: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1077: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1078: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1079: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1080: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1081: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1082: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1083: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1084: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1085: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1086: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc6, skc7), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1087: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1088: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc8, skc7), true, desire_want(X, skf3(X, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1089: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1090: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1091: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1092: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1093: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1094: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1095: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1096: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1097: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1098: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1099: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1100: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(dance(skc8, skc7), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1101: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1102: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1103: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1104: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1105: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, desire_want(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1106: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1107: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1108: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1109: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1110: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1111: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1112: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1113: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, desire_want(skc6, skf3(skc6, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1114: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1115: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, desire_want(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1116: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1117: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1118: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1119: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1120: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, desire_want(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1121: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1122: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1123: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1124: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1125: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, desire_want(skc6, skf3(skc6, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1126: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, desire_want(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1127: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1128: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, desire_want(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1129: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1130: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1131: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1132: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, U), true, ifeq2(agent(U, U2, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(U, U2), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, U), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, U), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(U, U2), true, ifeq2(dance(U, U2), true, desire_want(skc6, skf3(skc6, U3)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1133: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, desire_want(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1134: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1135: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, desire_want(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1136: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1137: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, desire_want(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1138: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, desire_want(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1139: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, desire_want(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1140: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, U2), true, ifeq2(agent(U2, U3, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(U2, U3), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, U2), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, U2), true, ifeq2(desire_want(X, U), true, ifeq2(event(U2, U3), true, ifeq2(dance(U2, U3), true, proposition(X, skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1141: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, proposition(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1142: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1143: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true) -> true
% 87.49/87.59  1144: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, proposition(skc6, skf4(skc10, skc6)), true), true) -> true
% 87.49/87.59  1145: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, proposition(skc6, skf4(X, skc6)), true), true), true) -> true
% 87.49/87.59  1146: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true) -> true
% 87.49/87.59  1147: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true) -> true
% 87.49/87.59  1148: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1149: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true) -> true
% 87.49/87.59  1150: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true) -> true
% 87.49/87.59  1151: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(X, skc6)), true), true), true), true) -> true
% 87.49/87.59  1152: ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true) -> true
% 87.49/87.59  1153: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc6, skf4(X, skc6)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1154: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1155: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true) -> true
% 87.49/87.59  1156: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1157: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, proposition(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1158: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1159: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true) -> true
% 87.49/87.59  1160: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1161: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1162: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1163: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1164: ifeq2(of(skc6, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1165: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1166: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1167: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1168: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1169: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1170: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1171: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1172: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1173: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1174: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1175: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1176: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1177: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1178: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1179: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true) -> true
% 87.49/87.59  1180: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, proposition(skc6, skf4(X, skc6)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1181: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1182: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1183: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(X, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1184: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1185: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1186: ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true) -> true
% 87.49/87.59  1187: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(X, skc6)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1188: ifeq2(theme(skc6, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1189: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc6, skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1190: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1191: ifeq2(theme(skc6, X, skc6), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1192: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1193: ifeq2(theme(skc6, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1194: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1195: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1196: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc6, skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1197: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc6, skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1198: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1199: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1200: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1201: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1202: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1203: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1204: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, proposition(X, skf4(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1205: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1206: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true) -> true
% 87.49/87.59  1207: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true) -> true
% 87.49/87.59  1208: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true) -> true
% 87.49/87.59  1209: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1210: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1211: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1212: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1213: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1214: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true) -> true
% 87.49/87.59  1215: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1216: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1217: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1218: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1219: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1220: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1221: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1222: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1223: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1224: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1225: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1226: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1227: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1228: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1229: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true) -> true
% 87.49/87.59  1230: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true) -> true
% 87.49/87.59  1231: ifeq2(actual_world(skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1232: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1233: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1234: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1235: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1236: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1237: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1238: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1239: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1240: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1241: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1242: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1243: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1244: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1245: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1246: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1247: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1248: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1249: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc6), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1250: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1251: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1252: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1253: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1254: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1255: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1256: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1257: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1258: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1259: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1260: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1261: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1262: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1263: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1264: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1265: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1266: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1267: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1268: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1269: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1270: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1271: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1272: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1273: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1274: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1275: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1276: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1277: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1278: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1279: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1280: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1281: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1282: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1283: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1284: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1285: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1286: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1287: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1288: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1289: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1290: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1291: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1292: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc6), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc6, skc7), true, proposition(X, skf4(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1293: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1294: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1295: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1296: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1297: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1298: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1299: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1300: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1301: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1302: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc11, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, proposition(X, skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1303: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1304: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1305: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1306: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1307: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1308: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1309: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1310: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1311: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1312: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, proposition(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1313: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1314: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1315: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1316: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1317: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1318: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1319: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1320: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1321: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc8, skc7), true, proposition(X, skf4(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1322: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1323: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1324: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1325: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1326: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1327: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1328: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1329: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1330: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1331: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1332: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1333: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1334: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1335: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1336: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1337: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1338: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1339: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1340: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1341: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1342: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1343: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1344: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1345: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1346: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1347: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1348: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1349: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1350: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc6, skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1351: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1352: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1353: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1354: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1355: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1356: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1357: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1358: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1359: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1360: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1361: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1362: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1363: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, proposition(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1364: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1365: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1366: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1367: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, proposition(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1368: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1369: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1370: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1371: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1372: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1373: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc6), true, ifeq2(agent(skc6, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc6, skc7), true, proposition(X, skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1374: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1375: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1376: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1377: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1378: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1379: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1380: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1381: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1382: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1383: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1384: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1385: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1386: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1387: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1388: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1389: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1390: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1391: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc6, skc7), true, proposition(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1392: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1393: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc8, skc7), true, proposition(X, skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1394: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1395: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1396: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1397: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1398: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1399: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1400: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1401: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1402: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1403: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1404: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1405: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(dance(skc8, skc7), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1406: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1407: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1408: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1409: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1410: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1411: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1412: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1413: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1414: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1415: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1416: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1417: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc8, skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1418: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1419: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc6, skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1420: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1421: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1422: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1423: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1424: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1425: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1426: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1427: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1428: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1429: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1430: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, proposition(skc6, skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1431: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1432: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1433: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1434: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1435: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1436: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1437: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, U), true, ifeq2(agent(U, U2, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(U, U2), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, U), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, U), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(U, U2), true, ifeq2(dance(U, U2), true, proposition(skc6, skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1438: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1439: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1440: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, proposition(skc8, skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1441: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1442: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1443: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, proposition(skc8, skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1444: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, proposition(skc8, skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1445: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, U2), true, ifeq2(agent(U2, U3, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(U2, U3), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, U2), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, U2), true, ifeq2(desire_want(X, U), true, ifeq2(event(U2, U3), true, ifeq2(dance(U2, U3), true, present(X, skf3(X, U4)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1446: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1447: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1448: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, present(skc6, skf3(skc6, Z)), true), true), true), true) -> true
% 87.49/87.59  1449: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, present(skc6, skf3(skc6, X)), true), true) -> true
% 87.49/87.59  1450: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, present(skc6, skf3(skc6, Y)), true), true), true) -> true
% 87.49/87.59  1451: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true) -> true
% 87.49/87.59  1452: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true) -> true
