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Vampire-SAT---5.0.1.THM-Ref.s

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%------------------------------------------------------------------------------
% File     : Vampire-SAT---5.0.1
% Problem  : NLP122+1 : TPTP v9.3.1. Released v2.4.0.
% Transfm  : none
% Format   : tptp:raw
% Command  : run_vampire /export/starexec/sandbox/benchmark/theBenchmark.p 300 SAT

% Computer : n019.cluster.edu
% Model    : x86_64 x86_64
% CPU      : Intel(R) Xeon(R) CPU E5-2620 v4 2.10GHz
% Memory   : 8046.5625MB
% OS       : Linux 6.8.0-71-generic
% CPULimit : 300s
% WCLimit  : 300s
% DateTime : Tue Sep 29 12:08:57 PM UTC 2026

% Result   : Theorem 0.11s 0.45s
% Output   : Refutation 0.11s
% Verified : 
% SZS Type : Refutation
%            Derivation depth      :   29
%            Number of leaves      :   10
% Syntax   : Number of formulae    :  130 (   6 unt;   9 def)
%            Number of atoms       : 1197 (   0 equ)
%            Maximal formula atoms :   68 (   9 avg)
%            Number of connectives : 1760 ( 693   ~; 640   |; 413   &)
%                                         (   6 <=>;   8  =>;   0  <=;   0 <~>)
%            Maximal formula depth :   27 (  10 avg)
%            Maximal term depth    :    2 (   1 avg)
%            Number of predicates  :   27 (  26 usr;   8 prp; 0-3 aty)
%            Number of functors    :   10 (  10 usr;   2 con; 0-1 aty)
%            Number of variables   :  309 (   0 sgn 194   !; 115   ?)

% Comments : 
%------------------------------------------------------------------------------
fof(f1,conjecture,
    ~ ~ ( ( ? [X0] :
              ( actual_world(X0)
              & ? [X1,X2,X3,X4] :
                  ( of(X0,X1,X2)
                  & city(X0,X2)
                  & hollywood_placename(X0,X1)
                  & placename(X0,X1)
                  & chevy(X0,X2)
                  & white(X0,X2)
                  & dirty(X0,X2)
                  & old(X0,X2)
                  & street(X0,X3)
                  & lonely(X0,X3)
                  & event(X0,X4)
                  & agent(X0,X4,X2)
                  & present(X0,X4)
                  & barrel(X0,X4)
                  & down(X0,X4,X3)
                  & in(X0,X4,X2) ) )
         => ? [X5] :
              ( actual_world(X5)
              & ? [X6,X7,X8,X9] :
                  ( street(X5,X6)
                  & lonely(X5,X6)
                  & of(X5,X7,X8)
                  & city(X5,X8)
                  & hollywood_placename(X5,X7)
                  & placename(X5,X7)
                  & chevy(X5,X8)
                  & white(X5,X8)
                  & dirty(X5,X8)
                  & old(X5,X8)
                  & event(X5,X9)
                  & agent(X5,X9,X8)
                  & present(X5,X9)
                  & barrel(X5,X9)
                  & down(X5,X9,X6)
                  & in(X5,X9,X8) ) ) )
        & ( ? [X5] :
              ( actual_world(X5)
              & ? [X6,X7,X8,X9] :
                  ( street(X5,X6)
                  & lonely(X5,X6)
                  & of(X5,X7,X8)
                  & city(X5,X8)
                  & hollywood_placename(X5,X7)
                  & placename(X5,X7)
                  & chevy(X5,X8)
                  & white(X5,X8)
                  & dirty(X5,X8)
                  & old(X5,X8)
                  & event(X5,X9)
                  & agent(X5,X9,X8)
                  & present(X5,X9)
                  & barrel(X5,X9)
                  & down(X5,X9,X6)
                  & in(X5,X9,X8) ) )
         => ? [X0] :
              ( actual_world(X0)
              & ? [X1,X2,X3,X4] :
                  ( of(X0,X1,X2)
                  & city(X0,X2)
                  & hollywood_placename(X0,X1)
                  & placename(X0,X1)
                  & chevy(X0,X2)
                  & white(X0,X2)
                  & dirty(X0,X2)
                  & old(X0,X2)
                  & street(X0,X3)
                  & lonely(X0,X3)
                  & event(X0,X4)
                  & agent(X0,X4,X2)
                  & present(X0,X4)
                  & barrel(X0,X4)
                  & down(X0,X4,X3)
                  & in(X0,X4,X2) ) ) ) ),
    file('/export/starexec/sandbox/benchmark/theBenchmark.p',co1) ).

fof(f2,negated_conjecture,
    ~ ~ ~ ( ( ? [X0] :
                ( actual_world(X0)
                & ? [X1,X2,X3,X4] :
                    ( of(X0,X1,X2)
                    & city(X0,X2)
                    & hollywood_placename(X0,X1)
                    & placename(X0,X1)
                    & chevy(X0,X2)
                    & white(X0,X2)
                    & dirty(X0,X2)
                    & old(X0,X2)
                    & street(X0,X3)
                    & lonely(X0,X3)
                    & event(X0,X4)
                    & agent(X0,X4,X2)
                    & present(X0,X4)
                    & barrel(X0,X4)
                    & down(X0,X4,X3)
                    & in(X0,X4,X2) ) )
           => ? [X5] :
                ( actual_world(X5)
                & ? [X6,X7,X8,X9] :
                    ( street(X5,X6)
                    & lonely(X5,X6)
                    & of(X5,X7,X8)
                    & city(X5,X8)
                    & hollywood_placename(X5,X7)
                    & placename(X5,X7)
                    & chevy(X5,X8)
                    & white(X5,X8)
                    & dirty(X5,X8)
                    & old(X5,X8)
                    & event(X5,X9)
                    & agent(X5,X9,X8)
                    & present(X5,X9)
                    & barrel(X5,X9)
                    & down(X5,X9,X6)
                    & in(X5,X9,X8) ) ) )
          & ( ? [X5] :
                ( actual_world(X5)
                & ? [X6,X7,X8,X9] :
                    ( street(X5,X6)
                    & lonely(X5,X6)
                    & of(X5,X7,X8)
                    & city(X5,X8)
                    & hollywood_placename(X5,X7)
                    & placename(X5,X7)
                    & chevy(X5,X8)
                    & white(X5,X8)
                    & dirty(X5,X8)
                    & old(X5,X8)
                    & event(X5,X9)
                    & agent(X5,X9,X8)
                    & present(X5,X9)
                    & barrel(X5,X9)
                    & down(X5,X9,X6)
                    & in(X5,X9,X8) ) )
           => ? [X0] :
                ( actual_world(X0)
                & ? [X1,X2,X3,X4] :
                    ( of(X0,X1,X2)
                    & city(X0,X2)
                    & hollywood_placename(X0,X1)
                    & placename(X0,X1)
                    & chevy(X0,X2)
                    & white(X0,X2)
                    & dirty(X0,X2)
                    & old(X0,X2)
                    & street(X0,X3)
                    & lonely(X0,X3)
                    & event(X0,X4)
                    & agent(X0,X4,X2)
                    & present(X0,X4)
                    & barrel(X0,X4)
                    & down(X0,X4,X3)
                    & in(X0,X4,X2) ) ) ) ),
    inference(negated_conjecture,[status(cth)],[f1]) ).

