%------------------------------------------------------------------------------ % File : Refute---2015 % Problem : NLP082+1 : TPTP v6.4.0. Released v2.4.0. % Transfm : none % Format : tptp:raw % Command : isabelle tptp_refute %d %s % Computer : n026.star.cs.uiowa.edu % Model : x86_64 x86_64 % CPU : Intel(R) Xeon(R) CPU E5-2609 0 2.40GHz % Memory : 16091.75MB % OS : Linux 3.10.0-327.10.1.el7.x86_64 % CPULimit : 300s % DateTime : Thu Apr 14 01:28:00 EDT 2016 % Result : Timeout 300.30s % Output : None % Verified : % SZS Type : None (Parsing solution fails) % Syntax : Number of formulae : 0 % Comments : %------------------------------------------------------------------------------ %----No solution output by system %------------------------------------------------------------------------------ %----ORIGINAL SYSTEM OUTPUT % 0.00/0.03 % Problem : NLP082+1 : TPTP v6.4.0. Released v2.4.0. % 0.00/0.04 % Command : isabelle tptp_refute %d %s % 0.02/0.23 % Computer : n026.star.cs.uiowa.edu % 0.02/0.23 % Model : x86_64 x86_64 % 0.02/0.23 % CPU : Intel(R) Xeon(R) CPU E5-2609 0 @ 2.40GHz % 0.02/0.23 % Memory : 16091.75MB % 0.02/0.23 % OS : Linux 3.10.0-327.10.1.el7.x86_64 % 0.02/0.23 % CPULimit : 300 % 0.02/0.23 % DateTime : Tue Apr 5 12:32:24 CDT 2016 % 0.02/0.23 % CPUTime : % 6.31/6.12 > val it = (): unit % 6.50/6.40 Trying to find a model that refutes: ~ (EX U. bnd_actual_world U & % 6.50/6.40 (EX V W X Y Z X1 X2. % 6.50/6.40 ((((((((((((((((bnd_male U V & bnd_male U W) & bnd_man U W) & % 6.50/6.40 bnd_of U X W) & % 6.50/6.40 bnd_cannon U X) & % 6.50/6.40 (ALL X3. % 6.50/6.40 bnd_member U X3 Y --> % 6.50/6.40 (EX X4. % 6.50/6.40 (((((bnd_event U X4 & bnd_agent U X4 W) & % 6.50/6.40 bnd_patient U X4 X3) & % 6.50/6.40 bnd_present U X4) & % 6.50/6.40 bnd_nonreflexive U X4) & % 6.50/6.40 bnd_fire U X4) & % 6.50/6.40 bnd_from_loc U X4 X))) & % 6.50/6.40 bnd_six U Y) & % 6.50/6.40 bnd_group U Y) & % 6.50/6.40 (ALL X5. bnd_member U X5 Y --> bnd_shot U X5)) & % 6.50/6.40 bnd_cry U Z) & % 6.50/6.40 bnd_revenge U X1) & % 6.50/6.40 bnd_event U X2) & % 6.50/6.40 bnd_agent U X2 V) & % 6.50/6.40 bnd_patient U X2 Z) & % 6.50/6.40 bnd_present U X2) & % 6.50/6.40 bnd_nonreflexive U X2) & % 6.50/6.40 bnd_scream U X2) & % 6.50/6.40 bnd_of U X2 X1)) % 7.21/7.06 Unfolded term: [| ALL U V W X. % 7.21/7.06 (bnd_nonreflexive U V & bnd_agent U V W) & bnd_patient U V X --> % 7.21/7.06 ~ W = X; % 7.21/7.06 ALL U. ~ (EX V. bnd_member U V V); % 7.21/7.06 ALL U V. % 7.21/7.06 bnd_six U V = % 7.21/7.06 (EX W. bnd_member U W V & % 7.21/7.06 (EX X. (bnd_member U X V & ~ X = W) & % 7.21/7.06 (EX Y. ((bnd_member U Y V & ~ Y = X) & ~ Y = W) & % 7.21/7.06 (EX Z. (((bnd_member U Z V & ~ Z = Y) & % 7.21/7.06 ~ Z = X) & % 7.21/7.06 ~ Z = W) & % 7.21/7.06 (EX X1. % 7.21/7.06 ((((bnd_member U X1 V & ~ X1 = Z) & ~ X1 = Y) & ~ X1 = X) & ~ X1 = W) & % 7.21/7.06 (EX X2. % 7.21/7.06 (((((bnd_member U X2 V & ~ X2 = X1) & ~ X2 = Z) & ~ X2 = Y) & % 7.21/7.06 ~ X2 = X) & % 7.21/7.06 ~ X2 = W) & % 7.21/7.06 (ALL X3. % 7.21/7.06 bnd_member U X3 V --> % 7.21/7.06 ((((X3 = X2 | X3 = X1) | X3 = Z) | X3 = Y) | X3 = X) | % 7.21/7.06 X3 = W))))))); % 7.21/7.06 ALL U V. bnd_unisex U V --> ~ bnd_male U V; % 7.21/7.06 ALL U V. bnd_singleton U V --> ~ bnd_multiple U V; % 7.21/7.06 ALL U V. bnd_nonliving U V --> ~ bnd_living U V; % 7.21/7.06 ALL U V. bnd_existent U V --> ~ bnd_nonexistent U V; % 7.21/7.06 ALL U V. bnd_animate U V --> ~ bnd_nonliving U V; % 7.21/7.06 ALL U V. bnd_scream U V --> bnd_sound U V; % 7.21/7.06 ALL U V. bnd_sound U V --> bnd_event U V; % 7.21/7.06 ALL U V. bnd_event U V --> bnd_eventuality U V; % 7.21/7.06 ALL U V. bnd_eventuality U V --> bnd_thing U V; % 7.21/7.06 ALL U V. bnd_thing U V --> bnd_singleton U V; % 7.21/7.06 ALL U V. bnd_eventuality U V --> bnd_specific U V; % 7.21/7.06 ALL U V. bnd_eventuality U V --> bnd_nonexistent U V; % 7.21/7.06 ALL U V. bnd_eventuality U V --> bnd_unisex U V; % 7.21/7.06 ALL U V. bnd_scream U V --> bnd_event U V; % 7.21/7.06 ALL U V. bnd_cry U V --> bnd_event U V; % 7.21/7.06 ALL U V. bnd_revenge U V --> bnd_action U V; % 7.21/7.06 ALL U V. bnd_action U V --> bnd_act U V; % 7.21/7.06 ALL U V. bnd_act U V --> bnd_event U V; % 7.21/7.06 ALL U V. bnd_shot U V --> bnd_action U V; % 7.21/7.06 ALL U V. bnd_group U V --> bnd_set U V; % 7.21/7.06 ALL U V. bnd_set U V --> bnd_multiple U V; % 7.21/7.06 ALL U V. bnd_six U V --> bnd_group U V; % 7.21/7.06 ALL U V. bnd_fire U V --> bnd_event U V; % 7.21/7.06 ALL U V. bnd_cannon U V --> bnd_weapon U V; % 7.21/7.06 ALL U V. bnd_weapon U V --> bnd_weaponry U V; % 7.21/7.06 ALL U V. bnd_weaponry U V --> bnd_instrumentality U V; % 7.21/7.06 ALL U V. bnd_instrumentality U V --> bnd_artifact U V; % 7.21/7.06 ALL U V. bnd_artifact U V --> bnd_object U V; % 7.21/7.06 ALL U V. bnd_object U V --> bnd_entity U V; % 7.21/7.06 ALL U V. bnd_entity U V --> bnd_thing U V; % 7.21/7.06 ALL U V. bnd_entity U V --> bnd_specific U V; % 7.21/7.06 ALL U V. bnd_entity U V --> bnd_existent U V; % 7.21/7.06 ALL U V. bnd_object U V --> bnd_nonliving U V; % 7.21/7.06 ALL U V. bnd_object U V --> bnd_impartial U V; % 7.21/7.06 ALL U V. bnd_object U V --> bnd_unisex U V; % 7.21/7.06 ALL U V. bnd_man U V --> bnd_human_person U V; % 7.21/7.06 ALL U V. bnd_human_person U V --> bnd_organism U V; % 7.21/7.06 ALL U V. bnd_organism U V --> bnd_entity U V; % 7.21/7.06 ALL U V. bnd_organism U V --> bnd_impartial U V; % 7.21/7.06 ALL U V. bnd_organism U V --> bnd_living U V; % 7.21/7.06 ALL U V. bnd_human_person U V --> bnd_human U V; % 7.21/7.06 ALL U V. bnd_human_person U V --> bnd_animate U V; % 7.21/7.06 ALL U V. bnd_man U V --> bnd_male U V |] % 7.21/7.06 ==> ~ (EX U. bnd_actual_world U & % 7.21/7.06 (EX V W X Y Z X1 X2. % 7.21/7.06 ((((((((((((((((bnd_male U V & bnd_male U W) & % 7.21/7.06 bnd_man U W) & % 7.21/7.06 bnd_of U X W) & % 7.21/7.06 bnd_cannon U X) & % 7.21/7.06 (ALL X3. % 7.21/7.06 bnd_member U X3 Y --> % 7.21/7.06 (EX X4. % 7.21/7.06 (((((bnd_event U X4 & % 7.21/7.06 bnd_agent U X4 W) & % 7.21/7.06 bnd_patient U X4 X3) & % 7.21/7.06 bnd_present U X4) & % 7.21/7.06 bnd_nonreflexive U X4) & % 7.21/7.06 bnd_fire U X4) & % 7.21/7.06 bnd_from_loc U X4 X))) & % 7.21/7.06 bnd_six U Y) & % 7.21/7.06 bnd_group U Y) & % 7.21/7.06 (ALL X5. bnd_member U X5 Y --> bnd_shot U X5)) & % 7.21/7.06 bnd_cry U Z) & % 7.21/7.06 bnd_revenge U X1) & % 7.21/7.06 bnd_event U X2) & % 7.21/7.06 bnd_agent U X2 V) & % 7.21/7.06 bnd_patient U X2 Z) & % 7.21/7.06 bnd_present U X2) & % 7.21/7.06 bnd_nonreflexive U X2) & % 7.21/7.06 bnd_scream U X2) & % 7.21/7.06 bnd_of U X2 X1)) % 7.21/7.06 Adding axioms... % 7.21/7.07 Typedef.type_definition_def % 12.33/12.12 ...done. % 12.33/12.13 Ground types: ?'b, TPTP_Interpret.ind % 12.33/12.13 Translating term (sizes: 1, 1) ... % 15.92/15.73 Invoking SAT solver... % 15.92/15.73 No model exists. % 15.92/15.73 Translating term (sizes: 2, 1) ... % 20.23/20.06 Invoking SAT solver... % 20.23/20.06 No model exists. % 20.23/20.06 Translating term (sizes: 1, 2) ... %------------------------------------------------------------------------------