% 87.49/87.59  1453: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1454: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true) -> true
% 87.49/87.59  1455: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, X)), true), true), true) -> true
% 87.49/87.59  1456: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Y)), true), true), true), true) -> true
% 87.49/87.59  1457: ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true), true) -> true
% 87.49/87.59  1458: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1459: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1460: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true), true) -> true
% 87.49/87.59  1461: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1462: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1463: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1464: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true), true) -> true
% 87.49/87.59  1465: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1466: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1467: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1468: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1469: ifeq2(of(skc6, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1470: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1471: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1472: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1473: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1474: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1475: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1476: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1477: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1478: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1479: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1480: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1481: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1482: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1483: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1484: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true), true) -> true
% 87.49/87.59  1485: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1486: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1487: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1488: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1489: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1490: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1491: ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, X)), true), true), true), true), true), true) -> true
% 87.49/87.59  1492: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1493: ifeq2(theme(skc6, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1494: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1495: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1496: ifeq2(theme(skc6, X, skc6), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1497: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1498: ifeq2(theme(skc6, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1499: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1500: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1501: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1502: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1503: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1504: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1505: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1506: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1507: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1508: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1509: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, present(X, skf3(X, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1510: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1511: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true) -> true
% 87.49/87.59  1512: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, present(skc8, skf3(skc8, X)), true), true), true), true) -> true
% 87.49/87.59  1513: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true) -> true
% 87.49/87.59  1514: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1515: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1516: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1517: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1518: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1519: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, X)), true), true), true), true), true), true) -> true
% 87.49/87.59  1520: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1521: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1522: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1523: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1524: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1525: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1526: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1527: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1528: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1529: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1530: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1531: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1532: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1533: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1534: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, X)), true), true), true), true), true) -> true
% 87.49/87.59  1535: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true) -> true
% 87.49/87.59  1536: ifeq2(actual_world(skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1537: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1538: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1539: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1540: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, X)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1541: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1542: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1543: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1544: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1545: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1546: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, X)), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1547: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1548: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1549: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1550: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1551: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1552: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, X)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1553: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1554: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc6), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1555: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1556: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1557: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1558: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1559: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1560: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1561: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1562: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1563: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1564: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1565: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1566: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1567: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1568: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1569: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1570: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1571: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1572: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1573: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1574: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1575: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1576: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1577: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1578: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1579: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1580: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1581: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1582: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1583: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1584: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1585: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1586: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1587: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1588: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1589: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1590: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1591: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1592: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1593: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1594: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1595: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1596: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1597: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc6), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc6, skc7), true, present(X, skf3(X, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1598: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1599: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1600: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1601: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1602: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1603: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1604: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1605: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1606: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1607: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc11, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, present(X, skf3(X, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1608: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1609: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1610: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1611: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1612: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1613: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1614: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1615: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1616: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1617: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1618: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1619: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1620: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1621: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1622: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1623: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1624: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1625: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1626: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc8, skc7), true, present(X, skf3(X, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1627: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1628: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1629: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1630: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1631: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1632: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1633: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1634: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1635: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1636: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1637: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1638: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1639: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1640: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1641: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1642: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1643: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1644: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1645: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1646: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1647: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1648: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1649: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1650: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1651: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1652: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1653: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1654: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1655: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1656: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skc6, skf3(skc6, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1657: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1658: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1659: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1660: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1661: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1662: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1663: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1664: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1665: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1666: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1667: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1668: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skc6, skf3(skc6, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1669: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1670: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1671: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1672: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, present(skc6, skf3(skc6, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1673: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1674: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1675: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1676: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1677: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1678: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc6), true, ifeq2(agent(skc6, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc6, skc7), true, present(X, skf3(X, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1679: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1680: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1681: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1682: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1683: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1684: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1685: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1686: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1687: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1688: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1689: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1690: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1691: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1692: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1693: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1694: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1695: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1696: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc6, skc7), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1697: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1698: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc8, skc7), true, present(X, skf3(X, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1699: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1700: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1701: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1702: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1703: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1704: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1705: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1706: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1707: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1708: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1709: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1710: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(dance(skc8, skc7), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1711: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1712: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1713: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1714: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1715: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skc8, skf3(skc8, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1716: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1717: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1718: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1719: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1720: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1721: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1722: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1723: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skc6, skf3(skc6, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1724: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc6, skf3(skc6, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1725: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1726: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1727: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1728: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1729: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1730: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skc8, skf3(skc8, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1731: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1732: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1733: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1734: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1735: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skc6, skf3(skc6, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1736: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1737: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1738: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1739: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1740: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1741: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1742: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, U), true, ifeq2(agent(U, U2, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(U, U2), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, U), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, U), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(U, U2), true, ifeq2(dance(U, U2), true, present(skc6, skf3(skc6, U3)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1743: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1744: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1745: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skc8, skf3(skc8, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1746: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1747: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1748: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skc8, skf3(skc8, U)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1749: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, present(skc8, skf3(skc8, U2)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1750: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, U2), true, ifeq2(agent(U2, U3, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(U2, U3), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, U2), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, U2), true, ifeq2(desire_want(X, U), true, ifeq2(event(U2, U3), true, ifeq2(dance(U2, U3), true, agent(X, skf3(X, V), V), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1751: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skc6, skf3(skc6, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1752: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1753: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true) -> true
% 87.49/87.59  1754: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, agent(skc6, skf3(skc6, skc10), skc10), true), true) -> true
% 87.49/87.59  1755: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, agent(skc6, skf3(skc6, X), X), true), true), true) -> true
% 87.49/87.59  1756: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true) -> true
% 87.49/87.59  1757: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true) -> true
% 87.49/87.59  1758: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1759: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true) -> true
% 87.49/87.59  1760: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true) -> true
% 87.49/87.59  1761: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, X), X), true), true), true), true) -> true
% 87.49/87.59  1762: ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true) -> true
% 87.49/87.59  1763: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc6, skf3(skc6, X), X), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1764: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1765: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true) -> true
% 87.49/87.59  1766: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1767: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, agent(skc6, skf3(skc6, W), W), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1768: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1769: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true) -> true
% 87.49/87.59  1770: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1771: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1772: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1773: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1774: ifeq2(of(skc6, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1775: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1776: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1777: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1778: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1779: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1780: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1781: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1782: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1783: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1784: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, W), W), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1785: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1786: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1787: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1788: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1789: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true) -> true
% 87.49/87.59  1790: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, agent(skc6, skf3(skc6, X), X), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1791: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1792: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1793: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, X), X), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1794: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1795: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1796: ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true) -> true
% 87.49/87.59  1797: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, X), X), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1798: ifeq2(theme(skc6, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1799: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc6, skf3(skc6, X), X), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1800: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1801: ifeq2(theme(skc6, X, skc6), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1802: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, X), X), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1803: ifeq2(theme(skc6, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1804: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1805: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1806: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc6, skf3(skc6, X), X), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1807: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc6, skf3(skc6, X), X), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1808: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1809: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1810: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1811: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1812: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1813: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1814: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, agent(X, skf3(X, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1815: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1816: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true) -> true
% 87.49/87.59  1817: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true) -> true
% 87.49/87.59  1818: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true) -> true
% 87.49/87.59  1819: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1820: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1821: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1822: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1823: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1824: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true) -> true
% 87.49/87.59  1825: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1826: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1827: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1828: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1829: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1830: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1831: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1832: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1833: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1834: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1835: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1836: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1837: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1838: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1839: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true) -> true
% 87.49/87.59  1840: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true) -> true