fof(f3,plain,
    ~ ~ ~ ( ( ? [X0] :
                ( actual_world(X0)
                & ? [X1,X2,X3,X4] :
                    ( of(X0,X1,X2)
                    & city(X0,X2)
                    & hollywood_placename(X0,X1)
                    & placename(X0,X1)
                    & chevy(X0,X2)
                    & white(X0,X2)
                    & dirty(X0,X2)
                    & old(X0,X2)
                    & street(X0,X3)
                    & lonely(X0,X3)
                    & event(X0,X4)
                    & agent(X0,X4,X2)
                    & present(X0,X4)
                    & barrel(X0,X4)
                    & down(X0,X4,X3)
                    & in(X0,X4,X2) ) )
           => ? [X5] :
                ( actual_world(X5)
                & ? [X6,X7,X8,X9] :
                    ( street(X5,X6)
                    & lonely(X5,X6)
                    & of(X5,X7,X8)
                    & city(X5,X8)
                    & hollywood_placename(X5,X7)
                    & placename(X5,X7)
                    & chevy(X5,X8)
                    & white(X5,X8)
                    & dirty(X5,X8)
                    & old(X5,X8)
                    & event(X5,X9)
                    & agent(X5,X9,X8)
                    & present(X5,X9)
                    & barrel(X5,X9)
                    & down(X5,X9,X6)
                    & in(X5,X9,X8) ) ) )
          & ( ? [X10] :
                ( actual_world(X10)
                & ? [X11,X12,X13,X14] :
                    ( street(X10,X11)
                    & lonely(X10,X11)
                    & of(X10,X12,X13)
                    & city(X10,X13)
                    & hollywood_placename(X10,X12)
                    & placename(X10,X12)
                    & chevy(X10,X13)
                    & white(X10,X13)
                    & dirty(X10,X13)
                    & old(X10,X13)
                    & event(X10,X14)
                    & agent(X10,X14,X13)
                    & present(X10,X14)
                    & barrel(X10,X14)
                    & down(X10,X14,X11)
                    & in(X10,X14,X13) ) )
           => ? [X15] :
                ( actual_world(X15)
                & ? [X16,X17,X18,X19] :
                    ( of(X15,X16,X17)
                    & city(X15,X17)
                    & hollywood_placename(X15,X16)
                    & placename(X15,X16)
                    & chevy(X15,X17)
                    & white(X15,X17)
                    & dirty(X15,X17)
                    & old(X15,X17)
                    & street(X15,X18)
                    & lonely(X15,X18)
                    & event(X15,X19)
                    & agent(X15,X19,X17)
                    & present(X15,X19)
                    & barrel(X15,X19)
                    & down(X15,X19,X18)
                    & in(X15,X19,X17) ) ) ) ),
    inference(rectify,[],[f2]) ).

fof(f4,plain,
    ~ ( ( ? [X0] :
            ( actual_world(X0)
            & ? [X1,X2,X3,X4] :
                ( of(X0,X1,X2)
                & city(X0,X2)
                & hollywood_placename(X0,X1)
                & placename(X0,X1)
                & chevy(X0,X2)
                & white(X0,X2)
                & dirty(X0,X2)
                & old(X0,X2)
                & street(X0,X3)
                & lonely(X0,X3)
                & event(X0,X4)
                & agent(X0,X4,X2)
                & present(X0,X4)
                & barrel(X0,X4)
                & down(X0,X4,X3)
                & in(X0,X4,X2) ) )
       => ? [X5] :
            ( actual_world(X5)
            & ? [X6,X7,X8,X9] :
                ( street(X5,X6)
                & lonely(X5,X6)
                & of(X5,X7,X8)
                & city(X5,X8)
                & hollywood_placename(X5,X7)
                & placename(X5,X7)
                & chevy(X5,X8)
                & white(X5,X8)
                & dirty(X5,X8)
                & old(X5,X8)
                & event(X5,X9)
                & agent(X5,X9,X8)
                & present(X5,X9)
                & barrel(X5,X9)
                & down(X5,X9,X6)
                & in(X5,X9,X8) ) ) )
      & ( ? [X10] :
            ( actual_world(X10)
            & ? [X11,X12,X13,X14] :
                ( street(X10,X11)
                & lonely(X10,X11)
                & of(X10,X12,X13)
                & city(X10,X13)
                & hollywood_placename(X10,X12)
                & placename(X10,X12)
                & chevy(X10,X13)
                & white(X10,X13)
                & dirty(X10,X13)
                & old(X10,X13)
                & event(X10,X14)
                & agent(X10,X14,X13)
                & present(X10,X14)
                & barrel(X10,X14)
                & down(X10,X14,X11)
                & in(X10,X14,X13) ) )
       => ? [X15] :
            ( actual_world(X15)
            & ? [X16,X17,X18,X19] :
                ( of(X15,X16,X17)
                & city(X15,X17)
                & hollywood_placename(X15,X16)
                & placename(X15,X16)
                & chevy(X15,X17)
                & white(X15,X17)
                & dirty(X15,X17)
                & old(X15,X17)
                & street(X15,X18)
                & lonely(X15,X18)
                & event(X15,X19)
                & agent(X15,X19,X17)
                & present(X15,X19)
                & barrel(X15,X19)
                & down(X15,X19,X18)
                & in(X15,X19,X17) ) ) ) ),
    inference(flattening,[],[f3]) ).

fof(f5,plain,
    ( ( ! [X5] :
          ( ~ actual_world(X5)
          | ! [X6,X7,X8,X9] :
              ( ~ street(X5,X6)
              | ~ lonely(X5,X6)
              | ~ of(X5,X7,X8)
              | ~ city(X5,X8)
              | ~ hollywood_placename(X5,X7)
              | ~ placename(X5,X7)
              | ~ chevy(X5,X8)
              | ~ white(X5,X8)
              | ~ dirty(X5,X8)
              | ~ old(X5,X8)
              | ~ event(X5,X9)
              | ~ agent(X5,X9,X8)
              | ~ present(X5,X9)
              | ~ barrel(X5,X9)
              | ~ down(X5,X9,X6)
              | ~ in(X5,X9,X8) ) )
      & ? [X0] :
          ( actual_world(X0)
          & ? [X1,X2,X3,X4] :
              ( of(X0,X1,X2)
              & city(X0,X2)
              & hollywood_placename(X0,X1)
              & placename(X0,X1)
              & chevy(X0,X2)
              & white(X0,X2)
              & dirty(X0,X2)
              & old(X0,X2)
              & street(X0,X3)
              & lonely(X0,X3)
              & event(X0,X4)
              & agent(X0,X4,X2)
              & present(X0,X4)
              & barrel(X0,X4)
              & down(X0,X4,X3)
              & in(X0,X4,X2) ) ) )
    | ( ! [X15] :
          ( ~ actual_world(X15)
          | ! [X16,X17,X18,X19] :
              ( ~ of(X15,X16,X17)
              | ~ city(X15,X17)
              | ~ hollywood_placename(X15,X16)
              | ~ placename(X15,X16)
              | ~ chevy(X15,X17)
              | ~ white(X15,X17)
              | ~ dirty(X15,X17)
              | ~ old(X15,X17)
              | ~ street(X15,X18)
              | ~ lonely(X15,X18)
              | ~ event(X15,X19)
              | ~ agent(X15,X19,X17)
              | ~ present(X15,X19)
              | ~ barrel(X15,X19)
              | ~ down(X15,X19,X18)
              | ~ in(X15,X19,X17) ) )
      & ? [X10] :
          ( actual_world(X10)
          & ? [X11,X12,X13,X14] :
              ( street(X10,X11)
              & lonely(X10,X11)
              & of(X10,X12,X13)
              & city(X10,X13)
              & hollywood_placename(X10,X12)
              & placename(X10,X12)
              & chevy(X10,X13)
              & white(X10,X13)
              & dirty(X10,X13)
              & old(X10,X13)
              & event(X10,X14)
              & agent(X10,X14,X13)
              & present(X10,X14)
              & barrel(X10,X14)
              & down(X10,X14,X11)
              & in(X10,X14,X13) ) ) ) ),
    inference(ennf_transformation,[],[f4]) ).

fof(f6,definition,
    ! [X10] :
      ( ? [X11,X12,X13,X14] :
          ( street(X10,X11)
          & lonely(X10,X11)
          & of(X10,X12,X13)
          & city(X10,X13)
          & hollywood_placename(X10,X12)
          & placename(X10,X12)
          & chevy(X10,X13)
          & white(X10,X13)
          & dirty(X10,X13)
          & old(X10,X13)
          & event(X10,X14)
          & agent(X10,X14,X13)
          & present(X10,X14)
          & barrel(X10,X14)
          & down(X10,X14,X11)
          & in(X10,X14,X13) )
      | ~ sP0(X10) ),
    introduced(definition,[new_symbols(definition,[sP0])],[predicate_definition_introduction]) ).

fof(f7,definition,
    ! [X0] :
      ( ? [X1,X2,X3,X4] :
          ( of(X0,X1,X2)
          & city(X0,X2)
          & hollywood_placename(X0,X1)
          & placename(X0,X1)
          & chevy(X0,X2)
          & white(X0,X2)
          & dirty(X0,X2)
          & old(X0,X2)
          & street(X0,X3)
          & lonely(X0,X3)
          & event(X0,X4)
          & agent(X0,X4,X2)
          & present(X0,X4)
          & barrel(X0,X4)
          & down(X0,X4,X3)
          & in(X0,X4,X2) )
      | ~ sP1(X0) ),
    introduced(definition,[new_symbols(definition,[sP1])],[predicate_definition_introduction]) ).

fof(f8,definition,
    ( ( ! [X15] :
          ( ~ actual_world(X15)
          | ! [X16,X17,X18,X19] :
              ( ~ of(X15,X16,X17)
              | ~ city(X15,X17)
              | ~ hollywood_placename(X15,X16)
              | ~ placename(X15,X16)
              | ~ chevy(X15,X17)
              | ~ white(X15,X17)
              | ~ dirty(X15,X17)
              | ~ old(X15,X17)
              | ~ street(X15,X18)
              | ~ lonely(X15,X18)
              | ~ event(X15,X19)
              | ~ agent(X15,X19,X17)
              | ~ present(X15,X19)
              | ~ barrel(X15,X19)
              | ~ down(X15,X19,X18)
              | ~ in(X15,X19,X17) ) )
      & ? [X10] :
          ( actual_world(X10)
          & sP0(X10) ) )
    | ~ sP2 ),
    introduced(definition,[new_symbols(definition,[sP2])],[predicate_definition_introduction]) ).

fof(f9,plain,
    ( ( ! [X5] :
          ( ~ actual_world(X5)
          | ! [X6,X7,X8,X9] :
              ( ~ street(X5,X6)
              | ~ lonely(X5,X6)
              | ~ of(X5,X7,X8)
              | ~ city(X5,X8)
              | ~ hollywood_placename(X5,X7)
              | ~ placename(X5,X7)
              | ~ chevy(X5,X8)
              | ~ white(X5,X8)
              | ~ dirty(X5,X8)
              | ~ old(X5,X8)
              | ~ event(X5,X9)
              | ~ agent(X5,X9,X8)
              | ~ present(X5,X9)
              | ~ barrel(X5,X9)
              | ~ down(X5,X9,X6)
              | ~ in(X5,X9,X8) ) )
      & ? [X0] :
          ( actual_world(X0)
          & sP1(X0) ) )
    | sP2 ),
    inference(definition_folding,[],[f5,f8,f7,f6]) ).

fof(f10,plain,
    ( ( ! [X15] :
          ( ~ actual_world(X15)
          | ! [X16,X17,X18,X19] :
              ( ~ of(X15,X16,X17)
              | ~ city(X15,X17)
              | ~ hollywood_placename(X15,X16)
              | ~ placename(X15,X16)
              | ~ chevy(X15,X17)
              | ~ white(X15,X17)
              | ~ dirty(X15,X17)
              | ~ old(X15,X17)
              | ~ street(X15,X18)
              | ~ lonely(X15,X18)
              | ~ event(X15,X19)
              | ~ agent(X15,X19,X17)
              | ~ present(X15,X19)
              | ~ barrel(X15,X19)
              | ~ down(X15,X19,X18)
              | ~ in(X15,X19,X17) ) )
      & ? [X10] :
          ( actual_world(X10)
          & sP0(X10) ) )
    | ~ sP2 ),
    inference(nnf_transformation,[],[f8]) ).

fof(f11,plain,
    ( ( ! [X0] :
          ( ~ actual_world(X0)
          | ! [X1,X2,X3,X4] :
              ( ~ of(X0,X1,X2)
              | ~ city(X0,X2)
              | ~ hollywood_placename(X0,X1)
              | ~ placename(X0,X1)
              | ~ chevy(X0,X2)
              | ~ white(X0,X2)
              | ~ dirty(X0,X2)
              | ~ old(X0,X2)
              | ~ street(X0,X3)
              | ~ lonely(X0,X3)
              | ~ event(X0,X4)
              | ~ agent(X0,X4,X2)
              | ~ present(X0,X4)
              | ~ barrel(X0,X4)
              | ~ down(X0,X4,X3)
              | ~ in(X0,X4,X2) ) )
      & ? [X5] :
          ( actual_world(X5)
          & sP0(X5) ) )
    | ~ sP2 ),
    inference(rectify,[],[f10]) ).

fof(f12,plain,
    ( ( ! [X0] :
          ( ~ actual_world(X0)
          | ! [X1,X2,X3,X4] :
              ( ~ of(X0,X1,X2)
              | ~ city(X0,X2)
              | ~ hollywood_placename(X0,X1)
              | ~ placename(X0,X1)
              | ~ chevy(X0,X2)
              | ~ white(X0,X2)
              | ~ dirty(X0,X2)
              | ~ old(X0,X2)
              | ~ street(X0,X3)
              | ~ lonely(X0,X3)
              | ~ event(X0,X4)
              | ~ agent(X0,X4,X2)
              | ~ present(X0,X4)
              | ~ barrel(X0,X4)
              | ~ down(X0,X4,X3)
              | ~ in(X0,X4,X2) ) )
      & actual_world(sK3)
      & sP0(sK3) )
    | ~ sP2 ),
    inference(skolemize,[status(esa),new_symbols(skolem,[sK3]),skolemize(X5,sK3)],[f11]) ).