% 87.49/87.59  1841: ifeq2(actual_world(skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1842: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1843: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1844: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1845: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1846: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1847: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1848: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1849: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1850: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1851: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1852: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1853: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1854: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1855: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1856: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1857: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1858: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1859: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc6), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1860: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1861: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1862: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1863: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1864: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1865: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1866: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1867: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1868: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1869: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1870: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, X), X), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1871: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1872: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1873: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1874: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1875: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1876: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1877: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1878: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1879: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1880: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1881: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1882: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1883: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1884: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1885: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1886: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1887: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1888: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1889: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1890: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1891: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1892: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1893: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1894: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1895: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1896: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1897: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1898: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1899: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1900: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1901: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1902: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc6), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc6, skc7), true, agent(X, skf3(X, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1903: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1904: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1905: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1906: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1907: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1908: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1909: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1910: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1911: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1912: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc11, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, agent(X, skf3(X, V), V), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1913: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1914: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1915: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1916: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1917: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1918: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1919: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1920: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1921: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1922: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, agent(skc6, skf3(skc6, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1923: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1924: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1925: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1926: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1927: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1928: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1929: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1930: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1931: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc8, skc7), true, agent(X, skf3(X, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1932: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1933: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1934: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1935: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1936: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1937: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1938: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1939: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1940: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1941: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1942: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1943: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1944: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1945: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1946: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1947: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1948: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1949: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1950: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1951: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1952: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1953: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1954: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1955: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1956: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1957: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1958: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1959: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1960: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc6, skf3(skc6, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1961: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1962: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1963: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1964: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1965: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1966: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1967: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1968: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1969: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1970: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1971: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1972: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1973: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skc6, skf3(skc6, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1974: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1975: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1976: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1977: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, agent(skc6, skf3(skc6, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1978: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1979: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1980: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1981: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1982: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1983: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc6), true, ifeq2(agent(skc6, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc6, skc7), true, agent(X, skf3(X, V), V), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1984: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1985: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1986: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1987: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1988: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1989: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1990: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1991: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1992: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1993: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1994: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1995: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1996: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1997: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1998: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  1999: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2000: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2001: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc6, skc7), true, agent(skc6, skf3(skc6, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2002: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2003: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc8, skc7), true, agent(X, skf3(X, V), V), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2004: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2005: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2006: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2007: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2008: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2009: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2010: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2011: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2012: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2013: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2014: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2015: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(dance(skc8, skc7), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2016: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2017: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2018: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2019: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2020: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2021: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2022: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2023: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2024: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2025: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2026: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2027: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc8, skf3(skc8, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2028: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2029: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc6, skf3(skc6, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2030: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2031: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2032: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2033: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2034: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2035: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2036: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2037: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2038: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2039: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2040: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skc6, skf3(skc6, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2041: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2042: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2043: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2044: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2045: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.59  2046: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2047: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, U), true, ifeq2(agent(U, U2, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(U, U2), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, U), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, U), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(U, U2), true, ifeq2(dance(U, U2), true, agent(skc6, skf3(skc6, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2048: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2049: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2050: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skc8, skf3(skc8, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2051: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2052: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2053: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skc8, skf3(skc8, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2054: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, agent(skc8, skf3(skc8, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2055: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, U2), true, ifeq2(agent(U2, U3, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(U2, U3), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, U2), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, U2), true, ifeq2(desire_want(X, U), true, ifeq2(event(U2, U3), true, ifeq2(dance(U2, U3), true, dance(skf4(V, U4), skf5(U4, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2056: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2057: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2058: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true) -> true
% 87.49/87.60  2059: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, dance(skf4(skc10, X), skf5(X, skc10)), true), true) -> true
% 87.49/87.60  2060: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, dance(skf4(X, Y), skf5(Y, X)), true), true), true) -> true
% 87.49/87.60  2061: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true) -> true
% 87.49/87.60  2062: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true) -> true
% 87.49/87.60  2063: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2064: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true) -> true
% 87.49/87.60  2065: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, X), skf5(X, skc10)), true), true), true) -> true
% 87.49/87.60  2066: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, dance(skf4(X, Y), skf5(Y, X)), true), true), true), true) -> true
% 87.49/87.60  2067: ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true
% 87.49/87.60  2068: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2069: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2070: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true
% 87.49/87.60  2071: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2072: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, dance(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2073: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2074: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true
% 87.49/87.60  2075: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2076: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2077: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2078: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2079: ifeq2(of(skc6, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2080: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2081: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2082: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2083: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2084: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2085: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2086: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2087: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2088: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2089: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(dance(skc8, skc7), true, dance(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2090: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2091: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2092: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2093: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2094: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true
% 87.49/87.60  2095: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, dance(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2096: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2097: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2098: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, dance(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2099: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2100: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2101: ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true) -> true
% 87.49/87.60  2102: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2103: ifeq2(theme(skc6, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2104: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2105: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2106: ifeq2(theme(skc6, X, skc6), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2107: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, dance(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2108: ifeq2(theme(skc6, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2109: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2110: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2111: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2112: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(X, V), skf5(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2113: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2114: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2115: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2116: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2117: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2118: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2119: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2120: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2121: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true) -> true
% 87.49/87.60  2122: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, dance(skf4(skc10, X), skf5(X, skc10)), true), true), true), true) -> true
% 87.49/87.60  2123: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, dance(skf4(X, Y), skf5(Y, X)), true), true), true), true), true) -> true
% 87.49/87.60  2124: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2125: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2126: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2127: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2128: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2129: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true) -> true
% 87.49/87.60  2130: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2131: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2132: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, dance(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2133: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2134: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2135: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2136: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2137: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2138: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2139: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2140: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2141: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2142: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2143: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2144: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true) -> true
% 87.49/87.60  2145: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, dance(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true) -> true
% 87.49/87.60  2146: ifeq2(actual_world(skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2147: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2148: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2149: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2150: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2151: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2152: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2153: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, dance(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2154: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2155: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2156: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2157: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2158: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2159: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2160: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2161: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2162: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2163: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2164: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc6), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2165: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, dance(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2166: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2167: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2168: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2169: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2170: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2171: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2172: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2173: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2174: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(X, V), skf5(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2175: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2176: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2177: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2178: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2179: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2180: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2181: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2182: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2183: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2184: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2185: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2186: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2187: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2188: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2189: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2190: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, dance(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2191: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2192: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2193: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2194: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2195: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2196: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2197: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2198: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2199: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2200: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2201: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2202: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2203: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2204: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(dance(skc8, skc7), true, dance(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2205: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2206: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2207: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc6), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc6, skc7), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2208: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2209: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2210: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2211: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2212: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2213: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2214: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2215: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2216: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2217: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc11, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, dance(skf4(V, U2), skf5(U2, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2218: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2219: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2220: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2221: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2222: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2223: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2224: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2225: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2226: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2227: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2228: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2229: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2230: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2231: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2232: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2233: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2234: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2235: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2236: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc8, skc7), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2237: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2238: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2239: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2240: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2241: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