fof(f13,plain,
    ! [X0] :
      ( ? [X1,X2,X3,X4] :
          ( of(X0,X1,X2)
          & city(X0,X2)
          & hollywood_placename(X0,X1)
          & placename(X0,X1)
          & chevy(X0,X2)
          & white(X0,X2)
          & dirty(X0,X2)
          & old(X0,X2)
          & street(X0,X3)
          & lonely(X0,X3)
          & event(X0,X4)
          & agent(X0,X4,X2)
          & present(X0,X4)
          & barrel(X0,X4)
          & down(X0,X4,X3)
          & in(X0,X4,X2) )
      | ~ sP1(X0) ),
    inference(nnf_transformation,[],[f7]) ).

fof(f14,plain,
    ! [X0] :
      ( ( of(X0,sK4(X0),sK5(X0))
        & city(X0,sK5(X0))
        & hollywood_placename(X0,sK4(X0))
        & placename(X0,sK4(X0))
        & chevy(X0,sK5(X0))
        & white(X0,sK5(X0))
        & dirty(X0,sK5(X0))
        & old(X0,sK5(X0))
        & street(X0,sK6(X0))
        & lonely(X0,sK6(X0))
        & event(X0,sK7(X0))
        & agent(X0,sK7(X0),sK5(X0))
        & present(X0,sK7(X0))
        & barrel(X0,sK7(X0))
        & down(X0,sK7(X0),sK6(X0))
        & in(X0,sK7(X0),sK5(X0)) )
      | ~ sP1(X0) ),
    inference(skolemize,[status(esa),new_symbols(skolem,[sK4,sK5,sK6,sK7]),skolemize(X1,sK4(X0)),skolemize(X2,sK5(X0)),skolemize(X3,sK6(X0)),skolemize(X4,sK7(X0))],[f13]) ).

fof(f15,plain,
    ! [X10] :
      ( ? [X11,X12,X13,X14] :
          ( street(X10,X11)
          & lonely(X10,X11)
          & of(X10,X12,X13)
          & city(X10,X13)
          & hollywood_placename(X10,X12)
          & placename(X10,X12)
          & chevy(X10,X13)
          & white(X10,X13)
          & dirty(X10,X13)
          & old(X10,X13)
          & event(X10,X14)
          & agent(X10,X14,X13)
          & present(X10,X14)
          & barrel(X10,X14)
          & down(X10,X14,X11)
          & in(X10,X14,X13) )
      | ~ sP0(X10) ),
    inference(nnf_transformation,[],[f6]) ).

fof(f16,plain,
    ! [X0] :
      ( ? [X1,X2,X3,X4] :
          ( street(X0,X1)
          & lonely(X0,X1)
          & of(X0,X2,X3)
          & city(X0,X3)
          & hollywood_placename(X0,X2)
          & placename(X0,X2)
          & chevy(X0,X3)
          & white(X0,X3)
          & dirty(X0,X3)
          & old(X0,X3)
          & event(X0,X4)
          & agent(X0,X4,X3)
          & present(X0,X4)
          & barrel(X0,X4)
          & down(X0,X4,X1)
          & in(X0,X4,X3) )
      | ~ sP0(X0) ),
    inference(rectify,[],[f15]) ).

fof(f17,plain,
    ! [X0] :
      ( ( street(X0,sK8(X0))
        & lonely(X0,sK8(X0))
        & of(X0,sK9(X0),sK10(X0))
        & city(X0,sK10(X0))
        & hollywood_placename(X0,sK9(X0))
        & placename(X0,sK9(X0))
        & chevy(X0,sK10(X0))
        & white(X0,sK10(X0))
        & dirty(X0,sK10(X0))
        & old(X0,sK10(X0))
        & event(X0,sK11(X0))
        & agent(X0,sK11(X0),sK10(X0))
        & present(X0,sK11(X0))
        & barrel(X0,sK11(X0))
        & down(X0,sK11(X0),sK8(X0))
        & in(X0,sK11(X0),sK10(X0)) )
      | ~ sP0(X0) ),
    inference(skolemize,[status(esa),new_symbols(skolem,[sK8,sK9,sK10,sK11]),skolemize(X1,sK8(X0)),skolemize(X2,sK9(X0)),skolemize(X3,sK10(X0)),skolemize(X4,sK11(X0))],[f16]) ).

fof(f18,plain,
    ( ( ! [X0] :
          ( ~ actual_world(X0)
          | ! [X1,X2,X3,X4] :
              ( ~ street(X0,X1)
              | ~ lonely(X0,X1)
              | ~ of(X0,X2,X3)
              | ~ city(X0,X3)
              | ~ hollywood_placename(X0,X2)
              | ~ placename(X0,X2)
              | ~ chevy(X0,X3)
              | ~ white(X0,X3)
              | ~ dirty(X0,X3)
              | ~ old(X0,X3)
              | ~ event(X0,X4)
              | ~ agent(X0,X4,X3)
              | ~ present(X0,X4)
              | ~ barrel(X0,X4)
              | ~ down(X0,X4,X1)
              | ~ in(X0,X4,X3) ) )
      & ? [X5] :
          ( actual_world(X5)
          & sP1(X5) ) )
    | sP2 ),
    inference(rectify,[],[f9]) ).

fof(f19,plain,
    ( ( ! [X0] :
          ( ~ actual_world(X0)
          | ! [X1,X2,X3,X4] :
              ( ~ street(X0,X1)
              | ~ lonely(X0,X1)
              | ~ of(X0,X2,X3)
              | ~ city(X0,X3)
              | ~ hollywood_placename(X0,X2)
              | ~ placename(X0,X2)
              | ~ chevy(X0,X3)
              | ~ white(X0,X3)
              | ~ dirty(X0,X3)
              | ~ old(X0,X3)
              | ~ event(X0,X4)
              | ~ agent(X0,X4,X3)
              | ~ present(X0,X4)
              | ~ barrel(X0,X4)
              | ~ down(X0,X4,X1)
              | ~ in(X0,X4,X3) ) )
      & actual_world(sK12)
      & sP1(sK12) )
    | sP2 ),
    inference(skolemize,[status(esa),new_symbols(skolem,[sK12]),skolemize(X5,sK12)],[f18]) ).

fof(f20,plain,
    ( sP0(sK3)
    | ~ sP2 ),
    inference(cnf_transformation,[],[f12]) ).

fof(f21,plain,
    ( actual_world(sK3)
    | ~ sP2 ),
    inference(cnf_transformation,[],[f12]) ).

fof(f22,plain,
    ! [X2,X3,X0,X1,X4] :
      ( ~ actual_world(X0)
      | ~ of(X0,X1,X2)
      | ~ city(X0,X2)
      | ~ hollywood_placename(X0,X1)
      | ~ placename(X0,X1)
      | ~ chevy(X0,X2)
      | ~ white(X0,X2)
      | ~ dirty(X0,X2)
      | ~ old(X0,X2)
      | ~ street(X0,X3)
      | ~ lonely(X0,X3)
      | ~ event(X0,X4)
      | ~ agent(X0,X4,X2)
      | ~ present(X0,X4)
      | ~ barrel(X0,X4)
      | ~ down(X0,X4,X3)
      | ~ in(X0,X4,X2)
      | ~ sP2 ),
    inference(cnf_transformation,[],[f12]) ).

fof(f23,plain,
    ! [X0] :
      ( in(X0,sK7(X0),sK5(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f14]) ).

fof(f24,plain,
    ! [X0] :
      ( down(X0,sK7(X0),sK6(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f14]) ).

fof(f25,plain,
    ! [X0] :
      ( barrel(X0,sK7(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f14]) ).

fof(f26,plain,
    ! [X0] :
      ( present(X0,sK7(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f14]) ).

fof(f27,plain,
    ! [X0] :
      ( agent(X0,sK7(X0),sK5(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f14]) ).

fof(f28,plain,
    ! [X0] :
      ( event(X0,sK7(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f14]) ).

fof(f29,plain,
    ! [X0] :
      ( lonely(X0,sK6(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f14]) ).

fof(f30,plain,
    ! [X0] :
      ( street(X0,sK6(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f14]) ).

fof(f31,plain,
    ! [X0] :
      ( old(X0,sK5(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f14]) ).

fof(f32,plain,
    ! [X0] :
      ( dirty(X0,sK5(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f14]) ).

fof(f33,plain,
    ! [X0] :
      ( white(X0,sK5(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f14]) ).

fof(f34,plain,
    ! [X0] :
      ( chevy(X0,sK5(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f14]) ).

fof(f35,plain,
    ! [X0] :
      ( placename(X0,sK4(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f14]) ).

fof(f36,plain,
    ! [X0] :
      ( hollywood_placename(X0,sK4(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f14]) ).

fof(f37,plain,
    ! [X0] :
      ( city(X0,sK5(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f14]) ).

fof(f38,plain,
    ! [X0] :
      ( of(X0,sK4(X0),sK5(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f14]) ).

fof(f39,plain,
    ! [X0] :
      ( in(X0,sK11(X0),sK10(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f40,plain,
    ! [X0] :
      ( down(X0,sK11(X0),sK8(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f41,plain,
    ! [X0] :
      ( barrel(X0,sK11(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f42,plain,
    ! [X0] :
      ( present(X0,sK11(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f43,plain,
    ! [X0] :
      ( agent(X0,sK11(X0),sK10(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f44,plain,
    ! [X0] :
      ( event(X0,sK11(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f45,plain,
    ! [X0] :
      ( old(X0,sK10(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f46,plain,
    ! [X0] :
      ( dirty(X0,sK10(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f47,plain,
    ! [X0] :
      ( white(X0,sK10(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f48,plain,
    ! [X0] :
      ( chevy(X0,sK10(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f49,plain,
    ! [X0] :
      ( placename(X0,sK9(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f50,plain,
    ! [X0] :
      ( hollywood_placename(X0,sK9(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f51,plain,
    ! [X0] :
      ( city(X0,sK10(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f52,plain,
    ! [X0] :
      ( of(X0,sK9(X0),sK10(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f53,plain,
    ! [X0] :
      ( lonely(X0,sK8(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f54,plain,
    ! [X0] :
      ( street(X0,sK8(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f55,plain,
    ( sP1(sK12)
    | sP2 ),
    inference(cnf_transformation,[],[f19]) ).

fof(f56,plain,
    ( actual_world(sK12)
    | sP2 ),
    inference(cnf_transformation,[],[f19]) ).

fof(f57,plain,
    ! [X2,X3,X0,X1,X4] :
      ( ~ actual_world(X0)
      | ~ street(X0,X1)
      | ~ lonely(X0,X1)
      | ~ of(X0,X2,X3)
      | ~ city(X0,X3)
      | ~ hollywood_placename(X0,X2)
      | ~ placename(X0,X2)
      | ~ chevy(X0,X3)
      | ~ white(X0,X3)
      | ~ dirty(X0,X3)
      | ~ old(X0,X3)
      | ~ event(X0,X4)
      | ~ agent(X0,X4,X3)
      | ~ present(X0,X4)
      | ~ barrel(X0,X4)
      | ~ down(X0,X4,X1)
      | ~ in(X0,X4,X3)
      | sP2 ),
    inference(cnf_transformation,[],[f19]) ).

fof(f59,definition,
    ( spl13_1
  <=> sP2 ),
    introduced(definition,[new_symbols(definition,[spl13_1])],[avatar_definition]) ).

fof(f63,definition,
    ( spl13_2
  <=> sP1(sK12) ),
    introduced(definition,[new_symbols(definition,[spl13_2])],[avatar_definition]) ).

fof(f65,plain,
    ( sP1(sK12)
    | ~ spl13_2 ),
    inference(avatar_component_clause,[],[f63]) ).

fof(f66,plain,
    ( spl13_1
    | spl13_2 ),
    inference(avatar_split_clause,[],[f55,f63,f59]) ).

fof(f68,definition,
    ( spl13_3
  <=> actual_world(sK12) ),
    introduced(definition,[new_symbols(definition,[spl13_3])],[avatar_definition]) ).

fof(f71,plain,
    ( spl13_1
    | spl13_3 ),
    inference(avatar_split_clause,[],[f56,f68,f59]) ).

fof(f73,definition,
    ( spl13_4
  <=> ! [X2,X4,X0,X3,X1] :
        ( ~ actual_world(X0)
        | ~ in(X0,X4,X3)
        | ~ down(X0,X4,X1)
        | ~ barrel(X0,X4)
        | ~ present(X0,X4)
        | ~ agent(X0,X4,X3)
        | ~ event(X0,X4)
        | ~ old(X0,X3)
        | ~ dirty(X0,X3)
        | ~ white(X0,X3)
        | ~ chevy(X0,X3)
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ city(X0,X3)
        | ~ of(X0,X2,X3)
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) ) ),
    introduced(definition,[new_symbols(definition,[spl13_4])],[avatar_definition]) ).

fof(f74,plain,
    ( ! [X2,X3,X0,X1,X4] :
        ( ~ in(X0,X4,X3)
        | ~ actual_world(X0)
        | ~ down(X0,X4,X1)
        | ~ barrel(X0,X4)
        | ~ present(X0,X4)
        | ~ agent(X0,X4,X3)
        | ~ event(X0,X4)
        | ~ old(X0,X3)
        | ~ dirty(X0,X3)
        | ~ white(X0,X3)
        | ~ chevy(X0,X3)
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ city(X0,X3)
        | ~ of(X0,X2,X3)
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(avatar_component_clause,[],[f73]) ).

fof(f75,plain,
    ( spl13_1
    | spl13_4 ),
    inference(avatar_split_clause,[],[f57,f73,f59]) ).

fof(f77,definition,
    ( spl13_5
  <=> sP0(sK3) ),
    introduced(definition,[new_symbols(definition,[spl13_5])],[avatar_definition]) ).

fof(f79,plain,
    ( sP0(sK3)
    | ~ spl13_5 ),
    inference(avatar_component_clause,[],[f77]) ).

fof(f80,plain,
    ( ~ spl13_1
    | spl13_5 ),
    inference(avatar_split_clause,[],[f20,f77,f59]) ).

fof(f82,definition,
    ( spl13_6
  <=> actual_world(sK3) ),
    introduced(definition,[new_symbols(definition,[spl13_6])],[avatar_definition]) ).

fof(f84,plain,
    ( actual_world(sK3)
    | ~ spl13_6 ),
    inference(avatar_component_clause,[],[f82]) ).