2242: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2243: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2244: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2245: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2246: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2247: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2248: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2249: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2250: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2251: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2252: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(skc10, U), skf5(U, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2253: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2254: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2255: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2256: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2257: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2258: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2259: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2260: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2261: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2262: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2263: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2264: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2265: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2266: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, dance(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2267: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2268: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2269: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2270: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2271: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2272: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2273: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2274: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2275: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2276: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2277: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2278: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, dance(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2279: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2280: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2281: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2282: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, dance(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2283: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc8, skc7), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2284: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2285: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2286: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2287: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2288: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc6), true, ifeq2(agent(skc6, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc6, skc7), true, dance(skf4(V, U2), skf5(U2, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2289: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2290: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2291: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2292: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2293: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2294: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2295: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2296: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2297: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2298: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2299: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2300: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2301: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2302: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2303: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2304: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2305: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2306: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc6, skc7), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2307: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2308: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc8, skc7), true, dance(skf4(V, U2), skf5(U2, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2309: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2310: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2311: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2312: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2313: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2314: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2315: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2316: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2317: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2318: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2319: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, dance(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2320: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(dance(skc8, skc7), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2321: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(skc10, U), skf5(U, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2322: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2323: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2324: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2325: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, dance(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2326: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2327: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2328: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2329: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2330: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2331: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2332: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2333: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, dance(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2334: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2335: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, dance(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2336: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2337: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2338: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2339: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2340: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, dance(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2341: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2342: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2343: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2344: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2345: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, dance(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2346: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, dance(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2347: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2348: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, dance(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2349: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2350: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2351: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, dance(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2352: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, U), true, ifeq2(agent(U, U2, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(U, U2), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, U), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, U), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(U, U2), true, ifeq2(dance(U, U2), true, dance(skf4(W, U3), skf5(U3, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2353: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, dance(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2354: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, dance(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2355: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, dance(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2356: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2357: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, dance(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2358: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, dance(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2359: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, dance(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2360: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, U2), true, ifeq2(agent(U2, U3, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(U2, U3), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, U2), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, U2), true, ifeq2(desire_want(X, U), true, ifeq2(event(U2, U3), true, ifeq2(dance(U2, U3), true, event(skf4(V, U4), skf5(U4, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2361: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2362: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2363: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true) -> true
% 87.49/87.60  2364: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, event(skf4(skc10, X), skf5(X, skc10)), true), true) -> true
% 87.49/87.60  2365: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, event(skf4(X, Y), skf5(Y, X)), true), true), true) -> true
% 87.49/87.60  2366: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true) -> true
% 87.49/87.60  2367: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true) -> true
% 87.49/87.60  2368: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2369: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true) -> true
% 87.49/87.60  2370: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, X), skf5(X, skc10)), true), true), true) -> true
% 87.49/87.60  2371: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, event(skf4(X, Y), skf5(Y, X)), true), true), true), true) -> true
% 87.49/87.60  2372: ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true
% 87.49/87.60  2373: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2374: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2375: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true
% 87.49/87.60  2376: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2377: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, event(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2378: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2379: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true
% 87.49/87.60  2380: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2381: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2382: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2383: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2384: ifeq2(of(skc6, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2385: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2386: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2387: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2388: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2389: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2390: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2391: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2392: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2393: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2394: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(dance(skc8, skc7), true, event(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2395: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2396: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2397: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2398: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2399: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true
% 87.49/87.60  2400: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, event(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2401: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2402: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2403: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, event(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2404: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2405: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2406: ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true) -> true
% 87.49/87.60  2407: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2408: ifeq2(theme(skc6, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2409: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2410: ifeq2(theme(skc6, skc7, skf4(skc10, X)), true, ifeq2(agent(skf4(skc10, X), skf5(X, skc10), skc10), true, ifeq2(present(skf4(skc10, X), skf5(X, skc10)), true, ifeq2(accessible_world(skc6, skf4(skc10, X)), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skf4(skc10, X)), true, ifeq2(event(skf4(skc10, X), skf5(X, skc10)), true, true, true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2411: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2412: ifeq2(theme(skc6, X, skc6), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2413: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, event(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2414: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skf4(X, Y)), true, ifeq2(agent(skf4(X, Y), skf5(Y, X), skc10), true, ifeq2(present(skf4(X, Y), skf5(Y, X)), true, ifeq2(accessible_world(skc6, skf4(X, Y)), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skf4(X, Y)), true, ifeq2(event(skf4(X, Y), skf5(Y, X)), true, true, true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2415: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skf4(Y, Z)), true, ifeq2(agent(skf4(Y, Z), skf5(Z, Y), skc10), true, ifeq2(present(skf4(Y, Z), skf5(Z, Y)), true, ifeq2(accessible_world(skc6, skf4(Y, Z)), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skf4(Y, Z)), true, ifeq2(event(skf4(Y, Z), skf5(Z, Y)), true, true, true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2416: ifeq2(theme(skc6, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2417: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2418: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2419: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2420: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(X, V), skf5(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2421: ifeq2(theme(skc6, X, skf4(skc10, Y)), true, ifeq2(agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skf4(skc10, Y), skf5(Y, skc10)), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skf4(skc10, Y)), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skf4(skc10, Y)), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skf4(skc10, Y), skf5(Y, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2422: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2423: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2424: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2425: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2426: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2427: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2428: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skf4(skc10, Y)), true, ifeq2(agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true, ifeq2(present(skf4(skc10, Y), skf5(Y, skc10)), true, ifeq2(accessible_world(skc6, skf4(skc10, Y)), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skf4(skc10, Y)), true, ifeq2(event(skf4(skc10, Y), skf5(Y, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2429: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skf4(X, Z)), true, ifeq2(agent(skf4(X, Z), skf5(Z, X), skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skf4(X, Z), skf5(Z, X)), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skf4(X, Z)), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skf4(X, Z)), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skf4(X, Z), skf5(Z, X)), true, true, true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2430: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skf4(Y, Z)), true, ifeq2(agent(skf4(Y, Z), skf5(Z, Y), skc10), true, ifeq2(present(skf4(Y, Z), skf5(Z, Y)), true, ifeq2(accessible_world(skc6, skf4(Y, Z)), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skf4(Y, Z)), true, ifeq2(event(skf4(Y, Z), skf5(Z, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2431: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2432: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2433: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true) -> true
% 87.49/87.60  2434: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, event(skf4(skc10, X), skf5(X, skc10)), true), true), true), true) -> true
% 87.49/87.60  2435: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, event(skf4(X, Y), skf5(Y, X)), true), true), true), true), true) -> true
% 87.49/87.60  2436: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2437: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2438: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2439: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2440: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2441: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true) -> true
% 87.49/87.60  2442: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2443: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2444: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, event(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2445: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2446: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2447: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2448: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2449: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2450: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2451: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2452: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2453: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2454: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2455: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2456: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true) -> true
% 87.49/87.60  2457: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, event(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true) -> true
% 87.49/87.60  2458: ifeq2(actual_world(skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2459: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2460: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2461: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2462: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2463: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2464: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2465: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, event(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2466: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2467: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2468: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2469: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2470: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2471: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2472: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skf4(skc10, X)), true, ifeq2(agent(skf4(skc10, X), skf5(X, skc10), skc10), true, ifeq2(present(skf4(skc10, X), skf5(X, skc10)), true, ifeq2(accessible_world(skc8, skf4(skc10, X)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skf4(skc10, X)), true, ifeq2(event(skf4(skc10, X), skf5(X, skc10)), true, true, true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2473: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2474: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2475: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2476: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2477: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc6), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2478: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, event(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2479: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skf4(X, Y)), true, ifeq2(agent(skf4(X, Y), skf5(Y, X), skc10), true, ifeq2(present(skf4(X, Y), skf5(Y, X)), true, ifeq2(accessible_world(skc8, skf4(X, Y)), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skf4(X, Y)), true, ifeq2(event(skf4(X, Y), skf5(Y, X)), true, true, true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2480: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2481: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2482: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2483: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2484: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2485: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2486: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skf4(skc10, X)), true, ifeq2(agent(skf4(skc10, X), skf5(X, skc10), skc10), true, ifeq2(present(skf4(skc10, X), skf5(X, skc10)), true, ifeq2(accessible_world(skc8, skf4(skc10, X)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skf4(skc10, X)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(skc10, X), skf5(X, skc10)), true, true, true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2487: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skf4(Y, Z)), true, ifeq2(agent(skf4(Y, Z), skf5(Z, Y), skc10), true, ifeq2(present(skf4(Y, Z), skf5(Z, Y)), true, ifeq2(accessible_world(skc8, skf4(Y, Z)), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(Y, Z)), true, ifeq2(event(skf4(Y, Z), skf5(Z, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2488: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2489: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2490: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skf4(X, Y)), true, ifeq2(agent(skf4(X, Y), skf5(Y, X), skc10), true, ifeq2(present(skf4(X, Y), skf5(Y, X)), true, ifeq2(accessible_world(skc8, skf4(X, Y)), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skf4(X, Y)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(X, Y), skf5(Y, X)), true, true, true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2491: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skf4(Y, Z)), true, ifeq2(agent(skf4(Y, Z), skf5(Z, Y), skc10), true, ifeq2(present(skf4(Y, Z), skf5(Z, Y)), true, ifeq2(accessible_world(skc8, skf4(Y, Z)), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(Y, Z)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(Y, Z), skf5(Z, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2492: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(X, V), skf5(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2493: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2494: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2495: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skf4(skc10, Y)), true, ifeq2(agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skf4(skc10, Y), skf5(Y, skc10)), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skf4(skc10, Y)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skf4(skc10, Y)), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skf4(skc10, Y), skf5(Y, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2496: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skf4(Y, W)), true, ifeq2(agent(skf4(Y, W), skf5(W, Y), skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skf4(Y, W), skf5(W, Y)), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skf4(Y, W)), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skf4(Y, W)), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skf4(Y, W), skf5(W, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2497: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2498: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2499: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2500: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2501: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2502: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2503: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2504: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2505: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2506: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2507: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2508: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2509: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skf4(skc10, Y)), true, ifeq2(agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true, ifeq2(present(skf4(skc10, Y), skf5(Y, skc10)), true, ifeq2(accessible_world(skc8, skf4(skc10, Y)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(skc10, Y)), true, ifeq2(event(skf4(skc10, Y), skf5(Y, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2510: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skf4(Z, W)), true, ifeq2(agent(skf4(Z, W), skf5(W, Z), skc10), true, ifeq2(present(skf4(Z, W), skf5(W, Z)), true, ifeq2(accessible_world(skc6, skf4(Z, W)), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skf4(Z, W)), true, ifeq2(event(skf4(Z, W), skf5(W, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2511: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2512: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, event(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2513: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2514: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2515: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2516: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2517: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2518: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2519: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2520: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2521: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2522: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2523: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2524: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2525: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2526: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(dance(skc8, skc7), true, event(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2527: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2528: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2529: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skf4(X, Z)), true, ifeq2(agent(skf4(X, Z), skf5(Z, X), skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skf4(X, Z), skf5(Z, X)), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skf4(X, Z)), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skf4(X, Z)), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skf4(X, Z), skf5(Z, X)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2530: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skf4(Y, Z)), true, ifeq2(agent(skf4(Y, Z), skf5(Z, Y), skc10), true, ifeq2(present(skf4(Y, Z), skf5(Z, Y)), true, ifeq2(accessible_world(skc8, skf4(Y, Z)), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(Y, Z)), true, ifeq2(event(skf4(Y, Z), skf5(Z, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2531: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc6), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc6, skc7), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2532: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2533: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2534: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2535: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2536: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2537: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2538: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2539: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2540: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2541: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc11, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, event(skf4(V, U2), skf5(U2, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2542: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2543: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2544: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2545: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2546: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2547: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2548: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2549: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2550: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2551: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2552: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2553: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2554: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2555: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2556: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2557: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2558: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2559: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2560: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc8, skc7), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2561: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2562: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2563: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2564: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2565: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2566: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2567: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2568: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2569: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2570: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2571: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2572: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2573: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2574: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2575: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2576: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skf4(skc10, Y)), true, ifeq2(agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true, ifeq2(present(skf4(skc10, Y), skf5(Y, skc10)), true, ifeq2(accessible_world(skc8, skf4(skc10, Y)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(skc10, Y)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(skc10, Y), skf5(Y, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2577: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(skc10, U), skf5(U, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2578: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2579: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2580: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2581: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2582: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2583: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2584: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2585: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skf4(skc10, Y)), true, ifeq2(agent(skf4(skc10, Y), skf5(Y, skc10), X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skf4(skc10, Y), skf5(Y, skc10)), true, ifeq2(accessible_world(skc6, skf4(skc10, Y)), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skf4(skc10, Y)), true, ifeq2(event(skf4(skc10, Y), skf5(Y, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2586: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2587: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2588: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2589: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2590: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2591: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2592: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skf4(skc10, Z)), true, ifeq2(agent(skf4(skc10, Z), skf5(Z, skc10), X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skf4(skc10, Z), skf5(Z, skc10)), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skf4(skc10, Z)), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skf4(skc10, Z)), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skf4(skc10, Z), skf5(Z, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2593: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skf4(skc10, Z)), true, ifeq2(agent(skf4(skc10, Z), skf5(Z, skc10), Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skf4(skc10, Z), skf5(Z, skc10)), true, ifeq2(accessible_world(skc6, skf4(skc10, Z)), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skf4(skc10, Z)), true, ifeq2(event(skf4(skc10, Z), skf5(Z, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2594: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skf4(Y, W)), true, ifeq2(agent(skf4(Y, W), skf5(W, Y), skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skf4(Y, W), skf5(W, Y)), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skf4(Y, W)), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(Y, W)), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skf4(Y, W), skf5(W, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2595: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skf4(Z, W)), true, ifeq2(agent(skf4(Z, W), skf5(W, Z), skc10), true, ifeq2(present(skf4(Z, W), skf5(W, Z)), true, ifeq2(accessible_world(skc8, skf4(Z, W)), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skf4(Z, W)), true, ifeq2(event(skf4(Z, W), skf5(W, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2596: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, event(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2597: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2598: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2599: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2600: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2601: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2602: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2603: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2604: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2605: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2606: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2607: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skf4(Y, Z)), true, ifeq2(agent(skf4(Y, Z), skf5(Z, Y), X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skf4(Y, Z), skf5(Z, Y)), true, ifeq2(accessible_world(skc6, skf4(Y, Z)), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skf4(Y, Z)), true, ifeq2(event(skf4(Y, Z), skf5(Z, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2608: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2609: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skf4(Z, W)), true, ifeq2(agent(skf4(Z, W), skf5(W, Z), X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skf4(Z, W), skf5(W, Z)), true, ifeq2(accessible_world(skc6, skf4(Z, W)), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skf4(Z, W)), true, ifeq2(event(skf4(Z, W), skf5(W, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2610: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, event(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2611: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2612: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2613: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2614: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, event(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2615: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc8, skc7), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2616: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2617: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2618: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2619: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2620: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skf4(Y, Z)), true, ifeq2(agent(skf4(Y, Z), skf5(Z, Y), skc10), true, ifeq2(present(skf4(Y, Z), skf5(Z, Y)), true, ifeq2(accessible_world(skc8, skf4(Y, Z)), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(Y, Z)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(Y, Z), skf5(Z, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2621: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skf4(Y, W)), true, ifeq2(agent(skf4(Y, W), skf5(W, Y), X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skf4(Y, W), skf5(W, Y)), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skf4(Y, W)), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skf4(Y, W)), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skf4(Y, W), skf5(W, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2622: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skf4(Z, W)), true, ifeq2(agent(skf4(Z, W), skf5(W, Z), Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skf4(Z, W), skf5(W, Z)), true, ifeq2(accessible_world(skc6, skf4(Z, W)), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skf4(Z, W)), true, ifeq2(event(skf4(Z, W), skf5(W, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2623: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skf4(skc10, Z)), true, ifeq2(agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skf4(skc10, Z), skf5(Z, skc10)), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skf4(skc10, Z)), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skf4(skc10, Z)), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skf4(skc10, Z), skf5(Z, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2624: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc6), true, ifeq2(agent(skc6, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc6, skc7), true, event(skf4(V, U2), skf5(U2, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2625: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2626: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2627: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2628: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2629: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2630: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2631: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2632: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2633: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2634: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2635: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2636: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2637: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2638: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2639: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2640: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2641: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2642: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc6, skc7), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2643: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2644: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skf4(Z, W)), true, ifeq2(agent(skf4(Z, W), skf5(W, Z), skc10), true, ifeq2(present(skf4(Z, W), skf5(W, Z)), true, ifeq2(accessible_world(skc8, skf4(Z, W)), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skf4(Z, W)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(Z, W), skf5(W, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2645: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc8, skc7), true, event(skf4(V, U2), skf5(U2, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2646: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2647: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2648: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2649: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2650: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2651: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2652: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2653: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2654: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2655: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2656: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, event(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2657: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(dance(skc8, skc7), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2658: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(skc10, U), skf5(U, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2659: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2660: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2661: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2662: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, event(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2663: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2664: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skf4(skc10, Y)), true, ifeq2(agent(skf4(skc10, Y), skf5(Y, skc10), X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skf4(skc10, Y), skf5(Y, skc10)), true, ifeq2(accessible_world(skc8, skf4(skc10, Y)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skf4(skc10, Y)), true, ifeq2(event(skf4(skc10, Y), skf5(Y, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2665: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2666: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skf4(skc10, Y)), true, ifeq2(agent(skf4(skc10, Y), skf5(Y, skc10), X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skf4(skc10, Y), skf5(Y, skc10)), true, ifeq2(accessible_world(skc8, skf4(skc10, Y)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skf4(skc10, Y)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(skc10, Y), skf5(Y, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2667: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2668: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2669: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2670: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2671: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2672: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skf4(skc10, Z)), true, ifeq2(agent(skf4(skc10, Z), skf5(Z, skc10), X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skf4(skc10, Z), skf5(Z, skc10)), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skf4(skc10, Z)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skf4(skc10, Z)), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skf4(skc10, Z), skf5(Z, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2673: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skf4(skc10, Z)), true, ifeq2(agent(skf4(skc10, Z), skf5(Z, skc10), Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skf4(skc10, Z), skf5(Z, skc10)), true, ifeq2(accessible_world(skc8, skf4(skc10, Z)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(skc10, Z)), true, ifeq2(event(skf4(skc10, Z), skf5(Z, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2674: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, event(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2675: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2676: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skf4(Z, V)), true, ifeq2(agent(skf4(Z, V), skf5(V, Z), X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skf4(Z, V), skf5(V, Z)), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skf4(Z, V)), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skf4(Z, V)), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skf4(Z, V), skf5(V, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2677: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, event(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2678: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, event(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2679: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2680: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2681: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skf4(Y, Z)), true, ifeq2(agent(skf4(Y, Z), skf5(Z, Y), X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skf4(Y, Z), skf5(Z, Y)), true, ifeq2(accessible_world(skc8, skf4(Y, Z)), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skf4(Y, Z)), true, ifeq2(event(skf4(Y, Z), skf5(Z, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2682: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2683: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2684: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, event(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2685: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2686: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2687: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2688: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skf4(Z, W)), true, ifeq2(agent(skf4(Z, W), skf5(W, Z), X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skf4(Z, W), skf5(W, Z)), true, ifeq2(accessible_world(skc8, skf4(Z, W)), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skf4(Z, W)), true, ifeq2(event(skf4(Z, W), skf5(W, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2689: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2690: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skf4(Y, Z)), true, ifeq2(agent(skf4(Y, Z), skf5(Z, Y), X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skf4(Y, Z), skf5(Z, Y)), true, ifeq2(accessible_world(skc8, skf4(Y, Z)), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skf4(Y, Z)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(Y, Z), skf5(Z, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2691: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, event(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2692: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2693: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skf4(W, V)), true, ifeq2(agent(skf4(W, V), skf5(V, W), Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skf4(W, V), skf5(V, W)), true, ifeq2(accessible_world(skc6, skf4(W, V)), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skf4(W, V)), true, ifeq2(event(skf4(W, V), skf5(V, W)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2694: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skf4(skc10, W)), true, ifeq2(agent(skf4(skc10, W), skf5(W, skc10), Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skf4(skc10, W), skf5(W, skc10)), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skf4(skc10, W)), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skf4(skc10, W)), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skf4(skc10, W), skf5(W, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2695: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skf4(Y, W)), true, ifeq2(agent(skf4(Y, W), skf5(W, Y), skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skf4(Y, W), skf5(W, Y)), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skf4(Y, W)), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skf4(Y, W)), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skf4(Y, W), skf5(W, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2696: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skf4(Y, W)), true, ifeq2(agent(skf4(Y, W), skf5(W, Y), X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skf4(Y, W), skf5(W, Y)), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skf4(Y, W)), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skf4(Y, W)), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skf4(Y, W), skf5(W, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2697: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skf4(Z, W)), true, ifeq2(agent(skf4(Z, W), skf5(W, Z), X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skf4(Z, W), skf5(W, Z)), true, ifeq2(accessible_world(skc8, skf4(Z, W)), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skf4(Z, W)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(Z, W), skf5(W, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2698: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skf4(Z, W)), true, ifeq2(agent(skf4(Z, W), skf5(W, Z), Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skf4(Z, W), skf5(W, Z)), true, ifeq2(accessible_world(skc8, skf4(Z, W)), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(Z, W)), true, ifeq2(event(skf4(Z, W), skf5(W, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2699: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skf4(skc10, Z)), true, ifeq2(agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skf4(skc10, Z), skf5(Z, skc10)), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skf4(skc10, Z)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(skc10, Z)), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skf4(skc10, Z), skf5(Z, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2700: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skf4(skc10, Z)), true, ifeq2(agent(skf4(skc10, Z), skf5(Z, skc10), Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skf4(skc10, Z), skf5(Z, skc10)), true, ifeq2(accessible_world(skc8, skf4(skc10, Z)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(skc10, Z)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(skc10, Z), skf5(Z, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2701: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, event(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2702: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2703: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2704: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, event(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2705: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, U), true, ifeq2(agent(U, U2, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(U, U2), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, U), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, U), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(U, U2), true, ifeq2(dance(U, U2), true, event(skf4(W, U3), skf5(U3, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2706: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skf4(Z, V)), true, ifeq2(agent(skf4(Z, V), skf5(V, Z), Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skf4(Z, V), skf5(V, Z)), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skf4(Z, V)), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skf4(Z, V)), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skf4(Z, V), skf5(V, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2707: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skf4(Z, V)), true, ifeq2(agent(skf4(Z, V), skf5(V, Z), skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skf4(Z, V), skf5(V, Z)), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skf4(Z, V)), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skf4(Z, V)), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skf4(Z, V), skf5(V, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2708: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skf4(Z, V)), true, ifeq2(agent(skf4(Z, V), skf5(V, Z), X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skf4(Z, V), skf5(V, Z)), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skf4(Z, V)), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skf4(Z, V)), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skf4(Z, V), skf5(V, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2709: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, event(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2710: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, event(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2711: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, event(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2712: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2713: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skf4(W, V)), true, ifeq2(agent(skf4(W, V), skf5(V, W), Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skf4(W, V), skf5(V, W)), true, ifeq2(accessible_world(skc8, skf4(W, V)), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skf4(W, V)), true, ifeq2(event(skf4(W, V), skf5(V, W)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2714: ifeq2(actual_world(skf4(X, Y)), true, ifeq2(of(skf4(X, Y), Z, skc10), true, ifeq2(of(skf4(X, Y), W, X), true, ifeq2(theme(skf4(X, Y), skf5(Y, X), skc8), true, ifeq2(agent(skf4(X, Y), skf5(Y, X), skc10), true, ifeq2(present(skf4(X, Y), skf5(Y, X)), true, ifeq2(accessible_world(skf4(X, Y), skc8), true, ifeq2(man(skf4(X, Y), X), true, ifeq2(vincent_forename(skf4(X, Y), W), true, ifeq2(woman(skf4(X, Y), skc10), true, ifeq2(mia_forename(skf4(X, Y), Z), true, ifeq2(forename(skf4(X, Y), Z), true, ifeq2(forename(skf4(X, Y), W), true, ifeq2(proposition(skf4(X, Y), skc8), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2715: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, event(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2716: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, event(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2717: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, event(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2718: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skf4(skc10, W)), true, ifeq2(agent(skf4(skc10, W), skf5(W, skc10), Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skf4(skc10, W), skf5(W, skc10)), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skf4(skc10, W)), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(skc10, W)), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skf4(skc10, W), skf5(W, skc10)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2719: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skf4(Z, W)), true, ifeq2(agent(skf4(Z, W), skf5(W, Z), Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skf4(Z, W), skf5(W, Z)), true, ifeq2(accessible_world(skc8, skf4(Z, W)), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(Z, W)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(Z, W), skf5(W, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2720: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skf4(Y, W)), true, ifeq2(agent(skf4(Y, W), skf5(W, Y), skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skf4(Y, W), skf5(W, Y)), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skf4(Y, W)), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(Y, W)), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skf4(Y, W), skf5(W, Y)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2721: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, U2), true, ifeq2(agent(U2, U3, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(U2, U3), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, U2), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, U2), true, ifeq2(desire_want(X, U), true, ifeq2(event(U2, U3), true, ifeq2(dance(U2, U3), true, present(skf4(V, U4), skf5(U4, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2722: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2723: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2724: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true) -> true