fof(f85,plain,
    ( ~ spl13_1
    | spl13_6 ),
    inference(avatar_split_clause,[],[f21,f82,f59]) ).

fof(f86,plain,
    ( ~ spl13_1
    | spl13_4 ),
    inference(avatar_split_clause,[],[f22,f73,f59]) ).

fof(f87,plain,
    ( ! [X2,X0,X1] :
        ( ~ sP1(X0)
        | ~ actual_world(X0)
        | ~ down(X0,sK7(X0),X1)
        | ~ barrel(X0,sK7(X0))
        | ~ present(X0,sK7(X0))
        | ~ agent(X0,sK7(X0),sK5(X0))
        | ~ event(X0,sK7(X0))
        | ~ old(X0,sK5(X0))
        | ~ dirty(X0,sK5(X0))
        | ~ white(X0,sK5(X0))
        | ~ chevy(X0,sK5(X0))
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ city(X0,sK5(X0))
        | ~ of(X0,X2,sK5(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(resolution,[],[f23,f74]) ).

fof(f88,plain,
    ( ! [X2,X0,X1] :
        ( ~ sP1(X0)
        | ~ actual_world(X0)
        | ~ down(X0,sK7(X0),X1)
        | ~ present(X0,sK7(X0))
        | ~ agent(X0,sK7(X0),sK5(X0))
        | ~ event(X0,sK7(X0))
        | ~ old(X0,sK5(X0))
        | ~ dirty(X0,sK5(X0))
        | ~ white(X0,sK5(X0))
        | ~ chevy(X0,sK5(X0))
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ city(X0,sK5(X0))
        | ~ of(X0,X2,sK5(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f87,f25]) ).

fof(f89,plain,
    ( ! [X2,X0,X1] :
        ( ~ sP1(X0)
        | ~ actual_world(X0)
        | ~ down(X0,sK7(X0),X1)
        | ~ agent(X0,sK7(X0),sK5(X0))
        | ~ event(X0,sK7(X0))
        | ~ old(X0,sK5(X0))
        | ~ dirty(X0,sK5(X0))
        | ~ white(X0,sK5(X0))
        | ~ chevy(X0,sK5(X0))
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ city(X0,sK5(X0))
        | ~ of(X0,X2,sK5(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f88,f26]) ).

fof(f90,plain,
    ( ! [X2,X0,X1] :
        ( ~ sP1(X0)
        | ~ actual_world(X0)
        | ~ down(X0,sK7(X0),X1)
        | ~ agent(X0,sK7(X0),sK5(X0))
        | ~ old(X0,sK5(X0))
        | ~ dirty(X0,sK5(X0))
        | ~ white(X0,sK5(X0))
        | ~ chevy(X0,sK5(X0))
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ city(X0,sK5(X0))
        | ~ of(X0,X2,sK5(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f89,f28]) ).

fof(f91,plain,
    ( ! [X2,X0,X1] :
        ( ~ sP1(X0)
        | ~ actual_world(X0)
        | ~ down(X0,sK7(X0),X1)
        | ~ agent(X0,sK7(X0),sK5(X0))
        | ~ dirty(X0,sK5(X0))
        | ~ white(X0,sK5(X0))
        | ~ chevy(X0,sK5(X0))
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ city(X0,sK5(X0))
        | ~ of(X0,X2,sK5(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f90,f31]) ).

fof(f92,plain,
    ( ! [X2,X0,X1] :
        ( ~ sP1(X0)
        | ~ actual_world(X0)
        | ~ down(X0,sK7(X0),X1)
        | ~ agent(X0,sK7(X0),sK5(X0))
        | ~ white(X0,sK5(X0))
        | ~ chevy(X0,sK5(X0))
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ city(X0,sK5(X0))
        | ~ of(X0,X2,sK5(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f91,f32]) ).

fof(f93,plain,
    ( ! [X2,X0,X1] :
        ( ~ sP1(X0)
        | ~ actual_world(X0)
        | ~ down(X0,sK7(X0),X1)
        | ~ agent(X0,sK7(X0),sK5(X0))
        | ~ chevy(X0,sK5(X0))
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ city(X0,sK5(X0))
        | ~ of(X0,X2,sK5(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f92,f33]) ).

fof(f94,plain,
    ( ! [X2,X0,X1] :
        ( ~ sP1(X0)
        | ~ actual_world(X0)
        | ~ down(X0,sK7(X0),X1)
        | ~ agent(X0,sK7(X0),sK5(X0))
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ city(X0,sK5(X0))
        | ~ of(X0,X2,sK5(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f93,f34]) ).

fof(f95,plain,
    ( ! [X2,X0,X1] :
        ( ~ agent(X0,sK7(X0),sK5(X0))
        | ~ actual_world(X0)
        | ~ down(X0,sK7(X0),X1)
        | ~ sP1(X0)
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ of(X0,X2,sK5(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f94,f37]) ).

fof(f96,plain,
    ( ! [X2,X0,X1] :
        ( ~ sP1(X0)
        | ~ actual_world(X0)
        | ~ down(X0,sK7(X0),X1)
        | ~ sP1(X0)
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ of(X0,X2,sK5(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(resolution,[],[f27,f95]) ).

fof(f97,plain,
    ( ! [X2,X0,X1] :
        ( ~ down(X0,sK7(X0),X1)
        | ~ actual_world(X0)
        | ~ sP1(X0)
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ of(X0,X2,sK5(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(duplicate_literal_removal,[],[f96]) ).

fof(f98,plain,
    ( ! [X0,X1] :
        ( ~ actual_world(X0)
        | ~ sP1(X0)
        | ~ placename(X0,X1)
        | ~ hollywood_placename(X0,X1)
        | ~ of(X0,X1,sK5(X0))
        | ~ lonely(X0,sK6(X0))
        | ~ street(X0,sK6(X0))
        | ~ sP1(X0) )
    | ~ spl13_4 ),
    inference(resolution,[],[f97,f24]) ).

fof(f99,plain,
    ( ! [X0,X1] :
        ( ~ actual_world(X0)
        | ~ sP1(X0)
        | ~ placename(X0,X1)
        | ~ hollywood_placename(X0,X1)
        | ~ of(X0,X1,sK5(X0))
        | ~ lonely(X0,sK6(X0))
        | ~ street(X0,sK6(X0)) )
    | ~ spl13_4 ),
    inference(duplicate_literal_removal,[],[f98]) ).

fof(f100,plain,
    ( ! [X0,X1] :
        ( ~ actual_world(X0)
        | ~ sP1(X0)
        | ~ placename(X0,X1)
        | ~ hollywood_placename(X0,X1)
        | ~ of(X0,X1,sK5(X0))
        | ~ street(X0,sK6(X0)) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f99,f29]) ).

fof(f101,plain,
    ( ! [X0,X1] :
        ( ~ of(X0,X1,sK5(X0))
        | ~ sP1(X0)
        | ~ placename(X0,X1)
        | ~ hollywood_placename(X0,X1)
        | ~ actual_world(X0) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f100,f30]) ).

fof(f102,plain,
    ( ! [X0] :
        ( ~ sP1(X0)
        | ~ placename(X0,sK4(X0))
        | ~ hollywood_placename(X0,sK4(X0))
        | ~ actual_world(X0)
        | ~ sP1(X0) )
    | ~ spl13_4 ),
    inference(resolution,[],[f101,f38]) ).

fof(f103,plain,
    ( ! [X0] :
        ( ~ sP1(X0)
        | ~ placename(X0,sK4(X0))
        | ~ hollywood_placename(X0,sK4(X0))
        | ~ actual_world(X0) )
    | ~ spl13_4 ),
    inference(duplicate_literal_removal,[],[f102]) ).

fof(f104,plain,
    ( ! [X0] :
        ( ~ sP1(X0)
        | ~ hollywood_placename(X0,sK4(X0))
        | ~ actual_world(X0) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f103,f35]) ).

fof(f105,plain,
    ( ! [X0] :
        ( ~ sP1(X0)
        | ~ actual_world(X0) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f104,f36]) ).

fof(f106,plain,
    ( ! [X2,X0,X1] :
        ( ~ sP0(X0)
        | ~ actual_world(X0)
        | ~ down(X0,sK11(X0),X1)
        | ~ barrel(X0,sK11(X0))
        | ~ present(X0,sK11(X0))
        | ~ agent(X0,sK11(X0),sK10(X0))
        | ~ event(X0,sK11(X0))
        | ~ old(X0,sK10(X0))
        | ~ dirty(X0,sK10(X0))
        | ~ white(X0,sK10(X0))
        | ~ chevy(X0,sK10(X0))
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ city(X0,sK10(X0))
        | ~ of(X0,X2,sK10(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(resolution,[],[f39,f74]) ).

fof(f107,plain,
    ( ! [X2,X0,X1] :
        ( ~ sP0(X0)
        | ~ actual_world(X0)
        | ~ down(X0,sK11(X0),X1)
        | ~ present(X0,sK11(X0))
        | ~ agent(X0,sK11(X0),sK10(X0))
        | ~ event(X0,sK11(X0))
        | ~ old(X0,sK10(X0))
        | ~ dirty(X0,sK10(X0))
        | ~ white(X0,sK10(X0))
        | ~ chevy(X0,sK10(X0))
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ city(X0,sK10(X0))
        | ~ of(X0,X2,sK10(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f106,f41]) ).

fof(f108,plain,
    ( ! [X2,X0,X1] :
        ( ~ sP0(X0)
        | ~ actual_world(X0)
        | ~ down(X0,sK11(X0),X1)
        | ~ agent(X0,sK11(X0),sK10(X0))
        | ~ event(X0,sK11(X0))
        | ~ old(X0,sK10(X0))
        | ~ dirty(X0,sK10(X0))
        | ~ white(X0,sK10(X0))
        | ~ chevy(X0,sK10(X0))
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ city(X0,sK10(X0))
        | ~ of(X0,X2,sK10(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f107,f42]) ).

fof(f109,plain,
    ( ! [X2,X0,X1] :
        ( ~ sP0(X0)
        | ~ actual_world(X0)
        | ~ down(X0,sK11(X0),X1)
        | ~ agent(X0,sK11(X0),sK10(X0))
        | ~ old(X0,sK10(X0))
        | ~ dirty(X0,sK10(X0))
        | ~ white(X0,sK10(X0))
        | ~ chevy(X0,sK10(X0))
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ city(X0,sK10(X0))
        | ~ of(X0,X2,sK10(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f108,f44]) ).

fof(f110,plain,
    ( ! [X2,X0,X1] :
        ( ~ sP0(X0)
        | ~ actual_world(X0)
        | ~ down(X0,sK11(X0),X1)
        | ~ agent(X0,sK11(X0),sK10(X0))
        | ~ dirty(X0,sK10(X0))
        | ~ white(X0,sK10(X0))
        | ~ chevy(X0,sK10(X0))
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ city(X0,sK10(X0))
        | ~ of(X0,X2,sK10(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f109,f45]) ).

fof(f111,plain,
    ( ! [X2,X0,X1] :
        ( ~ sP0(X0)
        | ~ actual_world(X0)
        | ~ down(X0,sK11(X0),X1)
        | ~ agent(X0,sK11(X0),sK10(X0))
        | ~ white(X0,sK10(X0))
        | ~ chevy(X0,sK10(X0))
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ city(X0,sK10(X0))
        | ~ of(X0,X2,sK10(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f110,f46]) ).

fof(f112,plain,
    ( ! [X2,X0,X1] :
        ( ~ sP0(X0)
        | ~ actual_world(X0)
        | ~ down(X0,sK11(X0),X1)
        | ~ agent(X0,sK11(X0),sK10(X0))
        | ~ chevy(X0,sK10(X0))
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ city(X0,sK10(X0))
        | ~ of(X0,X2,sK10(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f111,f47]) ).

fof(f113,plain,
    ( ! [X2,X0,X1] :
        ( ~ sP0(X0)
        | ~ actual_world(X0)
        | ~ down(X0,sK11(X0),X1)
        | ~ agent(X0,sK11(X0),sK10(X0))
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ city(X0,sK10(X0))
        | ~ of(X0,X2,sK10(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f112,f48]) ).

fof(f114,plain,
    ( ! [X2,X0,X1] :
        ( ~ agent(X0,sK11(X0),sK10(X0))
        | ~ actual_world(X0)
        | ~ down(X0,sK11(X0),X1)
        | ~ sP0(X0)
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ of(X0,X2,sK10(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f113,f51]) ).

fof(f115,plain,
    ( ~ actual_world(sK12)
    | ~ spl13_2
    | ~ spl13_4 ),
    inference(resolution,[],[f105,f65]) ).

fof(f118,plain,
    ( ~ spl13_3
    | ~ spl13_2
    | ~ spl13_4 ),
    inference(avatar_split_clause,[],[f115,f73,f63,f68]) ).

fof(f119,plain,
    ( ! [X2,X0,X1] :
        ( ~ sP0(X0)
        | ~ actual_world(X0)
        | ~ down(X0,sK11(X0),X1)
        | ~ sP0(X0)
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ of(X0,X2,sK10(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(resolution,[],[f43,f114]) ).

fof(f120,plain,
    ( ! [X2,X0,X1] :
        ( ~ down(X0,sK11(X0),X1)
        | ~ actual_world(X0)
        | ~ sP0(X0)
        | ~ placename(X0,X2)
        | ~ hollywood_placename(X0,X2)
        | ~ of(X0,X2,sK10(X0))
        | ~ lonely(X0,X1)
        | ~ street(X0,X1) )
    | ~ spl13_4 ),
    inference(duplicate_literal_removal,[],[f119]) ).

fof(f121,plain,
    ( ! [X0,X1] :
        ( ~ actual_world(X0)
        | ~ sP0(X0)
        | ~ placename(X0,X1)
        | ~ hollywood_placename(X0,X1)
        | ~ of(X0,X1,sK10(X0))
        | ~ lonely(X0,sK8(X0))
        | ~ street(X0,sK8(X0))
        | ~ sP0(X0) )
    | ~ spl13_4 ),
    inference(resolution,[],[f120,f40]) ).

fof(f122,plain,
    ( ! [X0,X1] :
        ( ~ actual_world(X0)
        | ~ sP0(X0)
        | ~ placename(X0,X1)
        | ~ hollywood_placename(X0,X1)
        | ~ of(X0,X1,sK10(X0))
        | ~ lonely(X0,sK8(X0))
        | ~ street(X0,sK8(X0)) )
    | ~ spl13_4 ),
    inference(duplicate_literal_removal,[],[f121]) ).