% 87.49/87.60  2725: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, present(skf4(skc10, X), skf5(X, skc10)), true), true) -> true
% 87.49/87.60  2726: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, present(skf4(X, Y), skf5(Y, X)), true), true), true) -> true
% 87.49/87.60  2727: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true) -> true
% 87.49/87.60  2728: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true) -> true
% 87.49/87.60  2729: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2730: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true) -> true
% 87.49/87.60  2731: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, X), skf5(X, skc10)), true), true), true) -> true
% 87.49/87.60  2732: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, present(skf4(X, Y), skf5(Y, X)), true), true), true), true) -> true
% 87.49/87.60  2733: ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true
% 87.49/87.60  2734: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2735: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2736: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true
% 87.49/87.60  2737: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2738: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, present(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2739: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2740: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true
% 87.49/87.60  2741: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2742: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2743: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2744: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2745: ifeq2(of(skc6, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2746: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2747: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2748: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2749: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2750: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2751: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2752: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2753: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2754: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2755: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(dance(skc8, skc7), true, present(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2756: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2757: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2758: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2759: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2760: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true) -> true
% 87.49/87.60  2761: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, present(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2762: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2763: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2764: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, present(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2765: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2766: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2767: ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true) -> true
% 87.49/87.60  2768: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2769: ifeq2(theme(skc6, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2770: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2771: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2772: ifeq2(theme(skc6, X, skc6), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2773: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, present(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2774: ifeq2(theme(skc6, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2775: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2776: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2777: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2778: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(X, V), skf5(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2779: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2780: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2781: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2782: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2783: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2784: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2785: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2786: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2787: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true) -> true
% 87.49/87.60  2788: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, present(skf4(skc10, X), skf5(X, skc10)), true), true), true), true) -> true
% 87.49/87.60  2789: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, present(skf4(X, Y), skf5(Y, X)), true), true), true), true), true) -> true
% 87.49/87.60  2790: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2791: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2792: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2793: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2794: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2795: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true) -> true
% 87.49/87.60  2796: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2797: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2798: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, present(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2799: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2800: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2801: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2802: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2803: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2804: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2805: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2806: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2807: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2808: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2809: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2810: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true) -> true
% 87.49/87.60  2811: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, present(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true) -> true
% 87.49/87.60  2812: ifeq2(actual_world(skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2813: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2814: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2815: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2816: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2817: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2818: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2819: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, present(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2820: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2821: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2822: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2823: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2824: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2825: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2826: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2827: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2828: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, X), skf5(X, skc10)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2829: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(X, Y), skf5(Y, X)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2830: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc6), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2831: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, present(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2832: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2833: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2834: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2835: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2836: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(X, Z), skf5(Z, X)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2837: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2838: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2839: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2840: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(X, V), skf5(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2841: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(X, W), skf5(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2842: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2843: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2844: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2845: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2846: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2847: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2848: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2849: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2850: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2851: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2852: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2853: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2854: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2855: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2856: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, present(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2857: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2858: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2859: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2860: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2861: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2862: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2863: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2864: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2865: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2866: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2867: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2868: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2869: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2870: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(dance(skc8, skc7), true, present(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2871: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2872: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2873: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc6), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc6, skc7), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2874: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2875: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2876: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2877: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2878: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2879: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2880: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2881: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2882: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2883: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc11, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, present(skf4(V, U2), skf5(U2, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2884: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2885: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2886: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2887: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2888: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2889: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2890: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2891: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2892: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2893: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2894: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2895: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2896: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2897: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2898: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2899: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2900: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2901: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2902: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc8, skc7), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2903: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2904: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2905: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2906: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2907: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2908: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2909: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2910: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2911: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2912: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2913: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2914: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2915: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2916: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2917: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2918: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(skc10, U), skf5(U, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2919: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2920: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2921: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2922: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2923: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2924: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2925: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2926: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2927: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2928: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2929: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2930: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2931: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2932: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2933: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2934: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2935: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2936: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2937: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2938: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2939: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2940: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2941: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2942: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2943: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2944: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2945: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2946: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2947: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2948: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, present(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2949: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc8, skc7), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2950: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2951: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2952: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2953: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2954: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc6), true, ifeq2(agent(skc6, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc6, skc7), true, present(skf4(V, U2), skf5(U2, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2955: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2956: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2957: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2958: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2959: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2960: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2961: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2962: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2963: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2964: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2965: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2966: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2967: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2968: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2969: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2970: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2971: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2972: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc6, skc7), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2973: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2974: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc8, skc7), true, present(skf4(V, U2), skf5(U2, V)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2975: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2976: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2977: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Y), skf5(Y, skc10)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2978: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2979: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2980: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2981: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(Y, Z), skf5(Z, Y)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2982: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2983: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2984: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(Z, W), skf5(W, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2985: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, present(skf4(W, V), skf5(V, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2986: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(dance(skc8, skc7), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2987: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(skc10, U), skf5(U, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2988: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2989: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2990: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2991: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, present(skf4(skc10, Z), skf5(Z, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2992: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2993: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2994: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2995: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2996: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2997: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(skc10, W), skf5(W, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2998: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(skc10, V), skf5(V, skc10)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  2999: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3000: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3001: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3002: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3003: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3004: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3005: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3006: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, present(skf4(Y, W), skf5(W, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3007: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3008: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3009: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3010: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3011: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3012: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3013: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3014: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3015: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3016: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Z, V), skf5(V, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3017: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skf4(W, U), skf5(U, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3018: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, U), true, ifeq2(agent(U, U2, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(U, U2), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, U), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, U), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(U, U2), true, ifeq2(dance(U, U2), true, present(skf4(W, U3), skf5(U3, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3019: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3020: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, present(skf4(Y, U), skf5(U, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3021: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, present(skf4(Y, V), skf5(V, Y)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3022: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3023: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, present(skf4(Z, U2), skf5(U2, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3024: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, present(skf4(Z, U), skf5(U, Z)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3025: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, present(skf4(W, U2), skf5(U2, W)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3026: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, U2), true, ifeq2(agent(U2, U3, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(U2, U3), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, U2), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, U2), true, ifeq2(desire_want(X, U), true, ifeq2(event(U2, U3), true, ifeq2(dance(U2, U3), true, agent(skf4(V, U4), skf5(U4, V), V), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3027: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3028: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3029: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true) -> true
% 87.49/87.60  3030: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, agent(skf4(skc10, X), skf5(X, skc10), skc10), true), true) -> true
% 87.49/87.60  3031: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, agent(skf4(X, Y), skf5(Y, X), X), true), true), true) -> true
% 87.49/87.60  3032: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true) -> true
% 87.49/87.60  3033: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true) -> true
% 87.49/87.60  3034: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3035: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true) -> true
% 87.49/87.60  3036: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, X), skf5(X, skc10), skc10), true), true), true) -> true
% 87.49/87.60  3037: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, agent(skf4(X, Y), skf5(Y, X), X), true), true), true), true) -> true
% 87.49/87.60  3038: ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true) -> true
% 87.49/87.60  3039: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(X, Z), skf5(Z, X), X), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3040: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3041: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true) -> true
% 87.49/87.60  3042: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3043: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, agent(skf4(W, V), skf5(V, W), W), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3044: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3045: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true) -> true
% 87.49/87.60  3046: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3047: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3048: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3049: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3050: ifeq2(of(skc6, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3051: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3052: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3053: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3054: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3055: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3056: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3057: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3058: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3059: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3060: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(dance(skc8, skc7), true, agent(skf4(W, V), skf5(V, W), W), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3061: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3062: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3063: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Y, U), skf5(U, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3064: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3065: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true) -> true
% 87.49/87.60  3066: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, agent(skf4(X, Z), skf5(Z, X), X), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3067: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3068: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3069: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, agent(skf4(X, Z), skf5(Z, X), X), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3070: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3071: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3072: ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, X), skf5(X, skc10), skc10), true), true), true), true), true), true) -> true
% 87.49/87.60  3073: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(X, Y), skf5(Y, X), X), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3074: ifeq2(theme(skc6, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3075: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(X, W), skf5(W, X), X), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3076: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3077: ifeq2(theme(skc6, X, skc6), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3078: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, agent(skf4(X, Z), skf5(Z, X), X), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3079: ifeq2(theme(skc6, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3080: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3081: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3082: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(X, W), skf5(W, X), X), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3083: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(X, V), skf5(V, X), X), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3084: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3085: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3086: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3087: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3088: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3089: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3090: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3091: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3092: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true) -> true
% 87.49/87.60  3093: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, agent(skf4(skc10, X), skf5(X, skc10), skc10), true), true), true), true) -> true
% 87.49/87.60  3094: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, agent(skf4(X, Y), skf5(Y, X), X), true), true), true), true), true) -> true
% 87.49/87.60  3095: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3096: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3097: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3098: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3099: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3100: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(skc10, X), skf5(X, skc10), skc10), true), true), true), true), true), true) -> true
% 87.49/87.60  3101: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(X, Y), skf5(Y, X), X), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3102: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3103: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, agent(skf4(X, Z), skf5(Z, X), X), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3104: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3105: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3106: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3107: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3108: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3109: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3110: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3111: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3112: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Y, U), skf5(U, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3113: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3114: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3115: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, X), skf5(X, skc10), skc10), true), true), true), true), true) -> true
% 87.49/87.60  3116: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, agent(skf4(X, Y), skf5(Y, X), X), true), true), true), true), true), true) -> true
% 87.49/87.60  3117: ifeq2(actual_world(skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3118: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(X, Z), skf5(Z, X), X), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3119: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3120: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3121: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, X), skf5(X, skc10), skc10), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3122: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(X, Y), skf5(Y, X), X), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3123: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3124: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, agent(skf4(X, Z), skf5(Z, X), X), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3125: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3126: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3127: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, X), skf5(X, skc10), skc10), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3128: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(X, Y), skf5(Y, X), X), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3129: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3130: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(X, W), skf5(W, X), X), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3131: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3132: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3133: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, X), skf5(X, skc10), skc10), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3134: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(X, Y), skf5(Y, X), X), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3135: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc6), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3136: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, agent(skf4(X, Z), skf5(Z, X), X), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3137: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3138: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3139: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3140: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(X, W), skf5(W, X), X), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3141: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(X, Z), skf5(Z, X), X), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3142: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3143: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3144: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3145: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(X, V), skf5(V, X), X), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3146: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(X, W), skf5(W, X), X), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3147: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3148: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3149: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3150: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3151: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3152: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3153: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3154: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3155: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3156: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3157: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3158: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3159: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3160: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3161: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, agent(skf4(W, V), skf5(V, W), W), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3162: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3163: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3164: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3165: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3166: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3167: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3168: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3169: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3170: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3171: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3172: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3173: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3174: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3175: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(dance(skc8, skc7), true, agent(skf4(W, V), skf5(V, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3176: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3177: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3178: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc6), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc6, skc7), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3179: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3180: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3181: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3182: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3183: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3184: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3185: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3186: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3187: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3188: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc11, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, agent(skf4(V, U2), skf5(U2, V), V), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3189: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3190: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3191: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3192: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3193: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3194: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3195: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3196: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3197: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3198: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3199: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3200: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3201: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3202: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3203: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(W, V), skf5(V, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3204: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3205: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3206: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3207: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc8, skc7), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3208: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3209: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3210: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3211: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3212: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3213: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3214: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3215: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3216: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3217: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3218: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3219: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3220: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3221: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3222: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3223: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(skc10, U), skf5(U, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3224: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3225: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3226: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(skc10, V), skf5(V, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3227: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3228: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3229: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3230: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3231: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(skc10, V), skf5(V, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3232: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3233: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(skc10, V), skf5(V, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3234: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3235: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3236: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(skc10, V), skf5(V, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3237: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skf4(Z, U2), skf5(U2, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3238: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3239: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3240: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3241: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3242: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3243: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3244: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3245: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3246: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3247: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3248: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Y, U), skf5(U, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3249: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skf4(W, U2), skf5(U2, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3250: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(W, V), skf5(V, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3251: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3252: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3253: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, agent(skf4(W, U2), skf5(U2, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3254: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc8, skc7), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3255: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3256: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3257: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3258: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3259: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc6), true, ifeq2(agent(skc6, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc6, skc7), true, agent(skf4(V, U2), skf5(U2, V), V), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3260: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3261: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3262: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3263: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3264: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3265: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3266: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3267: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3268: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3269: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3270: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3271: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3272: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(W, V), skf5(V, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3273: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3274: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3275: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(W, V), skf5(V, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3276: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3277: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc6, skc7), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3278: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3279: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc8, skc7), true, agent(skf4(V, U2), skf5(U2, V), V), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3280: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3281: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3282: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Y), skf5(Y, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3283: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3284: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3285: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3286: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Y, Z), skf5(Z, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3287: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3288: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3289: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(Z, W), skf5(W, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3290: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, agent(skf4(W, V), skf5(V, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3291: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(dance(skc8, skc7), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3292: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(skc10, U), skf5(U, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3293: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(skc10, V), skf5(V, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3294: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3295: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3296: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, agent(skf4(skc10, Z), skf5(Z, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3297: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3298: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(skc10, V), skf5(V, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3299: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(skc10, V), skf5(V, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3300: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3301: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(skc10, V), skf5(V, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3302: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(skc10, W), skf5(W, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3303: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(skc10, V), skf5(V, skc10), skc10), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3304: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skf4(Z, U2), skf5(U2, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3305: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Y, U), skf5(U, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3306: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skf4(Z, U2), skf5(U2, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3307: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3308: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3309: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Y, U), skf5(U, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3310: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3311: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, agent(skf4(Y, W), skf5(W, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3312: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3313: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3314: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3315: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3316: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skf4(Z, U2), skf5(U2, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3317: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skf4(W, U2), skf5(U2, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3318: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3319: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skf4(W, U2), skf5(U2, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3320: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3321: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Z, V), skf5(V, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3322: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skf4(W, U), skf5(U, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3323: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, U), true, ifeq2(agent(U, U2, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(U, U2), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, U), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, U), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(U, U2), true, ifeq2(dance(U, U2), true, agent(skf4(W, U3), skf5(U3, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3324: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skf4(Z, U2), skf5(U2, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3325: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, agent(skf4(Y, U), skf5(U, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3326: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, agent(skf4(Y, V), skf5(V, Y), Y), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3327: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3328: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, agent(skf4(Z, U2), skf5(U2, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3329: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, agent(skf4(Z, U), skf5(U, Z), Z), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3330: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, agent(skf4(W, U2), skf5(U2, W), W), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3331: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, U2), true, ifeq2(agent(U2, U3, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(U2, U3), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, U2), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, U2), true, ifeq2(desire_want(X, U), true, ifeq2(event(U2, U3), true, ifeq2(dance(U2, U3), true, theme(X, skf3(X, V), skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3332: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, theme(skc6, skf3(skc6, W), skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3333: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3334: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true) -> true
% 87.49/87.60  3335: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true) -> true
% 87.49/87.60  3336: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, theme(skc6, skf3(skc6, X), skf4(X, skc6)), true), true), true) -> true
% 87.49/87.60  3337: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true) -> true
% 87.49/87.60  3338: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true) -> true
% 87.49/87.60  3339: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3340: ifeq2(of(skc6, X, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true) -> true
% 87.49/87.60  3341: ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true) -> true
% 87.49/87.60  3342: ifeq2(of(skc6, skc9, X), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, X), skf4(X, skc6)), true), true), true), true) -> true
% 87.49/87.60  3343: ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true) -> true
% 87.49/87.60  3344: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc6, skf3(skc6, X), skf4(X, skc6)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3345: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3346: ifeq2(of(skc6, X, skc10), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true) -> true
% 87.49/87.60  3347: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3348: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, theme(skc6, skf3(skc6, W), skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3349: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3350: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true) -> true
% 87.49/87.60  3351: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3352: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3353: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3354: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3355: ifeq2(of(skc6, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3356: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3357: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3358: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3359: ifeq2(of(skc6, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3360: ifeq2(of(skc6, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3361: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3362: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3363: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3364: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3365: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, W), skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3366: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3367: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3368: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3369: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3370: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true) -> true
% 87.49/87.60  3371: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, theme(skc6, skf3(skc6, X), skf4(X, skc6)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3372: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3373: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3374: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, X), skf4(X, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3375: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3376: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3377: ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true) -> true
% 87.49/87.60  3378: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, X), skf4(X, skc6)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3379: ifeq2(theme(skc6, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3380: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc6, skf3(skc6, X), skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3381: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3382: ifeq2(theme(skc6, X, skc6), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, X), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3383: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, X), skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3384: ifeq2(theme(skc6, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc6, X), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Y), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3385: ifeq2(theme(skc6, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc6, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc6, X), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3386: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3387: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc6, skf3(skc6, X), skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3388: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, X), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc6, skf3(skc6, X), skf4(X, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3389: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3390: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3391: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3392: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3393: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3394: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3395: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, theme(X, skf3(X, W), skf4(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3396: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3397: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true) -> true
% 87.49/87.60  3398: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true) -> true
% 87.49/87.60  3399: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true) -> true
% 87.49/87.60  3400: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3401: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3402: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3403: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3404: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3405: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true) -> true