fof(f123,plain,
    ( ! [X0,X1] :
        ( ~ actual_world(X0)
        | ~ sP0(X0)
        | ~ placename(X0,X1)
        | ~ hollywood_placename(X0,X1)
        | ~ of(X0,X1,sK10(X0))
        | ~ street(X0,sK8(X0)) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f122,f53]) ).

fof(f124,plain,
    ( ! [X0,X1] :
        ( ~ of(X0,X1,sK10(X0))
        | ~ sP0(X0)
        | ~ placename(X0,X1)
        | ~ hollywood_placename(X0,X1)
        | ~ actual_world(X0) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f123,f54]) ).

fof(f125,plain,
    ( ! [X0] :
        ( ~ sP0(X0)
        | ~ placename(X0,sK9(X0))
        | ~ hollywood_placename(X0,sK9(X0))
        | ~ actual_world(X0)
        | ~ sP0(X0) )
    | ~ spl13_4 ),
    inference(resolution,[],[f124,f52]) ).

fof(f126,plain,
    ( ! [X0] :
        ( ~ sP0(X0)
        | ~ placename(X0,sK9(X0))
        | ~ hollywood_placename(X0,sK9(X0))
        | ~ actual_world(X0) )
    | ~ spl13_4 ),
    inference(duplicate_literal_removal,[],[f125]) ).

fof(f127,plain,
    ( ! [X0] :
        ( ~ sP0(X0)
        | ~ hollywood_placename(X0,sK9(X0))
        | ~ actual_world(X0) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f126,f49]) ).

fof(f128,plain,
    ( ! [X0] :
        ( ~ sP0(X0)
        | ~ actual_world(X0) )
    | ~ spl13_4 ),
    inference(forward_subsumption_resolution,[],[f127,f50]) ).

fof(f129,plain,
    ( ~ actual_world(sK3)
    | ~ spl13_4
    | ~ spl13_5 ),
    inference(resolution,[],[f128,f79]) ).

fof(f130,plain,
    ( $false
    | ~ spl13_4
    | ~ spl13_5
    | ~ spl13_6 ),
    inference(forward_subsumption_resolution,[],[f129,f84]) ).

fof(f131,plain,
    ( ~ spl13_4
    | ~ spl13_5
    | ~ spl13_6 ),
    inference(avatar_contradiction_clause,[],[f130]) ).

cnf(s1,plain,
    ( spl13_1
    | spl13_2 ),
    inference(sat_conversion,[],[f66]) ).

cnf(s2,plain,
    ( spl13_1
    | spl13_3 ),
    inference(sat_conversion,[],[f71]) ).

cnf(s3,plain,
    ( spl13_1
    | spl13_4 ),
    inference(sat_conversion,[],[f75]) ).

cnf(s4,plain,
    ( ~ spl13_1
    | spl13_5 ),
    inference(sat_conversion,[],[f80]) ).

cnf(s5,plain,
    ( ~ spl13_1
    | spl13_6 ),
    inference(sat_conversion,[],[f85]) ).

cnf(s6,plain,
    ( ~ spl13_1
    | spl13_4 ),
    inference(sat_conversion,[],[f86]) ).

cnf(s8,plain,
    ( ~ spl13_2
    | ~ spl13_3
    | ~ spl13_4 ),
    inference(sat_conversion,[],[f118]) ).

cnf(s9,plain,
    ( ~ spl13_4
    | ~ spl13_5
    | ~ spl13_6 ),
    inference(sat_conversion,[],[f131]) ).

cnf(s10,plain,
    spl13_1,
    inference(rat,[],[s8,s1,s2,s3]) ).

cnf(s11,plain,
    spl13_4,
    inference(rat,[],[s6,s10]) ).

cnf(s12,plain,
    spl13_6,
    inference(rat,[],[s5,s10]) ).

cnf(s13,plain,
    spl13_5,
    inference(rat,[],[s4,s10]) ).

cnf(s14,plain,
    $false,
    inference(rat,[],[s9,s11,s12,s13]) ).

fof(f132,plain,
    $false,
    inference(avatar_sat_refutation,[],[s14]) ).

%------------------------------------------------------------------------------
%----ORIGINAL SYSTEM OUTPUT
% 0.00/0.02  % Problem  : NLP122+1 : TPTP v9.3.1. Released v2.4.0.
% 0.00/0.05  % Command  : run_vampire /export/starexec/sandbox/benchmark/theBenchmark.p 300 SAT
% 0.11/0.37  % Computer : n019.cluster.edu
% 0.11/0.37  % Model    : x86_64 x86_64
% 0.11/0.37  % CPU      : Intel(R) Xeon(R) CPU E5-2620 v4 @ 2.10GHz
% 0.11/0.37  % Memory   : 8046.5625MB
% 0.11/0.37  % OS       : Linux 6.8.0-71-generic
% 0.11/0.37  % CPULimit : 300
% 0.11/0.37  % WCLimit  : 300
% 0.11/0.37  % DateTime : Sun Sep 27 18:05:48 UTC 2026
% 0.11/0.37  % CPUTime  : 
% 0.11/0.37  Running run_vampire /export/starexec/sandbox/benchmark/theBenchmark.p 300 SAT
% 0.11/0.41  Running first-order model finding
% 0.11/0.41  Running: /export/starexec/sandbox/solver/bin/vampire-ho --input_syntax tptp --output_axiom_names on --mode casc --intent sat -m 16384 --cores 7 -t 300 /export/starexec/sandbox/benchmark/theBenchmark.p
% 0.11/0.45  % (3311742)Will run a generic schedule for satisfiability detection.
% 0.11/0.45  % (3311750)dis+10_1_sil=32000:sp=arity:random_seed=1068735218:i=103:fgj=on_2999 on theBenchmark for (2999ds/103Mi)
% 0.11/0.45  % (3311750) found proof, printing to "/export/starexec/sandbox/tmp/vampire-proof-3311742-3311750"...
% 0.11/0.45  % (3311748)% WARNING: option uhcvi not known.
% 0.11/0.45  % (3311750)...printing done.
% 0.11/0.45  % (3311750)Refutation found. Thanks to Tanya!
% 0.11/0.45  % SZS status Theorem for theBenchmark
% 0.11/0.45  % SZS output start Proof for theBenchmark
% See solution above
% 0.11/0.46  % (3311750)------------------------------
% 0.11/0.46  % (3311750)Version: Vampire 5.0.1 (Release build, commit 5ef7c2677 on 2026-07-16 16:54:09 +0200)
% 0.11/0.46  % (3311750)Linked with Z3 4.14.0.0 3c47fd96cf5645d0c42b2c819d9e9a84380aa721 z3-4.8.4-9178-g3c47fd96c
% 0.11/0.46  % (3311750)CaDiCaL version: 2.1.3
% 0.11/0.46  % (3311750)Termination reason: Refutation
% 0.11/0.46  % (3311750)Time elapsed: 0.004 s
% 0.11/0.46  % (3311750)Peak memory usage: 12 MB
% 0.11/0.46  % (3311750)Instructions burned: 9 (million)
% 0.11/0.46  % (3311742)Success in time 0.036 s
% 0.11/0.46  % Vampire exiting
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