% 87.49/87.60  3406: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3407: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3408: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3409: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3410: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3411: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3412: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3413: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3414: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3415: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3416: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3417: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3418: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3419: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3420: ifeq2(actual_world(skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true) -> true
% 87.49/87.60  3421: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true) -> true
% 87.49/87.60  3422: ifeq2(actual_world(skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3423: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3424: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3425: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3426: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3427: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3428: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3429: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3430: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3431: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3432: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3433: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3434: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc7, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3435: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3436: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3437: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3438: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3439: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3440: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc6), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, X), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3441: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3442: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3443: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, X), true, ifeq2(agent(X, Y, skc10), true, ifeq2(present(X, Y), true, ifeq2(accessible_world(skc8, X), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(X, Y), true, ifeq2(dance(X, Y), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3444: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, X), true, ifeq2(dance(skc8, X), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3445: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3446: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3447: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3448: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(Y, Z), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3449: ifeq2(actual_world(skc8), true, ifeq2(theme(skc8, X, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(agent(skc8, X, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(present(skc8, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3450: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3451: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, X), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, X), skf4(X, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3452: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3453: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3454: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3455: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3456: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3457: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3458: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3459: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3460: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3461: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3462: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3463: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3464: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3465: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3466: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3467: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3468: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3469: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3470: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3471: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3472: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3473: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3474: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3475: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3476: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3477: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3478: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3479: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3480: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3481: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3482: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3483: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc6), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc6, skc7), true, theme(X, skf3(X, W), skf4(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3484: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3485: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3486: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3487: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3488: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3489: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3490: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3491: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3492: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3493: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc11, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, theme(X, skf3(X, V), skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3494: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3495: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3496: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3497: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3498: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3499: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3500: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3501: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3502: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3503: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, theme(skc6, skf3(skc6, W), skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3504: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3505: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3506: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3507: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3508: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3509: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3510: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3511: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3512: ifeq2(actual_world(X), true, ifeq2(of(X, Y, skc10), true, ifeq2(of(X, Z, W), true, ifeq2(theme(X, V, skc8), true, ifeq2(agent(X, V, skc10), true, ifeq2(present(X, V), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, W), true, ifeq2(vincent_forename(X, Z), true, ifeq2(woman(X, skc10), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, Z), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, V), true, ifeq2(dance(skc8, skc7), true, theme(X, skf3(X, W), skf4(W, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3513: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3514: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3515: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3516: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3517: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3518: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3519: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3520: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3521: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3522: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3523: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, skc10), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3524: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3525: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3526: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3527: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3528: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3529: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3530: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3531: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3532: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3533: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3534: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3535: ifeq2(of(skc6, skc9, X), true, ifeq2(theme(skc6, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Y, X), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Y), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3536: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3537: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3538: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3539: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc6, Y), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3540: ifeq2(of(skc6, X, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, Z, Y), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3541: ifeq2(of(skc6, X, skc10), true, ifeq2(theme(skc6, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc6, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc6, Y), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, skc10), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(desire_want(skc6, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc6, skf3(skc6, skc10), skf4(skc10, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3542: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3543: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3544: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3545: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3546: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3547: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3548: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3549: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3550: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3551: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, W, X), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(woman(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3552: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, Z), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3553: ifeq2(of(skc6, skc9, X), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc6, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3554: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, theme(skc6, skf3(skc6, W), skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3555: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, W), skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3556: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3557: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3558: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, theme(skc6, skf3(skc6, W), skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3559: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, W), skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3560: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc8, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3561: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3562: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc6, Z), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3563: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc6, W), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3564: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc6), true, ifeq2(agent(skc6, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc6), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc6), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc6, skc7), true, theme(X, skf3(X, V), skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3565: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3566: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3567: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3568: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3569: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3570: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3571: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3572: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3573: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3574: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3575: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3576: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3577: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3578: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3579: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, W), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3580: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3581: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3582: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skc6), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skc6), true, ifeq2(desire_want(skc6, V), true, ifeq2(dance(skc6, skc7), true, theme(skc6, skf3(skc6, W), skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3583: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc6), true, ifeq2(agent(skc6, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc6), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skc6), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc6, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3584: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skc8), true, ifeq2(agent(skc8, skc7, Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skc8), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skc8), true, ifeq2(desire_want(X, U), true, ifeq2(dance(skc8, skc7), true, theme(X, skf3(X, V), skf4(V, X)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3585: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3586: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3587: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3588: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3589: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3590: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3591: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3592: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3593: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3594: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3595: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3596: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(dance(skc8, skc7), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3597: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3598: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3599: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc7, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3600: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, Y), true, ifeq2(agent(Y, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Y, Z), true, ifeq2(accessible_world(skc8, Y), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Y, Z), true, ifeq2(dance(Y, Z), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3601: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Y, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Y), true, ifeq2(dance(skc8, Y), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3602: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, Y, X), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3603: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3604: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, Z), true, ifeq2(agent(Z, W, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(Z, W), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3605: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(theme(skc8, Y, skc8), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(agent(skc8, Y, skc10), true, ifeq2(present(skc8, Z), true, ifeq2(present(skc8, Y), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Y), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3606: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3607: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3608: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, Z, Y), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, skc10), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc8, skf3(skc8, skc10), skf4(skc10, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3609: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, skc9, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc6, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3610: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, skc9, Y), true, ifeq2(theme(skc6, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc6, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc6, Z), true, ifeq2(accessible_world(skc6, W), true, ifeq2(man(skc6, Y), true, ifeq2(vincent_forename(skc6, skc9), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(proposition(skc6, W), true, ifeq2(desire_want(skc6, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc6, skf3(skc6, Y), skf4(Y, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3611: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3612: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3613: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc7, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc7, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3614: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3615: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, Z), true, ifeq2(agent(Z, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(Z, W), true, ifeq2(accessible_world(skc8, Z), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(proposition(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(Z, W), true, ifeq2(dance(Z, W), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3616: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, Z, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, Z), true, ifeq2(dance(skc8, Z), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3617: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, Z, X), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3618: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3619: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, X), true, ifeq2(agent(skc8, skc11, X), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3620: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, skc9, X), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, X), true, ifeq2(agent(skc8, W, X), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(woman(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3621: ifeq2(of(skc6, X, skc10), true, ifeq2(of(skc6, Y, Z), true, ifeq2(theme(skc6, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc6, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc6, W), true, ifeq2(accessible_world(skc6, V), true, ifeq2(man(skc6, Z), true, ifeq2(vincent_forename(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Y), true, ifeq2(proposition(skc6, V), true, ifeq2(desire_want(skc6, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, theme(skc6, skf3(skc6, Z), skf4(Z, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3622: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc7, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3623: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc7, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc7, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3624: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(V, U), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3625: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, W), true, ifeq2(agent(W, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(W, V), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3626: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, W, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3627: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3628: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, U), true, ifeq2(agent(U, U2, Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(U, U2), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, U), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, U), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(U, U2), true, ifeq2(dance(U, U2), true, theme(skc6, skf3(skc6, W), skf4(W, skc6)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3629: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3630: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, W), true, ifeq2(agent(W, V, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(W, V), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, W), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, W), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(W, V), true, ifeq2(dance(W, V), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3631: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, skc9, Y), true, ifeq2(theme(skc8, Z, skc8), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(agent(skc8, Z, skc10), true, ifeq2(present(skc8, W), true, ifeq2(present(skc8, Z), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Y), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, Z), true, ifeq2(event(skc8, W), true, ifeq2(dance(skc8, W), true, theme(skc8, skf3(skc8, Y), skf4(Y, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3632: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3633: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, V), true, ifeq2(agent(V, U, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(V, U), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, V), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, V), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(V, U), true, ifeq2(dance(V, U), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3634: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skc8), true, ifeq2(agent(skc8, V, Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skc8, V), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skc8, V), true, ifeq2(dance(skc8, V), true, theme(skc8, skf3(skc8, Z), skf4(Z, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3635: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, V, skc8), true, ifeq2(agent(skc8, U, Y), true, ifeq2(agent(skc8, V, Y), true, ifeq2(present(skc8, U), true, ifeq2(present(skc8, V), true, ifeq2(accessible_world(skc8, skc8), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(desire_want(skc8, V), true, ifeq2(event(skc8, U), true, ifeq2(dance(skc8, U), true, theme(skc8, skf3(skc8, W), skf4(W, skc8)), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3636: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, Z, W), true, ifeq2(theme(skc8, skc11, skf4(W, V)), true, ifeq2(agent(skf4(W, V), skf5(V, W), Y), true, ifeq2(agent(skc8, skc11, Y), true, ifeq2(present(skf4(W, V), skf5(V, W)), true, ifeq2(accessible_world(skc8, skf4(W, V)), true, ifeq2(man(skc8, W), true, ifeq2(vincent_forename(skc8, Z), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Z), true, ifeq2(proposition(skc8, skf4(W, V)), true, ifeq2(desire_want(skc8, skc11), true, ifeq2(event(skf4(W, V), skf5(V, W)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3637: ifeq2(of(skc6, X, Y), true, ifeq2(of(skc6, Z, W), true, ifeq2(theme(skc6, V, skf4(W, U)), true, ifeq2(agent(skf4(W, U), skf5(U, W), Y), true, ifeq2(agent(skc6, V, Y), true, ifeq2(present(skf4(W, U), skf5(U, W)), true, ifeq2(present(skc6, V), true, ifeq2(accessible_world(skc6, skf4(W, U)), true, ifeq2(man(skc6, W), true, ifeq2(vincent_forename(skc6, Z), true, ifeq2(woman(skc6, Y), true, ifeq2(mia_forename(skc6, X), true, ifeq2(forename(skc6, X), true, ifeq2(forename(skc6, Z), true, ifeq2(proposition(skc6, skf4(W, U)), true, ifeq2(desire_want(skc6, V), true, ifeq2(event(skf4(W, U), skf5(U, W)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3638: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, skc10), true, ifeq2(of(skc8, Y, Z), true, ifeq2(theme(skc8, W, skf4(Z, V)), true, ifeq2(agent(skf4(Z, V), skf5(V, Z), skc10), true, ifeq2(agent(skc8, W, skc10), true, ifeq2(present(skf4(Z, V), skf5(V, Z)), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skf4(Z, V)), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(forename(skc8, Y), true, ifeq2(proposition(skc8, skf4(Z, V)), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skf4(Z, V), skf5(V, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3639: ifeq2(actual_world(skc8), true, ifeq2(of(skc8, X, Y), true, ifeq2(of(skc8, skc9, Z), true, ifeq2(theme(skc8, W, skf4(Z, V)), true, ifeq2(agent(skf4(Z, V), skf5(V, Z), Y), true, ifeq2(agent(skc8, W, Y), true, ifeq2(present(skf4(Z, V), skf5(V, Z)), true, ifeq2(present(skc8, W), true, ifeq2(accessible_world(skc8, skf4(Z, V)), true, ifeq2(man(skc8, Z), true, ifeq2(vincent_forename(skc8, skc9), true, ifeq2(woman(skc8, Y), true, ifeq2(mia_forename(skc8, X), true, ifeq2(forename(skc8, X), true, ifeq2(proposition(skc8, skf4(Z, V)), true, ifeq2(desire_want(skc8, W), true, ifeq2(event(skf4(Z, V), skf5(V, Z)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3640: ifeq2(actual_world(skf4(X, Y)), true, ifeq2(of(skf4(X, Y), Z, W), true, ifeq2(of(skf4(X, Y), V, X), true, ifeq2(theme(skf4(X, Y), skf5(Y, X), skc8), true, ifeq2(agent(skc8, skc11, W), true, ifeq2(agent(skf4(X, Y), skf5(Y, X), W), true, ifeq2(present(skf4(X, Y), skf5(Y, X)), true, ifeq2(accessible_world(skf4(X, Y), skc8), true, ifeq2(man(skf4(X, Y), X), true, ifeq2(vincent_forename(skf4(X, Y), V), true, ifeq2(woman(skf4(X, Y), W), true, ifeq2(mia_forename(skf4(X, Y), Z), true, ifeq2(forename(skf4(X, Y), Z), true, ifeq2(forename(skf4(X, Y), V), true, ifeq2(proposition(skf4(X, Y), skc8), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  3641: ifeq2(actual_world(X), true, ifeq2(of(X, Y, Z), true, ifeq2(of(X, W, V), true, ifeq2(theme(X, U, skf4(V, U2)), true, ifeq2(agent(skf4(V, U2), skf5(U2, V), Z), true, ifeq2(agent(X, U, Z), true, ifeq2(present(skf4(V, U2), skf5(U2, V)), true, ifeq2(present(X, U), true, ifeq2(accessible_world(X, skf4(V, U2)), true, ifeq2(man(X, V), true, ifeq2(vincent_forename(X, W), true, ifeq2(woman(X, Z), true, ifeq2(mia_forename(X, Y), true, ifeq2(forename(X, Y), true, ifeq2(forename(X, W), true, ifeq2(proposition(X, skf4(V, U2)), true, ifeq2(desire_want(X, U), true, ifeq2(event(skf4(V, U2), skf5(U2, V)), true, true, true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true), true) -> true
% 87.49/87.60  
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